Guid是一个128位的结构,long是Int64,因此Guid可以用于表示两个long,而两个long可以存储在Guid中。
我多次搜索了可靠的方法来执行Guid到2个long和2个long到Guid的转换,主要是为了提供一个简单的方式给外部服务提供跟踪ID。
目标是获得一种可逆的方式,在单个参数中传递2个long,并在以后解码它(当然不打算在另一端“解码”使用)。它就像外部服务的会话ID。
注意: 这些解决方案不考虑字节序,因此结果可能因平台而异。
利用C# 7的新功能,我编写了以下工具类,将long、ulong、int、uint转换为Guid并反向转换:
public static class GuidTools
{
public static Guid GuidFromLongs(long a, long b)
{
byte[] guidData = new byte[16];
Array.Copy(BitConverter.GetBytes(a), guidData, 8);
Array.Copy(BitConverter.GetBytes(b), 0, guidData, 8, 8);
return new Guid(guidData);
}
public static (long, long) ToLongs(this Guid guid)
{
var bytes = guid.ToByteArray();
var long1 = BitConverter.ToInt64(bytes, 0);
var long2 = BitConverter.ToInt64(bytes, 8);
return (long1, long2);
}
public static Guid GuidFromULongs(ulong a, ulong b)
{
byte[] guidData = new byte[16];
Array.Copy(BitConverter.GetBytes(a), guidData, 8);
Array.Copy(BitConverter.GetBytes(b), 0, guidData, 8, 8);
return new Guid(guidData);
}
public static (ulong, ulong) ToULongs(this Guid guid)
{
var bytes = guid.ToByteArray();
var ulong1 = BitConverter.ToUInt64(bytes, 0);
var ulong2 = BitConverter.ToUInt64(bytes, 8);
return (ulong1, ulong2);
}
public static Guid GuidFromInts(int a, int b, int c, int d)
{
byte[] guidData = new byte[16];
Array.Copy(BitConverter.GetBytes(a), guidData, 4);
Array.Copy(BitConverter.GetBytes(b), 0, guidData, 4, 4);
Array.Copy(BitConverter.GetBytes(c), 0, guidData, 8, 4);
Array.Copy(BitConverter.GetBytes(d), 0, guidData, 12, 4);
return new Guid(guidData);
}
public static (int, int , int, int) ToInts(this Guid guid)
{
var bytes = guid.ToByteArray();
var a = BitConverter.ToInt32(bytes, 0);
var b = BitConverter.ToInt32(bytes, 4);
var c = BitConverter.ToInt32(bytes, 8);
var d = BitConverter.ToInt32(bytes, 12);
return (a, b, c, d);
}
public static Guid GuidFromUInts(uint a, uint b, uint c, uint d)
{
byte[] guidData = new byte[16];
Array.Copy(BitConverter.GetBytes(a), guidData, 4);
Array.Copy(BitConverter.GetBytes(b), 0, guidData, 4, 4);
Array.Copy(BitConverter.GetBytes(c), 0, guidData, 8, 4);
Array.Copy(BitConverter.GetBytes(d), 0, guidData, 12, 4);
return new Guid(guidData);
}
public static (uint, uint, uint, uint) ToUInts(this Guid guid)
{
var bytes = guid.ToByteArray();
var a = BitConverter.ToUInt32(bytes, 0);
var b = BitConverter.ToUInt32(bytes, 4);
var c = BitConverter.ToUInt32(bytes, 8);
var d = BitConverter.ToUInt32(bytes, 12);
return (a, b, c, d);
}
}
我还找到了另一个灵感来源于这里的解决方案:将System.Decimal转换为System.Guid
[StructLayout(LayoutKind.Explicit)]
struct GuidConverter
{
[FieldOffset(0)]
public decimal Decimal;
[FieldOffset(0)]
public Guid Guid;
[FieldOffset(0)]
public long Long1;
[FieldOffset(8)]
public long Long2;
}
private static GuidConverter _converter;
public static (long, long) FastGuidToLongs(this Guid guid)
{
_converter.Guid = guid;
return (_converter.Long1, _converter.Long2);
}
public static Guid FastLongsToGuid(long a, long b)
{
_converter.Long1 = a;
_converter.Long2 = b;
return _converter.Guid;
}
static void Main()
{
var g = Guid.NewGuid();
Console.WriteLine(g);
GuidToInt64(g, out var x, out var y);
Console.WriteLine(x);
Console.WriteLine(y);
var g2 = GuidFromInt64(x, y);
