除非你真的需要每个平台都有本地化的外观,否则你可以使用PanGestureRecognizer
和AbsoluteLayout(无需自定义渲染器)来编写自己的自定义滑块控件。对于那种弹跳效果,你可以使用Translation
animation和Cubic easing效果。
例如,你可以定义一个控件如下;这个示例控件扩展了AbsoluteLayout
,同时允许你定义自己的控件来表示拇指和轨道栏。它还创建了一个几乎不可见的最顶层层,作为平移手势监听器。一旦手势完成,它就会检查是否完成滑动(即整个轨道栏的宽度),然后引发SlideCompleted
事件。
public class SlideToActView : AbsoluteLayout
{
public static readonly BindableProperty ThumbProperty =
BindableProperty.Create(
"Thumb", typeof(View), typeof(SlideToActView),
defaultValue: default(View), propertyChanged: OnThumbChanged);
public View Thumb
{
get { return (View)GetValue(ThumbProperty); }
set { SetValue(ThumbProperty, value); }
}
private static void OnThumbChanged(BindableObject bindable, object oldValue, object newValue)
{
((SlideToActView)bindable).OnThumbChangedImpl((View)oldValue, (View)newValue);
}
protected virtual void OnThumbChangedImpl(View oldValue, View newValue)
{
OnSizeChanged(this, EventArgs.Empty);
}
public static readonly BindableProperty TrackBarProperty =
BindableProperty.Create(
"TrackBar", typeof(View), typeof(SlideToActView),
defaultValue: default(View), propertyChanged: OnTrackBarChanged);
public View TrackBar
{
get { return (View)GetValue(TrackBarProperty); }
set { SetValue(TrackBarProperty, value); }
}
private static void OnTrackBarChanged(BindableObject bindable, object oldValue, object newValue)
{
((SlideToActView)bindable).OnTrackBarChangedImpl((View)oldValue, (View)newValue);
}
protected virtual void OnTrackBarChangedImpl(View oldValue, View newValue)
{
OnSizeChanged(this, EventArgs.Empty);
}
private PanGestureRecognizer _panGesture = new PanGestureRecognizer();
private View _gestureListener;
public SlideToActView()
{
_panGesture.PanUpdated += OnPanGestureUpdated;
SizeChanged += OnSizeChanged;
_gestureListener = new ContentView { BackgroundColor = Color.White, Opacity = 0.05 };
_gestureListener.GestureRecognizers.Add(_panGesture);
}
public event EventHandler SlideCompleted;
private const double _fadeEffect = 0.5;
private const uint _animLength = 50;
async void OnPanGestureUpdated(object sender, PanUpdatedEventArgs e)
{
if (Thumb == null | TrackBar == null)
return;
switch (e.StatusType)
{
case GestureStatus.Started:
await TrackBar.FadeTo(_fadeEffect, _animLength);
break;
case GestureStatus.Running:
// Translate and ensure we don't pan beyond the wrapped user interface element bounds.
var x = Math.Max(0, e.TotalX);
if (x > (Width - Thumb.Width))
x = (Width - Thumb.Width);
if (e.TotalX < Thumb.TranslationX)
return;
Thumb.TranslationX = x;
break;
case GestureStatus.Completed:
var posX = Thumb.TranslationX;
// Reset translation applied during the pan (snap effect)
await TrackBar.FadeTo(1, _animLength);
await Thumb.TranslateTo(0, 0, _animLength * 2, Easing.CubicIn);
if (posX >= (Width - Thumb.Width - 10/* keep some margin for error*/))
SlideCompleted?.Invoke(this, EventArgs.Empty);
break;
}
}
void OnSizeChanged(object sender, EventArgs e)
{
if (Width == 0 || Height == 0)
return;
if (Thumb == null || TrackBar == null)
return;
Children.Clear();
SetLayoutFlags(TrackBar, AbsoluteLayoutFlags.SizeProportional);
SetLayoutBounds(TrackBar, new Rectangle(0, 0, 1, 1));
