Xamarin Forms 滑动按钮

4

我想在我的应用程序中添加一个滑动功能,它几乎与(旧的?)iPhone 上的解锁机制完全相同(见图片)。

enter image description here enter image description here

我正在努力寻找跨平台解决方案。我的第一反应是使用滑块和自定义渲染器,但不确定如何创建在用户在完成滑动之前放手时自动吸附到起始位置的功能。如果有人能够协助实现此功能,或者有更好的建议,请告诉我。

3个回答

17

除非你真的需要每个平台都有本地化的外观,否则你可以使用PanGestureRecognizerAbsoluteLayout无需自定义渲染器)来编写自己的自定义滑块控件。对于那种弹跳效果,你可以使用Translation animationCubic easing效果。

例如,你可以定义一个控件如下;这个示例控件扩展了AbsoluteLayout,同时允许你定义自己的控件来表示拇指和轨道栏。它还创建了一个几乎不可见的最顶层层,作为平移手势监听器。一旦手势完成,它就会检查是否完成滑动(即整个轨道栏的宽度),然后引发SlideCompleted事件。

public class SlideToActView : AbsoluteLayout
{
    public static readonly BindableProperty ThumbProperty =
        BindableProperty.Create(
            "Thumb", typeof(View), typeof(SlideToActView),
            defaultValue: default(View), propertyChanged: OnThumbChanged);

    public View Thumb
    {
        get { return (View)GetValue(ThumbProperty); }
        set { SetValue(ThumbProperty, value); }
    }

    private static void OnThumbChanged(BindableObject bindable, object oldValue, object newValue)
    {
        ((SlideToActView)bindable).OnThumbChangedImpl((View)oldValue, (View)newValue);
    }

    protected virtual void OnThumbChangedImpl(View oldValue, View newValue)
    {
        OnSizeChanged(this, EventArgs.Empty);
    }

    public static readonly BindableProperty TrackBarProperty =
        BindableProperty.Create(
            "TrackBar", typeof(View), typeof(SlideToActView),
            defaultValue: default(View), propertyChanged: OnTrackBarChanged);

    public View TrackBar
    {
        get { return (View)GetValue(TrackBarProperty); }
        set { SetValue(TrackBarProperty, value); }
    }

    private static void OnTrackBarChanged(BindableObject bindable, object oldValue, object newValue)
    {
        ((SlideToActView)bindable).OnTrackBarChangedImpl((View)oldValue, (View)newValue);
    }

    protected virtual void OnTrackBarChangedImpl(View oldValue, View newValue)
    {
        OnSizeChanged(this, EventArgs.Empty);
    }

    private PanGestureRecognizer _panGesture = new PanGestureRecognizer();
    private View _gestureListener;
    public SlideToActView()
    {
        _panGesture.PanUpdated += OnPanGestureUpdated;
        SizeChanged += OnSizeChanged;

        _gestureListener = new ContentView { BackgroundColor = Color.White, Opacity = 0.05 };
        _gestureListener.GestureRecognizers.Add(_panGesture);
    }

    public event EventHandler SlideCompleted;

    private const double _fadeEffect = 0.5;
    private const uint _animLength = 50;
    async void OnPanGestureUpdated(object sender, PanUpdatedEventArgs e)
    {
        if (Thumb == null | TrackBar == null)
            return;

        switch (e.StatusType)
        {
            case GestureStatus.Started:
                await TrackBar.FadeTo(_fadeEffect, _animLength);
                break;

            case GestureStatus.Running:
                // Translate and ensure we don't pan beyond the wrapped user interface element bounds.
                var x = Math.Max(0, e.TotalX);
                if (x > (Width - Thumb.Width))
                    x = (Width - Thumb.Width);

                if (e.TotalX < Thumb.TranslationX)
                    return;
                Thumb.TranslationX = x;
                break;

            case GestureStatus.Completed:
                var posX = Thumb.TranslationX;

                // Reset translation applied during the pan (snap effect)
                await TrackBar.FadeTo(1, _animLength);
                await Thumb.TranslateTo(0, 0, _animLength * 2, Easing.CubicIn);

                if (posX >= (Width - Thumb.Width - 10/* keep some margin for error*/))
                    SlideCompleted?.Invoke(this, EventArgs.Empty);
                break;
        }
    }

    void OnSizeChanged(object sender, EventArgs e)
    {
        if (Width == 0 || Height == 0)
            return;
        if (Thumb == null || TrackBar == null)
            return;


        Children.Clear();

        SetLayoutFlags(TrackBar, AbsoluteLayoutFlags.SizeProportional);
        SetLayoutBounds(TrackBar, new Rectangle(0, 0, 1, 1));
        Children.Add(TrackBar);

        SetLayoutFlags(Thumb, AbsoluteLayoutFlags.None);
        SetLayoutBounds(Thumb, new Rectangle(0, 0, this.Width/5, this.Height));
        Children.Add(Thumb);

