我有一个使用multiprocessing库中的Process对象推送数据到GUI的后台进程,但是这个后台进程会使GUI锁定,而且被推送的更改也无法被显示。虽然对象已经被放入了队列中,但我的GUI中的更新方法并没有被正常调用。请问有什么方法可以让GUI更加频繁地更新?我的GUI是用Tkinter编写的。
我的后台进程内部有一个无限循环,因为我总是需要不断地读取USB端口以获取更多的数据,所以我的代码基本上是这样的:
TracerAccess.py
import usb
from types import *
import sys
from multiprocessing import Process, Queue
import time
__idVendor__ = 0xFFFF
__idProduct__ = 0xFFFF
END_POINT = 0x82
def __printHEXList__(list):
print ' '.join('%02x' % b for b in list)
def checkDeviceConnected():
dev = usb.core.find(idVendor=__idVendor__, idProduct=__idProduct__)
if dev is None:
return False
else:
return True
class LowLevelAccess():
def __init__(self):
self.rawIn = []
self.tracer = usb.core.find(idVendor=__idVendor__, idProduct=__idProduct__)
if self.tracer is None:
raise ValueError("Device not connected")
self.tracer.set_configuration()
def readUSB(self):
"""
This method reads the USB data from the simtracer.
"""
try:
tmp = self.tracer.read(END_POINT, 10000,None, 100000).tolist()
while(self.checkForEmptyData(tmp)):
tmp = self.tracer.read(END_POINT, 10000,None, 100000).tolist()
self.rawIn = tmp
except:
time.sleep(1)
self.readUSB()
def checkForEmptyData(self, raw):
if(len(raw) == 10 or raw[10] is 0x60 or len(raw) == 11):
return True
else:
return False
class DataAbstraction:
def __init__(self, queue):
self.queue = queue
self.lowLevel = LowLevelAccess()
def readInput(self):
while True:
self.lowLevel.readUSB()
raw = self.lowLevel.rawIn
self.queue.put(raw)
ui.py
from Tkinter import *
import time
import TracerAccess as io
from multiprocessing import Process, Queue
from Queue import Empty
from math import ceil
def findNumberOfLines(message):
lines = message.split("\n")
return len(lines)
class Application(Frame):
def addTextToRaw(self, text, changeColour=False, numberOfLines=0):
self.rawText.config(state=NORMAL)
if changeColour is True:
self.rawText.insert(END,text, 'oddLine')
else:
self.rawText.insert(END,text)
self.rawText.config(state=DISABLED)
def updateRaw(self, text):
if(self.numberOfData() % 2 is not 0):
self.addTextToRaw(text, True)
else:
self.addTextToRaw(text)
def startTrace(self):
self.dataAbstraction = io.DataAbstraction(self.queue)
self.splitProc = Process(target=self.dataAbstraction.readInput())
self.stopButton.config(state="normal")
self.startButton.config(state="disabled")
self.splitProc.start()
def pollQueue(self):
try:
data = self.queue.get(0)
self.dataReturned.append(data)
self.updateRaw(str(data).upper())
self.rawText.tag_config("oddLine", background="#F3F6FA")
except Empty:
pass
finally:
try:
if(self.splitProc.is_alive() is False):
self.stopButton.config(state="disabled")
self.startButton.config(state="normal")
except AttributeError:
pass
self.master.after(10, self.pollQueue)
def stopTrace(self):
self.splitProc.join()
self.stopButton.config(state="disabled")
self.startButton.config(state="normal")
def createWidgets(self):
self.startButton = Button(self)
self.startButton["text"] = "Start"
self.startButton["command"] = self.startTrace
self.startButton.grid(row = 0, column=0)
self.stopButton = Button(self)
self.stopButton["text"] = "Stop"
self.stopButton["command"] = self.stopTrace
self.stopButton.config(state="disabled")
self.stopButton.grid(row = 0, column=1)
self.rawText = Text(self, state=DISABLED, width=82)
self.rawText.grid(row=1, columnspan=4)
def __init__(self, master):
Frame.__init__(self, master)
self.queue = Queue()
self.master.after(10, self.pollQueue)
self.pack()
self.dataReturned = []
self.createWidgets()
def numberOfData(self):
return len(self.dataReturned)
Main.py
import ui as ui
if __name__ == "__main__":
root = Tk()
root.columnconfigure(0,weight=1)
app = ui.Application(root)
app.mainloop()
因此,后台线程永远不会结束,但是当我结束进程时,UI开始显示并关闭。问题可能出现在TracerAccess.py模块的设计上,因为我在从Java直接转到Python并且对Python几乎没有设计经验时开发了它。
multiprocessing
的基本想法是好的,但也许你用错了?(比如立即调用.join()
)。你应该发布代码,最好是一个最小、完整、可测试和可读的示例。 - Martin Tournoijself.checkqueue()
不应该阻塞(太久):使用q.get_nowait()
代替q.get()
。这里有一个代码示例。 - jfs