Children.Add(TrackBar);
SetLayoutFlags(Thumb, AbsoluteLayoutFlags.None);
SetLayoutBounds(Thumb, new Rectangle(0, 0, this.Width/5, this.Height));
Children.Add(Thumb);
SetLayoutFlags(_gestureListener, AbsoluteLayoutFlags.SizeProportional);
SetLayoutBounds(_gestureListener, new Rectangle(0, 0, 1, 1));
Children.Add(_gestureListener);
}
}
示例用法:
<StackLayout Margin="40">
<local:SlideToActView HeightRequest="50" SlideCompleted="Handle_SlideCompleted">
<local:SlideToActView.Thumb>
<Frame CornerRadius="10" HasShadow="false" BackgroundColor="Silver" Padding="0">
<Image Source="icon.png" HorizontalOptions="Center" VerticalOptions="Center" HeightRequest="40" WidthRequest="40" />
</Frame>
</local:SlideToActView.Thumb>
<local:SlideToActView.TrackBar>
<Frame CornerRadius="10" HasShadow="false" BackgroundColor="Gray" Padding="0">
<Label Text="Slide 'x' to cancel" HorizontalOptions="CenterAndExpand" VerticalOptions="CenterAndExpand" />
</Frame>
</local:SlideToActView.TrackBar>
</local:SlideToActView>
<Label x:Name="MessageLbl" FontAttributes="Bold" TextColor="Green" />
</StackLayout>
代码后台
void Handle_SlideCompleted(object sender, System.EventArgs e)
{
MessageLbl.Text = "Success!!";
}
由于 @morten-j-petersen 要求支持类似填充条的实现方式,因此已添加对其的支持。
控件代码已更新
public class SlideToActView : AbsoluteLayout
{
public static readonly BindableProperty ThumbProperty =
BindableProperty.Create(
"Thumb", typeof(View), typeof(SlideToActView),
defaultValue: default(View));
public View Thumb
{
get { return (View)GetValue(ThumbProperty); }
set { SetValue(ThumbProperty, value); }
}
public static readonly BindableProperty TrackBarProperty =
BindableProperty.Create(
"TrackBar", typeof(View), typeof(SlideToActView),
defaultValue: default(View));
public View TrackBar
{
get { return (View)GetValue(TrackBarProperty); }
set { SetValue(TrackBarProperty, value); }
}
public static readonly BindableProperty FillBarProperty =
BindableProperty.Create(
"FillBar", typeof(View), typeof(SlideToActView),
defaultValue: default(View));
public View FillBar
{
get { return (View)GetValue(FillBarProperty); }
set { SetValue(FillBarProperty, value); }
}
private PanGestureRecognizer _panGesture = new PanGestureRecognizer();
private View _gestureListener;
public SlideToActView()
{
_panGesture.PanUpdated += OnPanGestureUpdated;
SizeChanged += OnSizeChanged;
_gestureListener = new ContentView { BackgroundColor = Color.White, Opacity = 0.05 };
_gestureListener.GestureRecognizers.Add(_panGesture);
}
public event EventHandler SlideCompleted;
private const double _fadeEffect = 0.5;
private const uint _animLength = 50;
async void OnPanGestureUpdated(object sender, PanUpdatedEventArgs e)
{
if (Thumb == null || TrackBar == null || FillBar == null)
return;
switch (e.StatusType)
{
case GestureStatus.Started:
await TrackBar.FadeTo(_fadeEffect, _animLength);
break;
case GestureStatus.Running:
// Translate and ensure we don't pan beyond the wrapped user interface element bounds.
var x = Math.Max(0, e.TotalX);
if (x > (Width - Thumb.Width))
x = (Width - Thumb.Width);
//Uncomment this if you want only forward dragging.
