我正在为Facebook开发一个HTML5游戏。我有以下HTML代码:
<audio style="visibility: hidden;" controls="controls" id="sound-0">
<source src="sound/sound_new.ogg" type="audio/ogg"/>
<source src="sound/sound_new.mp3" type="audio/mp3"/>
</audio>
<audio style="visibility: hidden;" controls="controls" id="sound-1">
<source src="sound/sound_new.ogg" type="audio/ogg"/>
<source src="sound/sound_new.mp3" type="audio/mp3"/>
</audio>
<audio style="visibility: hidden;" controls="controls" id="sound-2">
<source src="sound/sound_new.ogg" type="audio/ogg"/>
<source src="sound/sound_new.mp3" type="audio/mp3"/>
</audio>
<audio style="visibility: hidden;" controls="controls" id="sound-3">
<source src="sound/sound_new.ogg" type="audio/ogg"/>
<source src="sound/sound_new.mp3" type="audio/mp3"/>
</audio>
<audio style="visibility: hidden;" controls="controls" id="sound-4">
<source src="sound/sound_new.ogg" type="audio/ogg"/>
<source src="sound/sound_new.mp3" type="audio/mp3"/>
</audio>
<audio style="visibility: hidden;" controls="controls" id="sound-5">
<source src="sound/sound_new.ogg" type="audio/ogg"/>
<source src="sound/sound_new.mp3" type="audio/mp3"/>
</audio>
以下是开始播放声音的JavaScript代码:
if (this.hitFlag > 6) this.hitFlag = 1;
var soundElem = document.getElementById('sound-' + (this.soundFlag % 6) + '0' );
soundElem.play();
每次点击鼠标都会触发一个声音事件。问题出现在Chrome浏览器上,经过几十次点击后,声音会消失或者播放延迟很大(几秒钟)。但是在Firefox或Opera中播放没有问题。