如何在tkinter中显示加载消息

3

我是tkinter的新手。我已经制作了所需的对话框。我的一个函数需要一些时间来处理。因此,我想在该函数开始执行之前显示“加载中…”消息。

b1 = Button(text = "Compare",command = compare)
b1.pack()

当点击此按钮时,compare()函数开始执行。在该函数开始之前,我想显示一个加载信息。我尝试使用标签,设置它的值在compare()函数开始时,但它只有在函数执行完毕后才会生效。
请问如何解决?请帮帮我。
2个回答

8
请查看小部件手册w.wait_visibility(window)等待小部件可见。所有GUI工具包中的“常规”方式是将所有绘图命令(例如标签)放入等待列表中,并在有时间时执行实际绘制,优先处理其他事件。从页面上可以看到:

等待给定的小部件变为可见。这通常用于等待新的顶层窗口出现在屏幕上。与wait_variable一样,此方法进入本地事件循环,因此应用程序的其他部分仍将正常工作。

wait_visibility的使用示例来自test_widgets.py代码,在此设置等待小部件真正显示:
class WidgetTest(unittest.TestCase):
    """Tests methods available in every ttk widget."""

    def setUp(self):
        support.root_deiconify()
        self.widget = ttk.Button(width=0, text="Text")
        self.widget.pack()
        self.widget.wait_visibility()

当然,compare函数需要花费一些时间 - 否则标签可能在屏幕上实际可见之前就消失了。屏幕每秒重绘60次,因此如果比较时间少于16毫秒,则可能不会看到任何内容。
编辑:更好的方法实际上是使用update_idletasks。这是一些代码:
import tkinter as tk
import time

class SampleApp(tk.Tk):
    def __init__(self, *args, **kwargs):
        tk.Tk.__init__(self, *args, **kwargs)
        self.frame = tk.Frame(self)
        self.frame.pack(side="top", fill = "both", expand=True)

        self.label = tk.Label(self, text = "Hello, world")
        button1 = tk.Button(self, text = "Start to do something",
                                  command = self.do_something)
        self.label.pack(in_=self.frame)
        button1.pack(in_=self.frame)

    def do_something(self):
        self.label.config(text = "Wait till I'm done...")
        self.label.update_idletasks()
        time.sleep(2)
        print ("end sleep")
        self.label.config(text = "I'm done doing...")

def main():
    app = SampleApp()
    app.mainloop()  
    return 0
    
if __name__ == '__main__':
    main()

do_something中,time.sleep模拟了您想要执行的任何操作。点击按钮开始进程。

3
这将创建一个带有不确定进度条的弹出窗口,显示给定消息,在给定函数运行期间持续显示。
from tkinter import *
import tkinter.ttk as ttk
import threading


# the given message with a bouncing progress bar will appear for as long as func is running, returns same as if func was run normally
# a pb_length of None will result in the progress bar filling the window whose width is set by the length of msg
# Ex:  run_func_with_loading_popup(lambda: task('joe'), photo_img)  
def run_func_with_loading_popup(func, msg, window_title = None, bounce_speed = 8, pb_length = None):
    func_return_l = []

    class Main_Frame(object):
        def __init__(self, top, window_title, bounce_speed, pb_length):
            print('top of Main_Frame')
            self.func = func
            # save root reference
            self.top = top
            # set title bar
            self.top.title(window_title)

            self.bounce_speed = bounce_speed
            self.pb_length = pb_length

            self.msg_lbl = Label(top, text=msg)
            self.msg_lbl.pack(padx = 10, pady = 5)

            # the progress bar will be referenced in the "bar handling" and "work" threads
            self.load_bar = ttk.Progressbar(top)
            self.load_bar.pack(padx = 10, pady = (0,10))

            self.bar_init()


        def bar_init(self):
            # first layer of isolation, note var being passed along to the self.start_bar function
            # target is the function being started on a new thread, so the "bar handler" thread
            self.start_bar_thread = threading.Thread(target=self.start_bar, args=())
            # start the bar handling thread
            self.start_bar_thread.start()

        def start_bar(self):
            # the load_bar needs to be configured for indeterminate amount of bouncing
            self.load_bar.config(mode='indeterminate', maximum=100, value=0, length = self.pb_length)
            # 8 here is for speed of bounce
            self.load_bar.start(self.bounce_speed)            
#             self.load_bar.start(8)            

            self.work_thread = threading.Thread(target=self.work_task, args=())
            self.work_thread.start()

            # close the work thread
            self.work_thread.join()


            self.top.destroy()
#             # stop the indeterminate bouncing
#             self.load_bar.stop()
#             # reconfigure the bar so it appears reset
#             self.load_bar.config(value=0, maximum=0)

        def work_task(self):
            func_return_l.append(func())


    # create root window
    root = Tk()

    # call Main_Frame class with reference to root as top
    Main_Frame(root, window_title, bounce_speed, pb_length)
    root.mainloop() 
    return func_return_l[0]

if __name__ == '__main__':
    import time
    def task(i):
        # The window will stay open until this function call ends.
        for x in range(10):
            print('hi: ' + i)
            time.sleep(.5) # Replace this with the code you want to run
        return "this is the func return"

    msg = 'running func...'        

    bounc_speed = 9
    pb_length = 200
    window_title = "Wait"

    r = run_func_with_loading_popup(lambda: task('joe'), msg, window_title, bounc_speed, pb_length)

    print('return of test: ', r)    

我很想知道如何从另一个父窗口实现这个功能,而不是将不确定进度窗口设为根窗口。 - bpops
它对我有效,但是主应用程序仍然开启。我不得不添加os._exit(1)来结束应用程序。 - El pocho la pantera

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