在查看多个问题/答案后,我无法找到我的问题的解决方案。我记得我从StackOverflow中的某个问题获取了这段代码,它完美地运行,但仅适用于一个文件。我想要的是多个文件。
这是原始的CopyTo函数:
public static void CopyTo(this FileInfo file, FileInfo destination, Action<int> progressCallback)
{
const int bufferSize = 1024 * 1024; //1MB
byte[] buffer = new byte[bufferSize], buffer2 = new byte[bufferSize];
bool swap = false;
int progress = 0, reportedProgress = 0, read = 0;
long len = file.Length;
float flen = len;
Task writer = null;
using (var source = file.OpenRead())
using (var dest = destination.OpenWrite())
{
//dest.SetLength(source.Length);
for (long size = 0; size < len; size += read)
{
if ((progress = ((int)((size / flen) * 100))) != reportedProgress)
progressCallback(reportedProgress = progress);
read = source.Read(swap ? buffer : buffer2, 0, bufferSize);
writer?.Wait(); // if < .NET4 // if (writer != null) writer.Wait();
writer = dest.WriteAsync(swap ? buffer : buffer2, 0, read);
swap = !swap;
}
writer?.Wait(); //Fixed - Thanks @sam-hocevar
}
}
以下是我启动文件复制过程的方法:
var ficheiro = ficheirosCopia.ElementAt(x);
var _source = new FileInfo(ficheiro.Key);
var _destination = new FileInfo(ficheiro.Value);
if (_destination.Exists)
{
_destination.Delete();
}
Task.Run(() =>
{
_source.CopyTo(_destination, perc => Dispatcher.Invoke(() => progressBar.SetProgress(perc)));
}).GetAwaiter().OnCompleted(() => MessageBox.Show("File Copied!"));
当我只复制一个文件时,这个方法非常有效。但是我需要复制多个文件。所以我开始做一些修改:
public static void CopyTo(Dictionary<string, string> files, Action<int> progressCallback)
{
int globalProgress = 0, globalReportedProgress = 0, globalRead = 0;
for (var x = 0; x < files.Count; x++)
{
var item = files.ElementAt(x);
var file = new FileInfo(item.Key);
var destination = new FileInfo(item.Value);
const int bufferSize = 1024 * 1024; //1MB
byte[] buffer = new byte[bufferSize], buffer2 = new byte[bufferSize];
bool swap = false;
int progress = 0, reportedProgress = 0, read = 0;
long len = file.Length;
float flen = len;
Task writer = null;
using (var source = file.OpenRead())
using (var dest = destination.OpenWrite())
{
for (long size = 0; size < len; size += read)
{
if ((progress = ((int)((size / flen) * 100))) != reportedProgress)
progressCallback(reportedProgress = progress);
read = source.Read(swap ? buffer : buffer2, 0, bufferSize);
writer?.Wait(); // if < .NET4 // if (writer != null) writer.Wait();
writer = dest.WriteAsync(swap ? buffer : buffer2, 0, read);
swap = !swap;
}
writer?.Wait(); //Fixed - Thanks @sam-hocevar
}
}
}
当然,这段代码有很多错误,但我不知道应该如何解决。
主要目标是为多个平铺启动单个任务,并具有全局复制的进度回调。将一个字典(它已经在代码的其他部分创建)作为参数接收。