它也可以在Swift 5.x上工作,按照我的完整答案操作。
在Swift 4.1和Xcode 9.4.1中:
在中,这一行就足够了:
detailsSubView.layer.maskedCorners = [.layerMinXMinYCorner, .layerMaxXMinYCorner]//Set your view here
查看完整代码:
if #available(iOS 11.0, *) {
detailsSubView.clipsToBounds = false
detailsSubView.layer.cornerRadius = 10
detailsSubView.layer.maskedCorners = [.layerMinXMinYCorner, .layerMaxXMinYCorner]
} else {
}
但对于较低版本
let rectShape = CAShapeLayer()
rectShape.bounds = detailsSubView.frame
rectShape.position = detailsSubView.center
rectShape.path = UIBezierPath(roundedRect: detailsSubView.bounds, byRoundingCorners: [.topLeft , .topRight], cornerRadii: CGSize(width: 20, height: 20)).cgPath
detailsSubView.layer.mask = rectShape
完整的代码如下。
if
detailsSubView.clipsToBounds = false
detailsSubView.layer.cornerRadius = 10
detailsSubView.layer.maskedCorners = [.layerMinXMinYCorner, .layerMaxXMinYCorner]
} else {
let rectShape = CAShapeLayer()
rectShape.bounds = detailsSubView.frame
rectShape.position = detailsSubView.center
rectShape.path = UIBezierPath(roundedRect: detailsSubView.bounds, byRoundingCorners: [.topLeft , .topRight], cornerRadii: CGSize(width: 20, height: 20)).cgPath
detailsSubView.layer.mask = rectShape
}
如果您正在使用Storyboard中的AutoResizing,请在
viewDidLayoutSubviews() 中编写以下代码。
override func viewDidLayoutSubviews() {
super.viewDidLayoutSubviews()
if #available(iOS 11.0, *) {
detailsSubView.clipsToBounds = false
detailsSubView.layer.cornerRadius = 10
detailsSubView.layer.maskedCorners = [.layerMinXMinYCorner, .layerMaxXMinYCorner]
} else {
let rectShape = CAShapeLayer()
rectShape.bounds = detailsSubView.frame
rectShape.position = detailsSubView.center
rectShape.path = UIBezierPath(roundedRect: detailsSubView.bounds, byRoundingCorners: [.topLeft , .topRight], cornerRadii: CGSize(width: 20, height: 20)).cgPath
detailsSubView.layer.mask = rectShape
}
}
view.bounds
,而不是frame
;(2)图层应该是一个CAShapeLayer
,而不是CALayer
;(3)设置图层的path
,而不是shadowPath
。 - Kurt Revis