        SetLayoutFlags(_gestureListener, AbsoluteLayoutFlags.SizeProportional);
        SetLayoutBounds(_gestureListener, new Rectangle(0, 0, 1, 1));
        Children.Add(_gestureListener);
    }
}

示例用法:

<StackLayout Margin="40">
    <local:SlideToActView HeightRequest="50" SlideCompleted="Handle_SlideCompleted">
        <local:SlideToActView.Thumb>
            <Frame CornerRadius="10" HasShadow="false" BackgroundColor="Silver" Padding="0">
                <Image Source="icon.png" HorizontalOptions="Center" VerticalOptions="Center" HeightRequest="40" WidthRequest="40" />
            </Frame>
        </local:SlideToActView.Thumb>

        <local:SlideToActView.TrackBar>
            <Frame CornerRadius="10" HasShadow="false" BackgroundColor="Gray" Padding="0">
                <Label Text="Slide 'x' to cancel" HorizontalOptions="CenterAndExpand" VerticalOptions="CenterAndExpand" />
            </Frame>
        </local:SlideToActView.TrackBar>
    </local:SlideToActView>
    <Label x:Name="MessageLbl" FontAttributes="Bold" TextColor="Green" />
</StackLayout>

代码后台

void Handle_SlideCompleted(object sender, System.EventArgs e)
{
    MessageLbl.Text = "Success!!";
}

ios simulator android emulator


更新:08/30

由于 @morten-j-petersen 要求支持类似填充条的实现方式,因此已添加对其的支持。

控件代码已更新

public class SlideToActView : AbsoluteLayout
{
    public static readonly BindableProperty ThumbProperty =
        BindableProperty.Create(
            "Thumb", typeof(View), typeof(SlideToActView),
            defaultValue: default(View));

    public View Thumb
    {
        get { return (View)GetValue(ThumbProperty); }
        set { SetValue(ThumbProperty, value); }
    }

    public static readonly BindableProperty TrackBarProperty =
        BindableProperty.Create(
            "TrackBar", typeof(View), typeof(SlideToActView),
            defaultValue: default(View));

    public View TrackBar
    {
        get { return (View)GetValue(TrackBarProperty); }
        set { SetValue(TrackBarProperty, value); }
    }

    public static readonly BindableProperty FillBarProperty =
        BindableProperty.Create(
            "FillBar", typeof(View), typeof(SlideToActView),
            defaultValue: default(View));

    public View FillBar
    {
        get { return (View)GetValue(FillBarProperty); }
        set { SetValue(FillBarProperty, value); }
    }

    private PanGestureRecognizer _panGesture = new PanGestureRecognizer();
    private View _gestureListener;
    public SlideToActView()
    {
        _panGesture.PanUpdated += OnPanGestureUpdated;
        SizeChanged += OnSizeChanged;

        _gestureListener = new ContentView { BackgroundColor = Color.White, Opacity = 0.05 };
        _gestureListener.GestureRecognizers.Add(_panGesture);
    }

    public event EventHandler SlideCompleted;

    private const double _fadeEffect = 0.5;
    private const uint _animLength = 50;
    async void OnPanGestureUpdated(object sender, PanUpdatedEventArgs e)
    {
        if (Thumb == null || TrackBar == null || FillBar == null)
            return;

        switch (e.StatusType)
        {
            case GestureStatus.Started:
                await TrackBar.FadeTo(_fadeEffect, _animLength);
                break;

            case GestureStatus.Running:
                // Translate and ensure we don't pan beyond the wrapped user interface element bounds.
                var x = Math.Max(0, e.TotalX);
                if (x > (Width - Thumb.Width))
                    x = (Width - Thumb.Width);

                //Uncomment this if you want only forward dragging.
                //if (e.TotalX < Thumb.TranslationX)
                //    return;
                Thumb.TranslationX = x;
                SetLayoutBounds(FillBar, new Rectangle(0, 0, x + Thumb.Width / 2, this.Height));
                break;

            case GestureStatus.Completed:
                var posX = Thumb.TranslationX;
                SetLayoutBounds(FillBar, new Rectangle(0, 0, 0, this.Height));

                // Reset translation applied during the pan
                await Task.WhenAll(new Task[]{
                    TrackBar.FadeTo(1, _animLength),
                    Thumb.TranslateTo(0, 0, _animLength * 2, Easing.CubicIn),
                });

                if (posX >= (Width - Thumb.Width - 10/* keep some margin for error*/))
                    SlideCompleted?.Invoke(this, EventArgs.Empty);
                break;
        }
    }

    void OnSizeChanged(object sender, EventArgs e)
    {
        if (Width == 0 || Height == 0)
            return;
        if (Thumb == null || TrackBar == null || FillBar == null)
            return;


