我用从GitHub下载的Google Cardboard SDK iOS创建了一个简单的Unity项目。在Unity编辑器中一切都运作得很完美,但一旦我构建文件并尝试在Xcode中运行它时,构建就失败了。因为我收到编译器错误提示要求我启用/禁用Bitcode,所以我禁用了Bitcode。然而,这没有解决问题。现在,当我试图从Xcode构建它时,我得到了以下错误:
“Undefined symbols for architecture armv7:
"_SecTrustEvaluate", referenced from:
___75-[GTMSessionFetcher URLSession:task:didReceiveChallenge:completionHandler:]_block_invoke651 in libvrunity.a(GTMSessionFetcher.o)
ld: symbol(s) not found for architecture armv7
clang: error: linker command failed with exit code 1 (use -v to see invocation)”
环境:
Unity 5.3.2f1
Xcode 7.2 (7C68)
iOS 9.2.1 (iPhone 6S Plus)
Google Cardboard SDK for iOS
Xcode 7.2 (7C68)
iOS 9.2.1 (iPhone 6S Plus)
Google Cardboard SDK for iOS