使用KD-Tree的快速算法
该算法创建一个kd-tree,然后为每个点找到最近的对应点。创建kd-tree的时间复杂度是O(n log2n),查找点的最近邻居的时间复杂度是O(logn)。值得一提的是,维基百科在一篇文章中详细介绍了如何创建kd-tree以及如何使用它们来查找最近的邻居。
import java.util.*;
public class Program
{
public static void main(String[] args)
{
List<Point> points = generatePoints();
Point[] closest = new Point[points.size()];
KDTree tree = new KDTree(points, 0);
for (int i = 0; i < points.size(); i++)
{
closest[i] = tree.findClosest(points.get(i));
}
for (int i = 0; i < points.size(); i++)
{
System.out.println(points.get(i) + " is closest to " + closest[i]);
}
}
private static List<Point> generatePoints()
{
ArrayList<Point> points = new ArrayList<Point>();
Random r = new Random();
for (int i = 0; i < 1000; i++)
{
points.add(new Point(r.nextInt() % 1000, r.nextInt() % 1000));
}
return points;
}
}
class Point
{
public static final Point INFINITY
= new Point(Double.POSITIVE_INFINITY,
Double.POSITIVE_INFINITY);
public double[] coord;
public Point(double x, double y)
{
coord = new double[] { x, y };
}
public double getX() { return coord[0]; }
public double getY() { return coord[1]; }
public double distance(Point p)
{
double dX = getX() - p.getX();
double dY = getY() - p.getY();
return Math.sqrt(dX * dX + dY * dY);
}
public boolean equals(Point p)
{
return (getX() == p.getX()) && (getY() == p.getY());
}
public String toString()
{
return "(" + getX() + ", " + getY() + ")";
}
public static class PointComp implements Comparator<Point>
{
int d;
public PointComp(int dimension)
{
d = dimension;
}
public int compare(Point a, Point b)
{
return (int) (a.coord[d] - b.coord[d]);
}
}
}
class KDTree
{
private KDTree childA, childB;
private Point point;
private int d;
public KDTree(List<Point> points, int depth)
{
childA = null;
childB = null;
d = depth % 2;
Comparator<Point> comp = new Point.PointComp(d);
Collections.sort(points, comp);
int median = (points.size() - 1) / 2;
point = points.get(median);
if (median > 0)
{
childA = new KDTree(
points.subList(0, median),
depth + 1);
}
if (median + 1 < points.size())
{
childB = new KDTree(
points.subList(median + 1, points.size()),
depth + 1);
}
}
public Point findClosest(Point target)
{
Point closest = point.equals(target) ? Point.INFINITY : point;
double bestDist = closest.distance(target);
double spacing = target.coord[d] - point.coord[d];
KDTree rightSide = (spacing < 0) ? childA : childB;
KDTree otherSide = (spacing < 0) ? childB : childA;
if (rightSide != null)
{
Point candidate = rightSide.findClosest(target);
if (candidate.distance(target) < bestDist)
{
closest = candidate;
bestDist = closest.distance(target);
}
}
if (otherSide != null && (Math.abs(spacing) < bestDist))
{
Point candidate = otherSide.findClosest(target);
if (candidate.distance(target) < bestDist)
{
closest = candidate;
bestDist = closest.distance(target);
}
}
return closest;
}
}
问题代码修复
如果你真的不担心复杂度,那么你的代码唯一的问题就是你只向前查找而没有往后查找。只需复制内部循环并使 j
从 (i - 1)
到 0
即可:
Point[] points = sort(input());
int[] closest = new int[points.length];
for (int i = 0; i < points.length; i++)
{
double bestdist = Double.POSITIVE_INFINITY;
for (int j = i + 1; (j < points.length) && ((points[j].x - points[i].x) < bestdist); j++ )
{
double currdist = dist(points[i], points[j]);
if (currdist < bestdist)
{
closest[i] = j;
bestdist = currdist;
}
}
for (int j = i - 1; (j >= 0) && ((points[i].x - points[j].x) < bestdist); j-- )
{
double currdist = dist(points[i], points[j]);
if (currdist < bestdist)
{
closest[i] = j;
bestdist = currdist;
}
}
}
O(n^2)
。 - ARRGcurrbest
和bestdist
?它们之间有什么区别? - Ishtar