在苹果文档中,他们提供了将NSBezierPath转换为CGPathRef的代码。我需要将CGPathRef转换为NSBezierPath。UIBezierPath有一个名为cgPath的属性,因此如果我在iPhone上工作,那就不是问题,但我正在MacOS上工作。
这可能是一个老问题,我肯定可以在互联网上找到答案,但没有运气。可能是我漏掉了什么。非常感谢任何帮助。
这可能是一个老问题,我肯定可以在互联网上找到答案,但没有运气。可能是我漏掉了什么。非常感谢任何帮助。
虽然这个问题旧了,但我相信这对其他人仍有帮助。(你没有说明是Objective-C还是Swift;这是一个Objective-C答案。)
你可以使用CGPathApply()
和一个应用程序函数回调将CGPathRef
转换为NSBezierPath
,并将CGPathRef
的点转换为NSBezierPath
的点。唯一棘手的部分是从CGPathRef
的二次曲线到NSBezierPath
的三次曲线的转换,但是有一个方程式可以解决这个问题:
使用上述方程式,这是一个用于将Any quadratic spline can be expressed as a cubic (where the cubic term is zero). The end points of the cubic will be the same as the quadratic's.
CP0 = QP0 CP3 = QP2
The two control points for the cubic are:
CP1 = QP0 + 2/3 * (QP1-QP0) CP2 = QP2 + 2/3 * (QP1-QP2)
... There is a slight error introduced due to rounding, but it is usually not noticeable.
CGPathRef
转换为NSBezierPath
的类别:
NSBezierPath+BezierPathWithCGPath.h
@interface NSBezierPath (BezierPathWithCGPath)
+ (NSBezierPath *)JNS_bezierPathWithCGPath:(CGPathRef)cgPath; //prefixed as Apple may add bezierPathWithCGPath: method someday
@end
NSBezierPath+BezierPathWithCGPath.m
static void CGPathToBezierPathApplierFunction(void *info, const CGPathElement *element) {
NSBezierPath *bezierPath = (__bridge NSBezierPath *)info;
CGPoint *points = element->points;
switch(element->type) {
case kCGPathElementMoveToPoint: [bezierPath moveToPoint:points[0]]; break;
case kCGPathElementAddLineToPoint: [bezierPath lineToPoint:points[0]]; break;
case kCGPathElementAddQuadCurveToPoint: {
NSPoint qp0 = bezierPath.currentPoint, qp1 = points[0], qp2 = points[1], cp1, cp2;
CGFloat m = (2.0 / 3.0);
cp1.x = (qp0.x + ((qp1.x - qp0.x) * m));
cp1.y = (qp0.y + ((qp1.y - qp0.y) * m));
cp2.x = (qp2.x + ((qp1.x - qp2.x) * m));
cp2.y = (qp2.y + ((qp1.y - qp2.y) * m));
[bezierPath curveToPoint:qp2 controlPoint1:cp1 controlPoint2:cp2];
break;
}
case kCGPathElementAddCurveToPoint: [bezierPath curveToPoint:points[2] controlPoint1:points[0] controlPoint2:points[1]]; break;
case kCGPathElementCloseSubpath: [bezierPath closePath]; break;
}
}
@implementation NSBezierPath (BezierPathWithCGPath)
+ (NSBezierPath *)JNS_bezierPathWithCGPath:(CGPathRef)cgPath {
NSBezierPath *bezierPath = [NSBezierPath bezierPath];
CGPathApply(cgPath, (__bridge void *)bezierPath, CGPathToBezierPathApplierFunction);
return bezierPath;
}
@end
如下所示调用:
//...get cgPath (CGPathRef) from somewhere
NSBezierPath *bezierPath = [NSBezierPath JNS_bezierPathWithCGPath:cgPath];