点云过滤

3

我希望以最高效的方式过滤使用opend3d加载的点云。

目前,我在将点云制作成网格并在手动创建的包含体网格上使用.contains之前,执行对点云进行降采样处理。类似于这样:

    def load_pointcloud(self, pointcloud_path): 
        # Load Pointcloud
        print('target_pointcloud', pointcloud_path)
        self.pointcloud_path = pointcloud_path

        pcd = o3d.io.read_point_cloud(pointcloud_path)
        downpcd = pcd.voxel_down_sample(voxel_size=0.02)
        cl, ind = downpcd.remove_statistical_outlier(nb_neighbors=20,
                                                std_ratio=2.0)
        downpcd = downpcd.select_by_index(ind)
        pcd_points = np.asarray(downpcd.points, dtype=np.float32)

        self.verts = torch.from_numpy(pcd_points)
        self.verts = self.verts.to(device)

        # We construct a Meshes structure for the target mesh
        self.pointcloud_points = Pointclouds(points=[self.verts])
        self.points = pcd_points
        self.inclusion_pointcloud()

    def inclusion_pointcloud(self):
        vetices_in_mesh_states = self.mesh_inclusion.contains(self.points)
        vetices_in_mesh = self.points[vetices_in_mesh_states == True]

        # Creating cropped point cloud
        cropped_pc = o3d.geometry.PointCloud()
        cropped_pc.points = o3d.utility.Vector3dVector(vetices_in_mesh)
        cropped_pc.paint_uniform_color([0,0,0])

        self.points = np.asarray(cropped_pc.points, dtype=np.float32)
        self.verts = torch.from_numpy(self.points)
        self.verts = self.verts.to(device)
        self.pointcloud_points = Pointclouds(points=[self.verts])
        self.pc_mesh = trimesh.Trimesh(vertices=self.points)  

我想做的是,在对点云进行下采样之后,将 X、Y 和 Z 轴上的点屏蔽掉,并生成一个网格来再次在同一包含体积中使用 .contains 方法。我认为这会减少.contains 的计算时间,使代码运行更快,但实际效果较小,通常只能节省 10 或 15 毫秒,有时甚至更少。 示例代码如下:

    def new_load_pointcloud(self, pointcloud_path): 
        # Load Pointcloud
        print('target_pointcloud', pointcloud_path)
        self.pointcloud_path = pointcloud_path

        pcd = self.trim_cloud(pointcloud_path)
        downpcd = pcd.voxel_down_sample(voxel_size=0.02)
        cl, ind = downpcd.remove_statistical_outlier(nb_neighbors=20,
                                                std_ratio=2.0)
        downpcd = downpcd.select_by_index(ind)
        pcd_points = np.asarray(downpcd.points, dtype=np.float32)

        self.verts = torch.from_numpy(pcd_points)
        self.verts = self.verts.to(device)

        # We construct a Meshes structure for the target mesh
        self.pointcloud_points = Pointclouds(points=[self.verts])
        self.points = pcd_points
        self.inclusion_pointcloud()

    def trim_cloud(self, pointcloud_path):
        # pcd = o3d.io.read_point_cloud(pointcloud_path)
        pcd_clean = o3d.io.read_point_cloud(pointcloud_path)

        # X Axis
        points = np.asarray(pcd_clean.points)
        mask_x_1 = points[:,0] > -0.4
        mask_x_2 = points[:,0] < 0.4

        # Y Axis
        mask_y_1 = points[:,1] > -1.3
        mask_y_2 = points[:,1] < 0.9

        # Z Axis
        mask_z_1 = points[:,2] < 0.3 # Closer to floor     
        mask_z_2 = points[:,2] > -0.1 # Clooser to ceiling

        mask_x = np.logical_and(mask_x_1, mask_x_2) # Along table's wide
        mask_y = np.logical_and(mask_y_1, mask_y_2) # Along table's longitude
        mask_z = np.logical_and(mask_z_1, mask_z_2) # Along table's height
        mask = np.logical_and(mask_x, mask_y, mask_z)
        pcd_clean.points = o3d.utility.Vector3dVector(points[mask])

        return pcd_clean

    def inclusion_pointcloud(self):
        vetices_in_mesh_states = self.mesh_inclusion.contains(self.points)
        vetices_in_mesh = self.points[vetices_in_mesh_states == True]

        # Creating cropped point cloud
        cropped_pc = o3d.geometry.PointCloud()
        cropped_pc.points = o3d.utility.Vector3dVector(vetices_in_mesh)
        cropped_pc.paint_uniform_color([0,0,0])

        self.points = np.asarray(cropped_pc.points, dtype=np.float32)
        self.verts = torch.from_numpy(self.points)
        self.verts = self.verts.to(device)
        self.pointcloud_points = Pointclouds(points=[self.verts])
        self.pc_mesh = trimesh.Trimesh(vertices=self.points)  

我认为numpy不使用GPU,我觉得用PyCUDA可以更好地处理这个问题,但是我对GPU编程还很陌生。我对这个问题的答案很感兴趣。 - the23Effect
1
一个选择可能是使用PyCuda。但现在我所做的是在点云采集脚本中用c++执行“trim_cloud”的逻辑。在Python脚本上获得了45%的执行时间减少。 - Juan Solana
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