我遇到了一个奇怪的问题...
我需要使用以下代码捕获屏幕数据并将其转换为图像。这段代码在iPhone/iPad模拟器和iPhone设备上正常工作,但只有在iPad上出现问题。
iPhone设备运行的是iOS版本3.1.1,而iPad则是iOS 4.2...
有什么想法出了问题吗..??
- (UIImage *)screenshotImage {
CGRect screenBounds = [[UIScreen mainScreen] bounds];
int backingWidth = screenBounds.size.width;
int backingHeight =screenBounds.size.height;
NSInteger myDataLength = backingWidth * backingHeight * 4;
GLuint *buffer = (GLuint *) malloc(myDataLength);
glReadPixels(0, 0, backingWidth, backingHeight, GL_RGBA4, GL_UNSIGNED_BYTE, buffer);
for(int y = 0; y < backingHeight / 2; y++) {
for(int xt = 0; xt < backingWidth; xt++) {
GLuint top = buffer[y * backingWidth + xt];
GLuint bottom = buffer[(backingHeight - 1 - y) * backingWidth + xt];
buffer[(backingHeight - 1 - y) * backingWidth + xt] = top;
buffer[y * backingWidth + xt] = bottom;
}
}
CGDataProviderRef provider = CGDataProviderCreateWithData(NULL, buffer, myDataLength, releaseScreenshotData);
const int bitsPerComponent = 8;
const int bitsPerPixel = 4 * bitsPerComponent;
const int bytesPerRow = 4 * backingWidth;
CGColorSpaceRef colorSpaceRef = CGColorSpaceCreateDeviceRGB();
CGBitmapInfo bitmapInfo = kCGBitmapByteOrderDefault;
CGColorRenderingIntent renderingIntent = kCGRenderingIntentDefault;
CGImageRef imageRef = CGImageCreate(backingWidth,backingHeight, bitsPerComponent, bitsPerPixel, bytesPerRow, colorSpaceRef, bitmapInfo, provider, NULL, NO, renderingIntent);
CGColorSpaceRelease(colorSpaceRef);
CGDataProviderRelease(provider);
UIImage *myImage = [UIImage imageWithCGImage:imageRef];
CGImageRelease(imageRef);
// myImage = [self addIconToImage:myImage];
return myImage;}
有什么想法出了问题吗..??