我正在跟随教程学习,并将常规初始化转换为使用ComPtrs,直到这一行:
ID3D11Device* g_pd3dDevice = nullptr;
ID3D11Device1* g_pd3dDevice1 = nullptr;
// Obtain the Direct3D 11.1 versions if available
hr = g_pd3dDevice->QueryInterface( __uuidof( ID3D11Device1 ), reinterpret_cast<void**>( &g_pd3dDevice1 ) );
以下是我预期的直接模拟结果:
Microsoft::WRL::ComPtr<ID3D11Device> device = nullptr;
Microsoft::WRL::ComPtr<ID3D11Device1> device1 = nullptr;
// Obtain the Direct3D 11.1 versions if available
hr = device->QueryInterface(__uuidof(ID3D11Device1), reinterpret_cast<ID3D11Device1**>(&device1));
有一些编译器和Intellisense警告(对我来说非常神秘)。它不喜欢强制类型转换,也不喜欢我使用QueryInterface()的方式。
我应该怎么做呢?
错误信息:
Error 1 error C2440: 'reinterpret_cast' : cannot convert from 'Microsoft::WRL::Details::ComPtrRef<Microsoft::WRL::ComPtr<ID3D11Device1>>' to 'ID3D11Device1 **'
Error 2 error C2660: 'Microsoft::WRL::Details::RemoveIUnknownBase<T>::QueryInterface' : function does not take 1 arguments
Intellisense警告(可能有帮助?):
18 IntelliSense: function "Microsoft::WRL::Details::RemoveIUnknownBase<T>::QueryInterface [with T=ID3D11Device]" (declared at line 64 of "C:\Program Files (x86)\Windows Kits\8.1\Include\winrt\wrl/client.h") is inaccessible
hr = device.As(&device1);
。 - Hans Passant