//if (e.TotalX < Thumb.TranslationX)
// return;
Thumb.TranslationX = x;
SetLayoutBounds(FillBar, new Rectangle(0, 0, x + Thumb.Width / 2, this.Height));
break;
case GestureStatus.Completed:
var posX = Thumb.TranslationX;
SetLayoutBounds(FillBar, new Rectangle(0, 0, 0, this.Height));
// Reset translation applied during the pan
await Task.WhenAll(new Task[]{
TrackBar.FadeTo(1, _animLength),
Thumb.TranslateTo(0, 0, _animLength * 2, Easing.CubicIn),
});
if (posX >= (Width - Thumb.Width - 10/* keep some margin for error*/))
SlideCompleted?.Invoke(this, EventArgs.Empty);
break;
}
}
void OnSizeChanged(object sender, EventArgs e)
{
if (Width == 0 || Height == 0)
return;
if (Thumb == null || TrackBar == null || FillBar == null)
return;
Children.Clear();
SetLayoutFlags(TrackBar, AbsoluteLayoutFlags.SizeProportional);
SetLayoutBounds(TrackBar, new Rectangle(0, 0, 1, 1));
Children.Add(TrackBar);
SetLayoutFlags(FillBar, AbsoluteLayoutFlags.None);
SetLayoutBounds(FillBar, new Rectangle(0, 0, 0, this.Height));
Children.Add(FillBar);
SetLayoutFlags(Thumb, AbsoluteLayoutFlags.None);
SetLayoutBounds(Thumb, new Rectangle(0, 0, this.Width/5, this.Height));
Children.Add(Thumb);
SetLayoutFlags(_gestureListener, AbsoluteLayoutFlags.SizeProportional);
SetLayoutBounds(_gestureListener, new Rectangle(0, 0, 1, 1));
Children.Add(_gestureListener);
}
}
XAML 使用
<StackLayout Margin="40">
<local:SlideToActView HeightRequest="50" SlideCompleted="Handle_SlideCompleted">
<local:SlideToActView.Thumb>
<Frame CornerRadius="10" HasShadow="false" BackgroundColor="Silver" Padding="0">
<Image Source="icon.png" HorizontalOptions="Center" VerticalOptions="Center" HeightRequest="40" WidthRequest="40" />
</Frame>
</local:SlideToActView.Thumb>
<local:SlideToActView.TrackBar>
<Frame CornerRadius="10" HasShadow="false" BackgroundColor="Gray" Padding="0">
<Label Text="Slide 'x' to cancel" HorizontalOptions="CenterAndExpand" VerticalOptions="CenterAndExpand" />
</Frame>
</local:SlideToActView.TrackBar>
<local:SlideToActView.FillBar>
<Frame CornerRadius="10" HasShadow="false" BackgroundColor="Red" Padding="0" />
</local:SlideToActView.FillBar>
</local:SlideToActView>
<Label x:Name="MessageLbl" FontAttributes="Bold" TextColor="Green" />
</StackLayout>
Android中有一个错误,手势识别不会触发Started或Completed事件!链接在这里:https://bugzilla.xamarin.com/show_bug.cgi?id=39768
因此,我实现了一种解决方法,每两秒钟检查pan是否停止并重新启动位置。只在Android上运行计时器,在iOS上运行正常。代码如下:
public class SlideToOpenView : AbsoluteLayout
{
public static readonly BindableProperty ThumbProperty =
BindableProperty.Create(
"Thumb", typeof(View), typeof(SlideToOpenView),
defaultValue: default(View));
public View Thumb
{
get { return (View)GetValue(ThumbProperty); }
set { SetValue(ThumbProperty, value); }
}
public static readonly BindableProperty TrackBarProperty =
BindableProperty.Create(
"TrackBar", typeof(View), typeof(SlideToOpenView),
defaultValue: default(View));
public View TrackBar
{
get { return (View)GetValue(TrackBarProperty); }
set { SetValue(TrackBarProperty, value); }
}
public static readonly BindableProperty FillBarProperty =
BindableProperty.Create(
"FillBar", typeof(View), typeof(SlideToOpenView),
defaultValue: default(View));
public View FillBar
{
get { return (View)GetValue(FillBarProperty); }
set { SetValue(FillBarProperty, value); }
}
private PanGestureRecognizer _panGesture = new PanGestureRecognizer();
private View _gestureListener;
private bool _android = false;
public SlideToOpenView()
{
_panGesture.PanUpdated += OnPanGestureUpdated;
SizeChanged += OnSizeChanged;
_gestureListener = new ContentView { BackgroundColor = Color.White, Opacity = 0.05 };
_gestureListener.GestureRecognizers.Add(_panGesture);
if (Device.RuntimePlatform == Device.Android) {
_android = true;
}
}
public event EventHandler SlideCompleted;
private const double _fadeEffect = 0.5;
private const uint _animLength = 50;
//Variable that stores the last state in axis X
private double _lastX = -1;
private bool _panRunning = false;
async void OnPanGestureUpdated(object sender, PanUpdatedEventArgs e)
{
if (Thumb == null || TrackBar == null || FillBar == null)
return;
switch (e.StatusType)
{
case GestureStatus.Started:
Debug.WriteLine("GestureStatus.Started");
await TrackBar.FadeTo(_fadeEffect, _animLength);
break;
case GestureStatus.Running:
// Translate and ensure we don't pan beyond the wrapped user interface element bounds.
var x = Math.Max(0, e.TotalX);
if (x > (Width - Thumb.Width))
x = (Width - Thumb.Width);
//Uncomment this if you want only forward dragging.
