嘿,我在heroku托管的nodejs服务器上遇到了奇怪的内存泄漏问题。我已经尝试找到这个问题两天了。通过逐个删除我的函数,我发现这个导致问题的函数,但我仍然不确定问题出在哪里。 从heroku的指标中,我可以清楚地看到有内存泄漏。 有人知道为什么这个函数会产生内存泄漏吗?谢谢
completeTicTacToeGame: function (game, winnerIndex, reasonForFinish, userId) {
if (userId) {
User.findOne({
_id: userId
}, function (err, user) {
if (err || user == null) {
}
else {
userLivesController.removeUserHeartWithoutResponeAndSaving(user, 'ticTacToeHearts', function (user, canPlay) {
if (canPlay) {
dateFormatterController.checkIfDateIsToday(user.lastCompitedTicTacToeGame, function (isToday, isPrevious) {
var earnCredits = 0
if (winnerIndex == 0) { earnCredits = 1 }
if (winnerIndex == 1) { earnCredits = 4 }
user.credits = user.credits + earnCredits
user.lifetimeCredits = user.lifetimeCredits + earnCredits
//increase ad today counter
user.lastCompitedTicTacToeGame = (new Date()).getTime().toString()
userBadgesController.checkIfUserNeedToWinBadgeForCredits(user, function (user) {
user.save(function (err, user) {
if (err) {
errorHandlingController.generalSendErrorWithMessage(req, res, 'serverError')
}
else {
var canPlayMoreGames = user.ticTacToeHearts > 0
if (earnCredits > 0) {
notificationController.sendNotificationToUserForNewTicTacToeGame(user, earnCredits)
rankingController.updateRankings(user, earnCredits, 'ticTacToe')
}
var canWatchAdToDoubleCredits = false
if (user.gamesWithoutAd >= ConfigParams.numberOfGamesForAd() && earnCredits > 0) {
canWatchAdToDoubleCredits = true
}
var timeLeftToNextHeart = (((ConfigParams.minutesForHeart() * 60000)) + parseInt(user.lastGivenHeart)) - ((new Date()).getTime())
var haveMaxHearts = user.mathGameHearts == ConfigParams.maxHearts() && user.memoryHearts == ConfigParams.maxHearts() && user.ticTacToeHearts == ConfigParams.maxHearts()
var canWatchVideoForHeart = true && haveMaxHearts == false
if (user.lastWatchedVideoForHeart) {
var canWatchVideoForHeart = (((ConfigParams.minutesForHeartWatchedAd() * 60000)) + parseInt(user.lastWatchedVideoForHeart)) - ((new Date()).getTime()) < 0 && haveMaxHearts == false
}
module.exports.sendMessageToSocketForComlitedGame(game, user._id.toString(), user.credits, earnCredits, canPlayMoreGames, canWatchAdToDoubleCredits, reasonForFinish, user.ticTacToeHearts, ConfigParams.maxHearts, null, user.gamesWithoutAd >= ConfigParams.numberOfGamesForAd() - 1, timeLeftToNextHeart, canWatchVideoForHeart)
}
})
})
})
}
else {
var timeLeftToNextHeart = (((ConfigParams.minutesForHeart() * 60000)) + parseInt(user.lastGivenHeart)) - ((new Date()).getTime())
var haveMaxHearts = user.mathGameHearts == ConfigParams.maxHearts() && user.memoryHearts == ConfigParams.maxHearts() && user.ticTacToeHearts == ConfigParams.maxHearts()
var canWatchVideoForHeart = true && haveMaxHearts == false
if (user.lastWatchedVideoForHeart) {
var canWatchVideoForHeart = (((ConfigParams.minutesForHeartWatchedAd() * 60000)) + parseInt(user.lastWatchedVideoForHeart)) - ((new Date()).getTime()) < 0 && haveMaxHearts == false
}
module.exports.sendMessageToSocketForComlitedGame(game, user._id.toString(), user.credits, 0, false, false, reasonForFinish, user.ticTacToeHearts, ConfigParams.maxHearts, null, user.gamesWithoutAd >= ConfigParams.numberOfGamesForAd() - 1, timeLeftToNextHeart, canWatchVideoForHeart)
}
})
}
})
}
},