根据我在线阅读的资料,Angular团队建议您始终在Angular区域之外调用requestAnimationFrame()
,如下所示:
this.ngZone.runOutsideAngular(() => {
requestAnimationFrame(timestamp => {
let timerStart = timestamp || new Date().getTime();
this.myAnimeMethod(timestamp);
});
});
但循环中的问题如何处理呢?
this.ngZone.runOutsideAngular(() => {
requestAnimationFrame(timestamp => {
let timerStart = timestamp;
this.myAnimeMethod(timestamp, timerStart);
});
});
myAnimeMethod(timestamp, timerStart) {
let time = timestamp || new Date().getTime();
let runtime = time - timerStart;
/// animation logic here
if(runtime < 10000) {
// ------- continue to animate for 10 seconds -- //
requestAnimationFrame(timestamp => {
this.myAnimeMethod(timestamp, timerStart);
});
}
}
第一次请求时调用this.ngZone.runOutsideAngular()
是否就足够了,还是在myAnimeMethod()
内部再次调用this.ngZone.runOutsideAngular()
像这样?
this.ngZone.runOutsideAngular(() => {
requestAnimationFrame(timestamp => {
let timerStart = timestamp;
this.myAnimeMethod(timestamp, timerStart);
});
});
myAnimeMethod(timestamp, timerStart) {
let time = timestamp || new Date().getTime();
let runtime = time - timerStart;
/// animation logic here
if(runtime < 10000) {
// ------- request to run outside of Angular again while continuing to animate for 10 seconds -- //
this.ngZone.runOutsideAngular(() => {
requestAnimationFrame(timestamp => {
this.myAnimeMethod(timestamp, timerStart);
});
});
}
}