//if (e.TotalX < Thumb.TranslationX)
// return;
Thumb.TranslationX = x;
SetLayoutBounds(FillBar, new Rectangle(0, 0, x + Thumb.Width / 2, this.Height));
if (_panRunning == false && _android == true)
{
Device.StartTimer(TimeSpan.FromMilliseconds(2000), TimerHandle);
_panRunning = true;
}
break;
case GestureStatus.Completed:
_panRunning = false;
var posX = Thumb.TranslationX;
SetLayoutBounds(FillBar, new Rectangle(0, 0, 0, this.Height));
// Reset translation applied during the pan
await Task.WhenAll(new Task[]{
TrackBar.FadeTo(1, _animLength),
Thumb.TranslateTo(0, 0, _animLength * 2, Easing.CubicIn),
});
//await TrackBar.FadeTo(1, _animLength);
//await Thumb.TranslateTo(0, 0, _animLength * 2, Easing.CubicIn);
if (posX >= (Width - Thumb.Width - 10/* keep some margin for error*/))
SlideCompleted?.Invoke(this, EventArgs.Empty);
break;
}
}
//Timer handle for Android Xamarin.Forms Gesture Bug
bool TimerHandle()
{
if (_lastX == 0) {
_lastX = -1;
return false;
}
if (Thumb.TranslationX == _lastX && _lastX != -1) {
_panRunning = false;
var posX = Thumb.TranslationX;
SetLayoutBounds(FillBar, new Rectangle(0, 0, 0, this.Height));
// Reset translation applied during the pan
TrackBar.FadeTo(1, _animLength);
Thumb.TranslateTo(0, 0, _animLength * 2, Easing.CubicIn);
if (posX >= (Width - Thumb.Width - 10/* keep some margin for error*/))
SlideCompleted?.Invoke(this, EventArgs.Empty);
_lastX = -1;
return false;
}
_lastX = Thumb.TranslationX;
return true;
}
void OnSizeChanged(object sender, EventArgs e)
{
Debug.WriteLine("OnSizeChanged");
if (Width == 0 || Height == 0)
return;
if (Thumb == null || TrackBar == null || FillBar == null)
return;
Children.Clear();
SetLayoutFlags(TrackBar, AbsoluteLayoutFlags.SizeProportional);
SetLayoutBounds(TrackBar, new Rectangle(0, 0, 1, 1));
Children.Add(TrackBar);
SetLayoutFlags(FillBar, AbsoluteLayoutFlags.None);
SetLayoutBounds(FillBar, new Rectangle(0, 0, 0, this.Height));
Children.Add(FillBar);
SetLayoutFlags(Thumb, AbsoluteLayoutFlags.None);
SetLayoutBounds(Thumb, new Rectangle(0, 0, this.Width / 5, this.Height));
Children.Add(Thumb);
SetLayoutFlags(_gestureListener, AbsoluteLayoutFlags.SizeProportional);
SetLayoutBounds(_gestureListener, new Rectangle(0, 0, 1, 1));
Children.Add(_gestureListener);
}
}
使用自定义渲染器为Xamarin Forms创建滑块,以便您可以定义每个平台上滑块的外观。在Android中,常用SeekBar作为滑块,在iOS中则使用UiSlider。
https://blog.xamarin.com/customizing-xamarin-forms-controls-with-effects/
https://developer.xamarin.com/guides/xamarin-forms/application-fundamentals/custom-renderer/
另外,如果您已决定使用自定义渲染器,则可以使用基于Android Seek Bar的自己的滑块和动画http://www.viralandroid.com/2015/11/android-custom-seekbar-example.html
iOS也有自定义UIslider
您可以将通用方法保存在可移植类中,因为您已经解释了仅具有两个状态的行为,这也可以使用自定义开关小部件来实现
BoxView
,高度与父级相同(类似于我们添加Thumb元素的方式),在pan-updated期间,我们使用与Thumb.TranslationX相同的参数来修改其宽度。 - Sharada Gururaj