Windows API SendMessage + WM_SETTEXT会导致崩溃

3

我在使用SendMessageA(handle,WM_SETTEXT,0,(LPARAM)text)时遇到了问题。如果在构造函数之外的任何地方使用,它会导致崩溃。

MWC.h

#include <Windows.h>
#include <iostream>
#include <string>

class MWC{
private:
    MSG msg;
public:
    MWC();
    ~MWC();
    int mLoop();
    int mClose(UINT);
    class System{
    public:
        System(){ }
        ~System(){ }
        class Form{
        public:
            HWND handle; // Need to access it in order to create other controls
            Form(char*,int,int,int,int);
            Form(char*,int,int);
            ~Form(){ }
            bool Show();
            HWND ReturnHandle();
        };
        class TextBox{
        protected:
            HWND handle;
        private:
            int ID;
        public:
            TextBox(char* text,int width,int height,int x,int y,int id,Form* p);
            TextBox(int width,int height,int x,int y,int id,Form* p);
            ~TextBox(){ }
            bool IsChanged(UINT,WPARAM);
            bool Text(char *);
            int GetId(){ return ID; }
        };

        class messageBox{
        public:
            messageBox(){ };
            ~messageBox(){ };
            bool Show(LPCWSTR,LPCWSTR,UINT);
            bool ShowA(char*,char*,UINT);
            bool ShowA(std::string,std::string,UINT);
        };
    };
};

MWC.cpp

#include "MWC.h"

MWC::MWC(){ }
MWC::~MWC(){ }
int MWC::mLoop(){
    while(GetMessage(&msg,NULL,0,0)) { 
        TranslateMessage(&msg); 
        DispatchMessage(&msg);
    }
    return 1;
}
int MWC::mClose(UINT _msg){
    if(_msg == WM_CLOSE){PostQuitMessage(0);return 1;}
    return 0;
}
MWC::System::Form::Form(char* Title,int width,int height,int x,int y){
    handle =  CreateWindowEx(0,WC_DIALOG,Title,WS_OVERLAPPEDWINDOW | WS_VISIBLE,x,y,width,height,NULL,NULL,NULL,NULL);
}
MWC::System::Form::Form(char* Title,int width,int height){
    handle =  CreateWindowEx(0,WC_DIALOG,Title,WS_OVERLAPPEDWINDOW | WS_VISIBLE,400,100,width,height,NULL,NULL,NULL,NULL);
}

bool MWC::System::Form::Show(){
    return false;
}

HWND MWC::System::Form::ReturnHandle(){
    return handle;
}

MWC::System::TextBox::TextBox(char* text,int width,int height,int x,int y,int id,Form* p){
    ID = id;
    handle = CreateWindowEx(WS_EX_CLIENTEDGE,"EDIT",text,WS_VISIBLE | WS_CHILD,x,y,width,height,p->handle,(HMENU)id,NULL,NULL);
}
MWC::System::TextBox::TextBox(int width,int height,int x,int y,int id,Form* p){
    ID = id;
    handle = CreateWindowEx(WS_EX_CLIENTEDGE,"EDIT","",WS_VISIBLE | WS_CHILD,x,y,width,height,p->handle,(HMENU)id,NULL,NULL);
    SendMessageA(handle,WM_SETTEXT,0,(LPARAM)"It works here!");
}
bool MWC::System::TextBox::IsChanged(UINT message, WPARAM wParam){
    if(message==WM_COMMAND && HIWORD(wParam)==EN_CHANGE && LOWORD(wParam)==ID){
        return true;
    }
    return false;
}

bool MWC::System::TextBox::Text(char* text){
    if(handle == NULL){
        return 0;
    }
    else{
        //SendMessageA(handle,WM_SETTEXT,0,(LPARAM)text); // It doesn't work here!
        return 1;
    }
    return 1;
}


bool MWC::System::messageBox::Show(LPCWSTR text,LPCWSTR caption,UINT id){
    ::MessageBoxW(NULL,text,caption,id);
    return true;
}

bool MWC::System::messageBox::ShowA(char* text,char* caption,UINT id){
    ::MessageBoxA(NULL,(LPCSTR)text,(LPCSTR)caption,id);
    return true;
}

bool MWC::System::messageBox::ShowA(std::string text,std::string caption,UINT id){
    ::MessageBoxA(NULL,(LPCSTR)text.c_str(),(LPCSTR)caption.c_str(),id);
    return true;
}

Main.cpp

#include "MWC.h"

MWC mwc = MWC();
MWC::System::messageBox mbox = MWC::System::messageBox();
MWC::System::Form form1 = MWC::System::Form("Window",600,600);
MWC::System::TextBox textbox1 = MWC::System::TextBox(600,500,0,0,156,&form1);

BOOL WINAPI myProc(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam) 
{
    mwc.mClose(message);    

    //check if text in textbox has been changed by user
    textbox1.Text("Test");
    if(textbox1.IsChanged(message,wParam) == true){

    }
    return false; 
}





int APIENTRY WinMain(HINSTANCE, HINSTANCE, LPSTR, int)
{
    SetWindowLong(form1.ReturnHandle(), DWL_DLGPROC, (long)myProc); // to be added in the class
    mwc.mLoop();
    return 0;   
}

问题是sendmessage在(MWC.cpp)工作正常:

MWC::System::TextBox::TextBox(int width,int height,int x,int y,int id,Form* p){
    ID = id;
    handle = CreateWindowEx(WS_EX_CLIENTEDGE,"EDIT","",WS_VISIBLE | WS_CHILD,x,y,width,height,p->handle,(HMENU)id,NULL,NULL);
    SendMessageA(handle,WM_SETTEXT,0,(LPARAM)"It works here!"); // TESTING
}

但如果在这里使用,它会导致崩溃:

bool MWC::System::TextBox::Text(char* text){
    if(handle == NULL){
        return 0;
    }
    else{
        //SendMessageA(handle,WM_SETTEXT,0,(LPARAM)text); // It doesn't work here!
        return 1;
    }
    return 0;
}

顺便说一下,我只是一个玩弄winapi的业余爱好者:). 如果您发现任何错误,请随时评论!


你的“text”是否以空字符结尾? - Indy9000
你漏掉了重要的部分:你是如何调用Text方法的? - Raymond Chen
我认为终止符并不重要,虽然我尝试添加它,但程序仍然崩溃。 - Christian
@Raymond main.cpp 第13行:textbox1.Text("测试"); - Christian
@aix 我猜绝对最少的更改是替换main.cpp第13行:SendMessage(textbox1.ReturnHandle(),WM_SETTEXT,0,(LPARAM)"abc\0"); // 崩溃 - Christian
显示剩余2条评论
1个回答

5
你的对话框过程看起来完全错误。你试图在每次对话框过程运行时都发送WM_SETTEXT!这可能会导致无限递归和各种其他问题。
你的SendMessage调用是绝对正确的,你只是不能在每次对话框过程运行时都进行它。
我不明白IsChanged()函数的意义是什么。你的框架设计非常奇怪。我建议你先查看一些其他框架(例如ATL)以获取编写围绕Win32的框架的想法。或者更好的是,只需使用现有的框架。

天啊,我不小心在BOOL WINAPI myProc中添加了函数调用,而不是WinMain。非常感谢David! - Christian

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