        Children.Clear();

        SetLayoutFlags(TrackBar, AbsoluteLayoutFlags.SizeProportional);
        SetLayoutBounds(TrackBar, new Rectangle(0, 0, 1, 1));
        Children.Add(TrackBar);

        SetLayoutFlags(FillBar, AbsoluteLayoutFlags.None);
        SetLayoutBounds(FillBar, new Rectangle(0, 0, 0, this.Height));
        Children.Add(FillBar);

        SetLayoutFlags(Thumb, AbsoluteLayoutFlags.None);
        SetLayoutBounds(Thumb, new Rectangle(0, 0, this.Width/5, this.Height));
        Children.Add(Thumb);

        SetLayoutFlags(_gestureListener, AbsoluteLayoutFlags.SizeProportional);
        SetLayoutBounds(_gestureListener, new Rectangle(0, 0, 1, 1));
        Children.Add(_gestureListener);


    }
}

XAML 使用

<StackLayout Margin="40">
    <local:SlideToActView HeightRequest="50" SlideCompleted="Handle_SlideCompleted">
        <local:SlideToActView.Thumb>
            <Frame CornerRadius="10" HasShadow="false" BackgroundColor="Silver" Padding="0">
                <Image Source="icon.png" HorizontalOptions="Center" VerticalOptions="Center" HeightRequest="40" WidthRequest="40" />
            </Frame>
        </local:SlideToActView.Thumb>

        <local:SlideToActView.TrackBar>
            <Frame CornerRadius="10" HasShadow="false" BackgroundColor="Gray" Padding="0">
                <Label Text="Slide 'x' to cancel" HorizontalOptions="CenterAndExpand" VerticalOptions="CenterAndExpand" />
            </Frame>
        </local:SlideToActView.TrackBar>

        <local:SlideToActView.FillBar>
            <Frame CornerRadius="10" HasShadow="false" BackgroundColor="Red" Padding="0" />
        </local:SlideToActView.FillBar>
    </local:SlideToActView>
    <Label x:Name="MessageLbl" FontAttributes="Bold" TextColor="Green" />
</StackLayout>

enter image description here


你知道是否可以更改滑块背后的颜色吗?例如,当您滑动完成时,将其逐渐变为红色? - Morten J Petersen
像渐变效果一样吗? - Sharada Gururaj
1
啊!这应该是可能的。您可以添加一个初始宽度为0的BoxView,高度与父级相同(类似于我们添加Thumb元素的方式),在pan-updated期间,我们使用与Thumb.TranslationX相同的参数来修改其宽度。 - Sharada Gururaj
啊,太棒了。你提供了我需要的东西! - Morten J Petersen
如果您有时间,我希望您能扩展您的答案以包括那个。由于我对自定义控制器还比较新,所以我的尝试并没有完全成功。 - Morten J Petersen
显示剩余5条评论

1

Android中有一个错误,手势识别不会触发Started或Completed事件!链接在这里:https://bugzilla.xamarin.com/show_bug.cgi?id=39768

因此,我实现了一种解决方法,每两秒钟检查pan是否停止并重新启动位置。只在Android上运行计时器,在iOS上运行正常。代码如下:

public class SlideToOpenView : AbsoluteLayout
{

    public static readonly BindableProperty ThumbProperty =
    BindableProperty.Create(
            "Thumb", typeof(View), typeof(SlideToOpenView),
        defaultValue: default(View));

    public View Thumb
    {
        get { return (View)GetValue(ThumbProperty); }
        set { SetValue(ThumbProperty, value); }
    }

    public static readonly BindableProperty TrackBarProperty =
        BindableProperty.Create(
            "TrackBar", typeof(View), typeof(SlideToOpenView),
            defaultValue: default(View));

    public View TrackBar
    {
        get { return (View)GetValue(TrackBarProperty); }
        set { SetValue(TrackBarProperty, value); }
    }

    public static readonly BindableProperty FillBarProperty =
        BindableProperty.Create(
            "FillBar", typeof(View), typeof(SlideToOpenView),
            defaultValue: default(View));

    public View FillBar
    {
        get { return (View)GetValue(FillBarProperty); }
        set { SetValue(FillBarProperty, value); }
    }

    private PanGestureRecognizer _panGesture = new PanGestureRecognizer();
    private View _gestureListener;

    private bool _android = false;

    public SlideToOpenView()
    {
        _panGesture.PanUpdated += OnPanGestureUpdated;

        SizeChanged += OnSizeChanged;

        _gestureListener = new ContentView { BackgroundColor = Color.White, Opacity = 0.05 };
        _gestureListener.GestureRecognizers.Add(_panGesture);

        if (Device.RuntimePlatform == Device.Android) {
            _android = true;
        }
    }


    public event EventHandler SlideCompleted;

    private const double _fadeEffect = 0.5;
    private const uint _animLength = 50;

