StringBuilder
更慢?
StringBuilder
旨在避免额外的对象创建,但为什么它会惩罚性能? static void Main(string[] args)
{
int max = 1000000;
for (int times = 0; times < 5; times++)
{
Console.WriteLine("\ntime: {0}", (times+1).ToString());
Stopwatch sw = Stopwatch.StartNew();
for (int i = 0; i < max; i++)
{
string msg = "Your total is ";
msg += "$500 ";
msg += DateTime.Now;
}
sw.Stop();
Console.WriteLine("String +\t: {0}ms", ((int)sw.ElapsedMilliseconds).ToString().PadLeft(6));
sw = Stopwatch.StartNew();
for (int j = 0; j < max; j++)
{
StringBuilder msg = new StringBuilder();
msg.Append("Your total is ");
msg.Append("$500 ");
msg.Append(DateTime.Now);
}
sw.Stop();
Console.WriteLine("StringBuilder\t: {0}ms", ((int)sw.ElapsedMilliseconds).ToString().PadLeft(6));
}
Console.Read();
}
编辑:按照建议将超出范围的变量移动:
+
转换为等效的StringBuilder代码。) - user166390