我正在尝试建立一个简单的Sprite Kit设置。 我所做的就是从“空应用程序”重新创建默认的xCode模板'Sprite Kit Game'。
它在skView.showsFPS = YES;这一行上不断崩溃。我无法解释。你能吗?谢谢!
一些代码:
AppDelegate.m
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions: (NSDictionary *)launchOptions
{
self.window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]];
MenuController *menuController = [[MenuController alloc] init];
self.window.rootViewController = menuController;
[self.window makeKeyAndVisible];
return YES;
}
MenuController.m
- (void)viewDidLoad
{
[super viewDidLoad];
SKView *skView = (SKView *)self.view;
skView.showsFPS = YES;
skView.showsNodeCount = YES;
MultiplayerView *gameView = [MultiplayerView sceneWithSize:skView.bounds.size];
gameView.scaleMode = SKSceneScaleModeAspectFill;
[skView presentScene:gameView];
}
当我启动这个程序时,出现以下错误:
2013-11-10 13:08:01.605 ByS[9419:70b] -[UIView setShowsFPS:]: unrecognized selector sent to instance 0x10c00bc60
2013-11-10 13:08:01.608 ByS[9419:70b] *** Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '-[UIView setShowsFPS:]: unrecognized selector sent to instance 0x10c00bc60'
UIView
而不是SKView
。此外,该错误是关于选择器setShowFPS:
未被识别(这个选择器由SKView实现,但它的父类UIView没有实现)。 - KitsuneSKView
并将其分配给视图控制器的“view”属性。 - Roshan