这里是一个Swift 3的六边形图像视图,只能在六边形内部进行点击:
首先创建一个UIBezier路径:
final class HexagonPath: UIBezierPath {
required init?(coder aDecoder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
var sideLength: CGFloat = 100 {
didSet {
redrawPath()
}
}
override init() {
super.init()
redrawPath()
}
private func redrawPath() {
removeAllPoints()
let yDrop = sideLength / 2
move(to: CGPoint(x: sideLength, y: 0))
addLine(to: CGPoint(x: sideLength * 2, y: yDrop))
addLine(to: CGPoint(x: sideLength * 2, y: yDrop + sideLength))
addLine(to: CGPoint(x: sideLength, y: (yDrop * 2) + sideLength))
addLine(to: CGPoint(x: 0, y: yDrop + sideLength))
addLine(to: CGPoint(x: 0, y: yDrop ))
close()
}
}
然后创建一个六边形的UIImageView:
class HexagonImageView: UIImageView {
let hexagonPath = HexagonPath()
var sideLength: CGFloat = 100 {
didSet {
hexagonPath.sideLength = sideLength
initilize()
}
}
init() {
super.init(frame: CGRect())
initilize()
}
override init(frame: CGRect) {
super.init(frame: frame)
initilize()
}
required init?(coder aDecoder: NSCoder) {
super.init(coder: aDecoder)
initilize()
}
private func initilize() {
self.frame.size.width = sideLength * 2
self.frame.size.height = sideLength * 2
contentMode = .scaleAspectFill
mask(withPath: hexagonPath)
}
override func point(inside point: CGPoint, with event: UIEvent?) -> Bool {
return hexagonPath.contains(point)
}
}
使用此扩展程序:
extension UIView {
func mask(withRect rect: CGRect, inverse: Bool = false) {
let path = UIBezierPath(rect: rect)
let maskLayer = CAShapeLayer()
if inverse {
path.append(UIBezierPath(rect: self.bounds))
maskLayer.fillRule = kCAFillRuleEvenOdd
}
maskLayer.path = path.cgPath
self.layer.mask = maskLayer
}
func mask(withPath path: UIBezierPath, inverse: Bool = false) {
let path = path
let maskLayer = CAShapeLayer()
if inverse {
path.append(UIBezierPath(rect: self.bounds))
maskLayer.fillRule = kCAFillRuleEvenOdd
}
maskLayer.path = path.cgPath
self.layer.mask = maskLayer
}
}
最后,在 ViewController 的 ViewDidLoad 中可以这样使用它:
override func viewDidLoad() {
super.viewDidLoad()
let hexImageView = HexagonImageView()
hexImageView.image = UIImage(named: "hotcube")
hexImageView.sideLength = 100
let tap = UITapGestureRecognizer(target: self, action: #selector(imageTapped))
tap.numberOfTapsRequired = 1
hexImageView.isUserInteractionEnabled = true
hexImageView.addGestureRecognizer(tap)
view.addSubview(hexImageView)
}
func imageTapped() {
print("tapped")
}