循环展开 - G++ vs. Clang++

4
我在想,在编译器中使用模板来展开一个简单的循环是否值得。我准备了以下测试:

#include <cstdlib>
#include <utility>
#include <array>

class TNode
{
public:
  void Assemble();
  void Assemble(TNode const *);
};

class T
{
private:
  std::array<TNode *,3u> NodePtr;

private:
  template <std::size_t,std::size_t>
  void foo() const;

  template <std::size_t... ij>
  void foo(std::index_sequence<ij...>) const
    { (foo<ij%3u,ij/3u>(),...); }

public:
  void foo() const
    { return foo(std::make_index_sequence<3u*3u>{}); }

  void bar() const;
};

template <std::size_t i,std::size_t j>
inline void T::foo() const
{
if constexpr (i==j)
  NodePtr[i]->Assemble();
else
  NodePtr[i]->Assemble(NodePtr[j]);
}

inline void T::bar() const
{
for (std::size_t i= 0u; i<3u; ++i)
  for (std::size_t j= 0u; j<3u; ++j)
    if (i==j)
      NodePtr[i]->Assemble();
    else
      NodePtr[i]->Assemble(NodePtr[j]);
}

void foo()
{
T x;
x.foo();
}

void bar()
{
T x;
x.bar();
}

我首先使用启用了-O3 -funroll-loops的G++尝试,结果如下(https://godbolt.org/z/_Wyvl8):

foo():
        push    r12
        push    rbp
        push    rbx
        sub     rsp, 32
        mov     r12, QWORD PTR [rsp]
        mov     rdi, r12
        call    TNode::Assemble()
        mov     rbp, QWORD PTR [rsp+8]
        mov     rsi, r12
        mov     rdi, rbp
        call    TNode::Assemble(TNode const*)
        mov     rbx, QWORD PTR [rsp+16]
        mov     rsi, r12
        mov     rdi, rbx
        call    TNode::Assemble(TNode const*)
        mov     rsi, rbp
        mov     rdi, r12
        call    TNode::Assemble(TNode const*)
        mov     rdi, rbp
        call    TNode::Assemble()
        mov     rsi, rbp
        mov     rdi, rbx
        call    TNode::Assemble(TNode const*)
        mov     rsi, rbx
        mov     rdi, r12
        call    TNode::Assemble(TNode const*)
        mov     rdi, rbp
        mov     rsi, rbx
        call    TNode::Assemble(TNode const*)
        add     rsp, 32
        mov     rdi, rbx
        pop     rbx
        pop     rbp
        pop     r12
        jmp     TNode::Assemble()
bar():
        push    r13
        push    r12
        push    rbp
        xor     ebp, ebp
        push    rbx
        sub     rsp, 40
.L9:
        mov     r13, QWORD PTR [rsp+rbp*8]
        xor     ebx, ebx
        lea     r12, [rbp+1]
.L5:
        cmp     rbp, rbx
        je      .L15
        mov     rsi, QWORD PTR [rsp+rbx*8]
        mov     rdi, r13
        add     rbx, 1
        call    TNode::Assemble(TNode const*)
        cmp     rbx, 3
        jne     .L5
        mov     rbp, r12
        cmp     r12, 3
        jne     .L9
.L16:
        add     rsp, 40
        pop     rbx
        pop     rbp
        pop     r12
        pop     r13
        ret
.L15:
        mov     rdi, r13
        mov     rbx, r12
        call    TNode::Assemble()
        cmp     r12, 3
        jne     .L5
        mov     rbp, r12
        cmp     r12, 3
        jne     .L9
        jmp     .L16

我虽然不懂汇编语言,但似乎可以理解模板版本会展开循环,而bar则有循环和分支。

然后我尝试使用Clang++(https://godbolt.org/z/VCNb65),结果完全不同:

foo():                                # @foo()
        push    rax
        call    TNode::Assemble()
        call    TNode::Assemble(TNode const*)
        call    TNode::Assemble(TNode const*)
        call    TNode::Assemble(TNode const*)
        call    TNode::Assemble()
        call    TNode::Assemble(TNode const*)
        call    TNode::Assemble(TNode const*)
        call    TNode::Assemble(TNode const*)
        pop     rax
        jmp     TNode::Assemble()    # TAILCALL
bar():                                # @bar()
        push    rax
        call    TNode::Assemble()
        call    TNode::Assemble(TNode const*)
        call    TNode::Assemble(TNode const*)
        call    TNode::Assemble(TNode const*)
        call    TNode::Assemble()
        call    TNode::Assemble(TNode const*)
        call    TNode::Assemble(TNode const*)
        call    TNode::Assemble(TNode const*)
        pop     rax
        jmp     TNode::Assemble()    # TAILCALL

发生了什么?为什么生成的汇编代码会如此简洁?
1个回答

3
  1. NodePtr is not initialized, and when you use it, it is UB. So the optimizer can do whatever it wants: here it decides to omit assignments to the register esi/rsi, which is used to pass an argument to TNode::Assemble(TNode const*), and to edi/rdi, which holds an object pointer (this). As a result, you see only a bunch of call instructions. Try to value-initialize x (this will zero-initialize NodePtr),

    T x{};
    

    and you'll get much more meaningful assembly.

  2. Clang seems to be better at loop unrolling. See, e.g., this answer. It is up to you to decide whether loops are worth unrolling. For small loops, probably, they are. But you should measure.


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