我怎样在 Swift 3.0 中实现方法交换?
我已经阅读了关于此的 nshipster 文章, 但是在这段代码中
struct Static {
static var token: dispatch_once_t = 0
}
编译器给我一个错误
dispatch_once_t在Swift中不可用:使用延迟初始化的全局变量代替
dispatch_once_t
。您可以从以下两个替代品中选择:
全局变量
struct
、enum
或 class
的静态属性
- 交换CocoaTouch类,例如UIViewController;
- 交换自定义Swift类;
示例:使用全局变量交换UIViewController
的viewWillAppear(_:)
private let swizzling: (UIViewController.Type) -> () = { viewController in
let originalSelector = #selector(viewController.viewWillAppear(_:))
let swizzledSelector = #selector(viewController.proj_viewWillAppear(animated:))
let originalMethod = class_getInstanceMethod(viewController, originalSelector)
let swizzledMethod = class_getInstanceMethod(viewController, swizzledSelector)
method_exchangeImplementations(originalMethod, swizzledMethod) }
extension UIViewController {
open override class func initialize() {
// make sure this isn't a subclass
guard self === UIViewController.self else { return }
swizzling(self)
}
// MARK: - Method Swizzling
func proj_viewWillAppear(animated: Bool) {
self.proj_viewWillAppear(animated: animated)
let viewControllerName = NSStringFromClass(type(of: self))
print("viewWillAppear: \(viewControllerName)")
}
}
要使用方法swizzling与您的Swift类,您必须遵守两个要求(更多细节):
NSObject
dynamic
属性一个示例是自定义Swift基类Person
的swizzling方法
class Person: NSObject {
var name = "Person"
dynamic func foo(_ bar: Bool) {
print("Person.foo")
}
}
class Programmer: Person {
override func foo(_ bar: Bool) {
super.foo(bar)
print("Programmer.foo")
}
}
private let swizzling: (Person.Type) -> () = { person in
let originalSelector = #selector(person.foo(_:))
let swizzledSelector = #selector(person.proj_foo(_:))
let originalMethod = class_getInstanceMethod(person, originalSelector)
let swizzledMethod = class_getInstanceMethod(person, swizzledSelector)
method_exchangeImplementations(originalMethod, swizzledMethod)
}
extension Person {
open override class func initialize() {
// make sure this isn't a subclass
guard self === Person.self else { return }
swizzling(self)
}
// MARK: - Method Swizzling
func proj_foo(_ bar: Bool) {
self.proj_foo(bar)
let className = NSStringFromClass(type(of: self))
print("class: \(className)")
}
}
class_addMethod()
何时会返回 true
?因为 Swift 的 #selector
要求关联的方法存在,所以 originalSelector
总是存在的,导致 class_addMethod
“失败”。我发现只包含对 method_exchangeImplementations()
的调用是安全的,可以省略对 classAddMethod()
和 class_replaceMethod()
的调用。 - Kevin Owensˆinitialize()
方法。 Swift 3.1更新记录:当NSObject子类尝试重写类初始化方法时,Swift现在会发出警告。 Swift不能保证对类名的引用触发Objective-C类实例化,如果它们没有其他副作用,则会导致Swift代码尝试重写initialize时出现错误。 - Alessandro@TikhonovAlexander: 好的回答。
我修改了Swizzler,使其接受两个选择器并使其更加通用。
Swift 4 / Swift 5
private let swizzling: (AnyClass, Selector, Selector) -> () = { forClass, originalSelector, swizzledSelector in
guard
let originalMethod = class_getInstanceMethod(forClass, originalSelector),
let swizzledMethod = class_getInstanceMethod(forClass, swizzledSelector)
else { return }
method_exchangeImplementations(originalMethod, swizzledMethod)
}
extension UIView {
static let classInit: Void = {
let originalSelector = #selector(layoutSubviews)
let swizzledSelector = #selector(swizzled_layoutSubviews)
swizzling(UIView.self, originalSelector, swizzledSelector)
}()
@objc func swizzled_layoutSubviews() {
swizzled_layoutSubviews()
print("swizzled_layoutSubviews")
}
}
// perform swizzling in AppDelegate.init()
@UIApplicationMain
class AppDelegate: UIResponder, UIApplicationDelegate {
override init() {
super.init()
UIView.classInit
}
}
Swift 3
private let swizzling: (AnyClass, Selector, Selector) -> () = { forClass, originalSelector, swizzledSelector in
let originalMethod = class_getInstanceMethod(forClass, originalSelector)
let swizzledMethod = class_getInstanceMethod(forClass, swizzledSelector)
method_exchangeImplementations(originalMethod, swizzledMethod)
}
// perform swizzling in initialize()
extension UIView {
open override class func initialize() {
// make sure this isn't a subclass
guard self === UIView.self else { return }
let originalSelector = #selector(layoutSubviews)
let swizzledSelector = #selector(swizzled_layoutSubviews)
swizzling(self, originalSelector, swizzledSelector)
}
func swizzled_layoutSubviews() {
swizzled_layoutSubviews()
print("swizzled_layoutSubviews")
}
}
游戏中的Swizzling
Swift 5
import Foundation
class TestSwizzling : NSObject {
@objc dynamic func methodOne()->Int{
return 1
}
}
extension TestSwizzling {
@objc func methodTwo()->Int{
// It will not be a recursive call anymore after the swizzling
return 2
}
//In Objective-C you'd perform the swizzling in load(),
//but this method is not permitted in Swift
func swizzle(){
let i: () -> () = {
let originalSelector = #selector(TestSwizzling.methodOne)
let swizzledSelector = #selector(TestSwizzling.methodTwo)
let originalMethod = class_getInstanceMethod(TestSwizzling.self, originalSelector);
let swizzledMethod = class_getInstanceMethod(TestSwizzling.self, swizzledSelector)
method_exchangeImplementations(originalMethod!, swizzledMethod!)
