在《帝国时代3》中模拟按键操作

4

我一直在尝试编写一个简单的Python脚本,可以向游戏《帝国时代3》发送按键。我已经尝试过使用pyautogui以及使用ScanCodes来进行DirectInput,但似乎都不起作用。我不明白游戏需要什么样的输入,也不知道它是如何避免从我的代码中获取任何输入的。由于我测试了几种不同的方法,所以我的代码有点混乱,但如果有人想看看它,这里是它的代码。

import pyautogui
import pyperclip
import random
import keyboard
import time
from directkeys import PressKey, W, A, S, D


def spawn_hotdog():
    command = "mustard relish and burning oil"
    pyperclip.copy(command)
    pyautogui.click(500, 500)
    pyautogui.keyDown('enter')
    pyautogui.hotkey("ctrlleft", "v")
    pyautogui.keyDown('enter')


loop = False

while True:
    try:
        if keyboard.is_pressed('h'):
            loop = True
        elif keyboard.is_pressed('p'):
            loop = False
        elif keyboard.is_pressed('esc'):
            break
    except:
        pass
    if loop:
        time.sleep(1)
        PressKey(W)
        PressKey(0x1C)

这里是我从https://pythonprogramming.net/direct-input-game-python-plays-gta-v/获取的directkeys.py文件。

# direct inputs
# source to this solution and code:
# https://dev59.com/iGYq5IYBdhLWcg3wbgHk
# http://www.gamespp.com/directx/directInputKeyboardScanCodes.html

import ctypes
import time

SendInput = ctypes.windll.user32.SendInput


W = 0x11
A = 0x1E
S = 0x1F
D = 0x20

# C struct redefinitions
PUL = ctypes.POINTER(ctypes.c_ulong)
class KeyBdInput(ctypes.Structure):
    _fields_ = [("wVk", ctypes.c_ushort),
                ("wScan", ctypes.c_ushort),
                ("dwFlags", ctypes.c_ulong),
                ("time", ctypes.c_ulong),
                ("dwExtraInfo", PUL)]

class HardwareInput(ctypes.Structure):
    _fields_ = [("uMsg", ctypes.c_ulong),
                ("wParamL", ctypes.c_short),
                ("wParamH", ctypes.c_ushort)]

class MouseInput(ctypes.Structure):
    _fields_ = [("dx", ctypes.c_long),
                ("dy", ctypes.c_long),
                ("mouseData", ctypes.c_ulong),
                ("dwFlags", ctypes.c_ulong),
                ("time",ctypes.c_ulong),
                ("dwExtraInfo", PUL)]

class Input_I(ctypes.Union):
    _fields_ = [("ki", KeyBdInput),
                 ("mi", MouseInput),
                 ("hi", HardwareInput)]

class Input(ctypes.Structure):
    _fields_ = [("type", ctypes.c_ulong),
                ("ii", Input_I)]

# Actuals Functions

def PressKey(hexKeyCode):
    extra = ctypes.c_ulong(0)
    ii_ = Input_I()
    ii_.ki = KeyBdInput( 0, hexKeyCode, 0x0008, 0, ctypes.pointer(extra) )
    x = Input( ctypes.c_ulong(1), ii_ )
    ctypes.windll.user32.SendInput(1, ctypes.pointer(x), ctypes.sizeof(x))

def ReleaseKey(hexKeyCode):
    extra = ctypes.c_ulong(0)
    ii_ = Input_I()
    ii_.ki = KeyBdInput( 0, hexKeyCode, 0x0008 | 0x0002, 0, 
ctypes.pointer(extra) )
    x = Input( ctypes.c_ulong(1), ii_ )
    ctypes.windll.user32.SendInput(1, ctypes.pointer(x), ctypes.sizeof(x))

if __name__ == '__main__':
    PressKey(0x11)
    time.sleep(1)
    ReleaseKey(0x11)
    time.sleep(1)`enter code here`

PyAutoGUI在DirectX窗口中运行时会出现问题,而许多Windows电子游戏使用此技术。恐怕这可能是不可能的。 - Al Sweigart
1个回答

1
问题在于你的代码有很多漏洞,所以它无法工作。我修复了一些漏洞,现在它可以工作了。尝试添加一些按键来启用代码。
import pyautogui
import random
import keyboard
import time

def spawn_hotdog():
    time.sleep(5)
    command = "mustard relish and burning oil"#command to type
    pyperclip.copy(command)
    pyautogui.click(500, 500)
    pyautogui.keyDown('enter')
    pyautogui.typewrite(command,interval = 0.10)
    pyautogui.keyUp('enter')#your code was buggy here
#types command in five seconds
spawn_hotdog()

#types command every five seconds
while True:
    spawn_hotdog()
    #add condition to break here!

#the rest of your code doesnt make sense

抱歉造成困惑,但我所拥有的其余代码是我尝试使其工作的结果。你提供的这段代码是我的原始版本,但没有我初始化它的方法。我遇到的问题是pyautogui和pyperclip无法与像帝国时代这样的游戏一起使用,因为它是在DirectX中运行的。 - MrGruffly
我认为你应该尝试使用PyUserInput,我认为它可能有效。https://github.com/PyUserInput/PyUserInput - Kazi Abu Jafor Jaber

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