Console.WriteLine(g2);
}
public static unsafe void GuidToInt64(Guid value, out long x, out long y)
{
long* ptr = (long*)&value;
x = *ptr++;
y = *ptr;
}
public static unsafe Guid GuidFromInt64(long x, long y)
{
long* ptr = stackalloc long[2];
ptr[0] = x;
ptr[1] = y;
return *(Guid*)ptr;
}
如果您不喜欢使用unsafe
关键字,实际上您可以使用联合结构来完成相同的事情,但是这样会产生更多的代码,并且联合结构仍然是基本不可验证的,因此在IL级别上并没有太大好处(这只意味着您不需要“允许不安全代码”标志):
static void Main()
{
var g = Guid.NewGuid();
Console.WriteLine(g);
var val = new GuidInt64(g);
var x = val.X;
var y = val.Y;
Console.WriteLine(x);
Console.WriteLine(y);
var val2 = new GuidInt64(x, y);
var g2 = val2.Guid;
Console.WriteLine(g2);
}
[StructLayout(LayoutKind.Explicit)]
struct GuidInt64
{
[FieldOffset(0)]
private Guid _guid;
[FieldOffset(0)]
private long _x;
[FieldOffset(8)]
private long _y;
public Guid Guid => _guid;
public long X => _x;
public long Y => _y;
public GuidInt64(Guid guid)
{
_x = _y = 0; // to make the compiler happy
_guid = guid;
}
public GuidInt64(long x, long y)
{
_guid = Guid.Empty;// to make the compiler happy
_x = x;
_y = y;
}
}
以下一对方法可以实现您所需的功能:
public static void GuidToInt16(Guid guidToConvert, out long guidAsLong1, out long guidAsLong2)
{
byte[] guidByteArray = guidToConvert.ToByteArray();
var segment1 = new ArraySegment<byte>(guidByteArray, 0, 8);
var segment2 = new ArraySegment<byte>(guidByteArray, 8, 8);
guidAsLong1 = BitConverter.ToInt64(segment1.ToArray(), 0);
guidAsLong2 = BitConverter.ToInt64(segment2.ToArray(), 0);
}
public static Guid Int16ToGuid(long guidAsLong1, long guidAsLong2)
{
var segment1 = BitConverter.GetBytes(guidAsLong1);
var segment2 = BitConverter.GetBytes(guidAsLong2);
return new Guid(segment1.Concat(segment2).ToArray());
}
以及可能的使用方法:
Guid guidToConvert = new Guid("cbd5bb87-a249-49ac-8b06-87c124205b99");
long guidAsLong1, guidAsLong2;
GuidToInt16(guidToConvert, out guidAsLong1, out guidAsLong2);
Console.WriteLine(guidAsLong1 + " " + guidAsLong2);
Guid guidConvertedBack = Int16ToGuid(guidAsLong1, guidAsLong2);
Console.WriteLine(guidConvertedBack);
Console.ReadKey();
我的解决方案应该有助于理解二进制操作的整个过程:
class Program
{
public static Guid LongsToGuid(long l1, long l2)
{
var a = (int)l1;
var b = (short)(l1 >> 32);
var c = (short)(l1 >> 48);
var d = (byte)l2;
var e = (byte)(l2 >> 8);
var f = (byte)(l2 >> 16);
var g = (byte)(l2 >> 24);
var h = (byte)(l2 >> 32);
var i = (byte)(l2 >> 40);
var j = (byte)(l2 >> 48);
var k = (byte)(l2 >> 56);
return new Guid(a, b, c, d, e, f, g, h, i, j, k);
}
public static long BytesToLong(byte[] bytes, int start, int end)
{
long toReturn = 0;
for (var i = start; i < end; i++)
{
toReturn |= ((long)bytes[i]) << (8 * i);
}
return toReturn;
}
static void Main(string[] args)
{
var l1 = long.MinValue;
var l2 = long.MaxValue;
var guid = LongsToGuid(l1, l2);
var guidBytes = guid.ToByteArray();
var readL1 = BytesToLong(guidBytes, 0, 8);
var readL2 = BytesToLong(guidBytes, 8, 16);
Console.WriteLine(l1 == readL1);
Console.WriteLine(l2 == readL2);
Console.ReadKey();
}
}
Guid
视为其他内容时需要注意一点:通常有两种表达GUID的方法,涉及内部字节顺序。如果您希望与其他任何内容兼容,请务必仔细检查。 - Marc Gravellunsafe
是一个选项,这可能只需要大约3行代码 :) - Marc GravellBitConverter.IsLittleEndian
的答案之一,以确定是否需要反转字节,如果您需要确保字节始终以相同的顺序排列,无论平台如何。 - BlueMonkMN