    //Variable that stores the last state in axis X
    private double _lastX = -1;
    private bool _panRunning = false;

    async void OnPanGestureUpdated(object sender, PanUpdatedEventArgs e)
    {

        if (Thumb == null || TrackBar == null || FillBar == null)
            return;

        switch (e.StatusType)
        {
            case GestureStatus.Started:
                Debug.WriteLine("GestureStatus.Started");
                await TrackBar.FadeTo(_fadeEffect, _animLength);

                break;

            case GestureStatus.Running:

                // Translate and ensure we don't pan beyond the wrapped user interface element bounds.

                    var x = Math.Max(0, e.TotalX);
                    if (x > (Width - Thumb.Width))
                        x = (Width - Thumb.Width);

                    //Uncomment this if you want only forward dragging.
                    //if (e.TotalX < Thumb.TranslationX)
                    //    return;

                    Thumb.TranslationX = x;
                    SetLayoutBounds(FillBar, new Rectangle(0, 0, x + Thumb.Width / 2, this.Height));

                if (_panRunning == false && _android == true)
                {
                    Device.StartTimer(TimeSpan.FromMilliseconds(2000), TimerHandle);
                    _panRunning = true;
                }
                break;

            case GestureStatus.Completed:
                _panRunning = false;
                var posX = Thumb.TranslationX;
                SetLayoutBounds(FillBar, new Rectangle(0, 0, 0, this.Height));

                // Reset translation applied during the pan
                await Task.WhenAll(new Task[]{
                TrackBar.FadeTo(1, _animLength),
                Thumb.TranslateTo(0, 0, _animLength * 2, Easing.CubicIn),
                });

                //await TrackBar.FadeTo(1, _animLength);
                //await Thumb.TranslateTo(0, 0, _animLength * 2, Easing.CubicIn);


                if (posX >= (Width - Thumb.Width - 10/* keep some margin for error*/))
                    SlideCompleted?.Invoke(this, EventArgs.Empty);


                break;
        }
    }

    //Timer handle for Android Xamarin.Forms Gesture Bug
    bool TimerHandle()
    {

        if (_lastX == 0) {
            _lastX = -1;
            return false;
        }

        if (Thumb.TranslationX == _lastX && _lastX != -1) {
            _panRunning = false;
            var posX = Thumb.TranslationX;
            SetLayoutBounds(FillBar, new Rectangle(0, 0, 0, this.Height));

            // Reset translation applied during the pan

            TrackBar.FadeTo(1, _animLength);
            Thumb.TranslateTo(0, 0, _animLength * 2, Easing.CubicIn);

            if (posX >= (Width - Thumb.Width - 10/* keep some margin for error*/))
                SlideCompleted?.Invoke(this, EventArgs.Empty);
            _lastX = -1;
            return false;
        } 
            _lastX = Thumb.TranslationX;
            return true;

    }

    void OnSizeChanged(object sender, EventArgs e)
    {
        Debug.WriteLine("OnSizeChanged");
        if (Width == 0 || Height == 0)
            return;
        if (Thumb == null || TrackBar == null || FillBar == null)
            return;


        Children.Clear();

        SetLayoutFlags(TrackBar, AbsoluteLayoutFlags.SizeProportional);
        SetLayoutBounds(TrackBar, new Rectangle(0, 0, 1, 1));
        Children.Add(TrackBar);

        SetLayoutFlags(FillBar, AbsoluteLayoutFlags.None);
        SetLayoutBounds(FillBar, new Rectangle(0, 0, 0, this.Height));
        Children.Add(FillBar);

        SetLayoutFlags(Thumb, AbsoluteLayoutFlags.None);
        SetLayoutBounds(Thumb, new Rectangle(0, 0, this.Width / 5, this.Height));
        Children.Add(Thumb);

        SetLayoutFlags(_gestureListener, AbsoluteLayoutFlags.SizeProportional);
        SetLayoutBounds(_gestureListener, new Rectangle(0, 0, 1, 1));
        Children.Add(_gestureListener);


    }
}

0

使用自定义渲染器为Xamarin Forms创建滑块,以便您可以定义每个平台上滑块的外观。在Android中,常用SeekBar作为滑块,在iOS中则使用UiSlider。

https://blog.xamarin.com/customizing-xamarin-forms-controls-with-effects/

https://developer.xamarin.com/guides/xamarin-forms/application-fundamentals/custom-renderer/

另外,如果您已决定使用自定义渲染器,则可以使用基于Android Seek Bar的自己的滑块和动画http://www.viralandroid.com/2015/11/android-custom-seekbar-example.html

iOS也有自定义UIslider

您可以将通用方法保存在可移植类中,因为您已经解释了仅具有两个状态的行为,这也可以使用自定义开关小部件来实现


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