有没有简单的函数?我正在寻找类似这样的东西
Play(@data, 44000, 100 {时间});
有没有简单的函数?我正在寻找类似这样的东西
Play(@data, 44000, 100 {时间});
我在PCM音频处理方面有很多经验。每当播放自定义波形音频数据的短序列时,我总是使用这个函数:
var
PlaySoundStopper: PBoolean;
SoundPlayerActive: boolean = false;
procedure PlaySound(const Sound: TASSound);
var
hWave: HWAVEOUT;
hdr: TWaveHdr;
buf: PAnsiChar;
fmt: TWaveFormatEx;
i: Integer;
n: Integer;
begin
try
with fmt do
begin
wFormatTag := WAVE_FORMAT_PCM;
nChannels := length(Sound.Channels);
nSamplesPerSec := Sound.SampleRate;
wBitsPerSample := 32;
nAvgBytesPerSec := nChannels * nSamplesPerSec * wBitsPerSample div 8;
nBlockAlign := nChannels * wBitsPerSample div 8;
cbSize := 0;
end;
GetMem(buf, fmt.nChannels * length(Sound.Channels[0]) * sizeof(TASWaveformSample));
if length(Sound.Channels) = 1 then
CopyMemory(buf, @(Sound.Channels[0, 0]), length(Sound.Channels[0]) * sizeof(TASWaveformSample))
else
for i := 0 to high(Sound.Channels[0]) do
for n := 0 to high(Sound.Channels) do
CopyMemory(buf + sizeof(TASWaveformSample) * (i * fmt.nChannels + n), @(Sound.Channels[n, i]), sizeof(TASWaveformSample));
if waveOutOpen(@hWave, WAVE_MAPPER, @fmt, 0, 0, CALLBACK_NULL) <> MMSYSERR_NOERROR then
raise Exception.Create('SoundPlayerThread.Execute: waveOutOpen failed: ' + SysErrorMessage(GetLastError));
ZeroMemory(@hdr, sizeof(hdr));
with hdr do
begin
lpData := buf;
dwBufferLength := fmt.nChannels * length(Sound.Channels[0]) * sizeof(TASWaveformSample);
dwFlags := 0;
end;
try
SoundPlayerActive := true;
waveOutPrepareHeader(hWave, @hdr, sizeof(hdr));
waveOutWrite(hWave, @hdr, sizeof(hdr));
sleep(500);
while waveOutUnprepareHeader(hWave, @hdr, sizeof(hdr)) = WAVERR_STILLPLAYING do
if PlaySoundStopper^ then
begin
waveOutPause(hWave);
waveOutUnprepareHeader(hWave, @hdr, sizeof(hdr));
break;
end
else
sleep(100);
finally
SoundPlayerActive := false;
waveOutClose(hWave);
FreeMem(buf);
end;
except
on E: Exception do MessageBox(0, PChar(E.ClassName + ': ' + E.Message), 'Sound Playback Error', MB_ICONERROR);
end;
end;
在哪里
type
TASWaveformSample = integer; // signed 32-bit; -2147483648..2147483647
TASWaveformSamples = packed array of TASWaveformSample; // one channel
PASSound = ^TASSound;
TASSound = record
Channels: packed array of TASWaveformSamples;
SampleRate: cardinal;
end;
var
OwnerForm: HWND; // = 0;
SndSource: PASSound; // = nil;
ThreadPlaying: boolean; // = false;
type
TSoundPlayerThread = class(TThread)
private
{ Private declarations }
protected
procedure Execute; override;
end;
实现为
procedure TSoundPlayerThread.Execute;
var
hWave: HWAVEOUT;
hdr: TWaveHdr;
buf: PAnsiChar;
fmt: TWaveFormatEx;
i: Integer;
n: Integer;
begin
ThreadPlaying := true;
try
try
if not Assigned(SndSource) then
Exit;
with fmt do
begin
wFormatTag := WAVE_FORMAT_PCM;
nChannels := length(SndSource^.Channels);
nSamplesPerSec := SndSource^.SampleRate;
wBitsPerSample := 32;
nAvgBytesPerSec := nChannels * nSamplesPerSec * wBitsPerSample div 8;
nBlockAlign := nChannels * wBitsPerSample div 8;
cbSize := 0;
end;
GetMem(buf, fmt.nChannels * length(SndSource^.Channels[0]) * sizeof(TASWaveformSample));
if length(SndSource^.Channels) = 1 then
CopyMemory(buf, @(SndSource^.Channels[0, 0]), length(SndSource^.Channels[0]) * sizeof(TASWaveformSample))
else
for i := 0 to high(SndSource^.Channels[0]) do
for n := 0 to high(SndSource^.Channels) do
CopyMemory(buf + sizeof(TASWaveformSample) * (i * fmt.nChannels + n), @(SndSource^.Channels[n, i]), sizeof(TASWaveformSample));
if waveOutOpen(@hWave, WAVE_MAPPER, @fmt, 0, 0, CALLBACK_NULL) <> MMSYSERR_NOERROR then
raise Exception.Create('SoundPlayerThread.Execute: waveOutOpen failed: ' + SysErrorMessage(GetLastError));
ZeroMemory(@hdr, sizeof(hdr));
with hdr do
begin
lpData := buf;
dwBufferLength := fmt.nChannels * length(SndSource^.Channels[0]) * sizeof(TASWaveformSample);
dwFlags := 0;
end;
waveOutPrepareHeader(hWave, @hdr, sizeof(hdr));
waveOutWrite(hWave, @hdr, sizeof(hdr));
sleep(500);
while waveOutUnprepareHeader(hWave, @hdr, sizeof(hdr)) = WAVERR_STILLPLAYING do
begin
sleep(100);
if Terminated then
waveOutReset(hWave);
end;
waveOutClose(hWave);
FreeMem(buf);
except
on E: Exception do MessageBox(0, PChar(E.ClassName + ': ' + E.Message), 'TSoundPlayerThread', MB_ICONERROR);
end;
finally
ThreadPlaying := false;
end;
end;
Wave Audio Package 包含 TLiveAudioPlayer 组件。它可以从缓冲区播放音频。
Win32 API PlaySound 函数可以使用其 SND_MEMORY
标志从内存块播放标准的 RIFF 编码音频(例如 WAV 音频)。或者,如果音频在应用程序的资源中,则可以使用 SND_RESOURCE
标志。
我找不到完整的解决方案,因为基于过时的sndPlaySound,所以这里提供两个函数,可以从TMemoryStream和文件中播放“.wav”文件:
uses mmsystem;
procedure PlaySoundFromFile(FileName : String);
var
mStream : TMemoryStream;
begin
mStream := TMemoryStream.Create;
Try mStream.LoadFromFile(FileName); Except End;
If mStream.Size > 0 then PlaySoundFromStream(mStream);
mStream.Free;
end;
procedure PlaySoundFromStream(mStream : TMemoryStream);
begin
PlaySound(mStream.Memory,0,SND_MEMORY or SND_SYNC);
end;