print("swizzled!")
}
i()
}
}
var c = TestSwizzling()
print([c.methodOne(), c.methodTwo()]) // [1, 2]
c.swizzle() // swizzled!
print([c.methodOne(), c.methodTwo()]) // [2, 1]
@objcMembers
class sA {
dynamic
class func sClassFooA() -> String {
return "class fooA"
}
dynamic
func sFooA() -> String {
return "fooA"
}
}
@objcMembers
class sB {
dynamic
class func sClassFooB() -> String {
return "class fooB"
}
dynamic
func sFooB() -> String {
return "fooB"
}
}
Swizzling.swift
import Foundation
@objcMembers
public class Swizzling: NSObject {
public class func sExchangeClass(cls1: AnyClass, sel1: Selector, cls2: AnyClass, sel2: Selector) {
let originalMethod = class_getClassMethod(cls1, sel1)
let swizzledMethod = class_getClassMethod(cls2, sel2)
method_exchangeImplementations(originalMethod!, swizzledMethod!)
}
public class func sExchangeInstance(cls1: AnyClass, sel1: Selector, cls2: AnyClass, sel2: Selector) {
let originalMethod = class_getInstanceMethod(cls1, sel1)
let swizzledMethod = class_getInstanceMethod(cls2, sel2)
method_exchangeImplementations(originalMethod!, swizzledMethod!)
}
}
func testSExchangeClass() {
Swizzling.sExchangeClass(cls1: sA.self, sel1: #selector(sA.sClassFooA), cls2: sB.self, sel2: #selector(sB.sClassFooB))
XCTAssertEqual("class fooB", sA.sClassFooA())
}
func testSExchangeInstance() {
Swizzling.sExchangeInstance(cls1: sA.self, sel1: #selector(sA.sFooA), cls2: sB.self, sel2: #selector(sB.sFooB))
XCTAssertEqual("fooB", sA().sFooA())
}
通过Objective-C使用
- (void)testSExchangeClass {
[Swizzling sExchangeClassWithCls1:[cA class] sel1:@selector(cClassFooA) cls2:[cB class] sel2:@selector(cClassFooB)];
XCTAssertEqual(@"class fooB", [cA cClassFooA]);
}
- (void)testSExchangeInstance {
[Swizzling sExchangeInstanceWithCls1:[cA class] sel1:@selector(cFooA) cls2:[cB class] sel2:@selector(cFooB)];
XCTAssertEqual(@"fooB", [[[cA alloc] init] cFooA]);
}
Swift 5.1
Swift使用Objective-C运行时特性来进行方法交换。这里有两种方法。
注意:open override class func initialize() {}
不再被允许使用。
尝试使用这个框架:https://github.com/623637646/SwiftHook
let object = MyObject()
let token = try? hookBefore(object: object, selector: #selector(MyObject.noArgsNoReturnFunc)) {
// run your code
print("hooked!")
}
object.noArgsNoReturnFunc()
token?.cancelHook() // cancel the hook
在Swift中挂钩方法非常容易。
static
变量是可以的,因为static
变量只会被自动创建一次,这发生在它们第一次被访问时(即懒加载)。在Swift 3中,static var token = 0
是正确的方法。来源 - BallpointBen