MKMapView在iOS7中旋转后区域变得不正常

4
我们在iOS7中使用MKMapView的地图区域遇到了一些问题。当我们的应用程序启动并且设备已经改变了UI方向几次后,map.region返回的值变得非常奇怪。它们往往具有合理的经度跨度,但纬度跨度较小,或者反之,就好像地图认为其边界已被削减为沿屏幕一侧的狭长矩形。即使在发生这种情况之后,MKMapView的实际边界和框架仍然是合理的。
通过从地图的实际边界计算出自己的区域,我们已经能够解决其中的一些问题,但我们仍然有一些无法解决的问题。例如,当点击注释以显示其标签时,地图有时会平移,将标签移动到它认为占据的屏幕小部分。
是否还有其他人遇到过这个问题?
如果有用的话,以下是我们实施解决方法的shims:
+(void)setMap: (MKMapView*) map region:(MKCoordinateRegion) region
{


CGRect realBounds = map.bounds;

MKCoordinateRegion claimedRegion = map.region; // the map's claimed region, which is wonkily different after a rotate in ios7

CGRect claimedBounds = [map convertRegion:claimedRegion toRectToView:map]; // the bounds which the map thinks its region occupies


// if we want region to map to realBounds, but the map thinks it is only claimedBounds big, what
// reduced region will map to claimedBounds ?

MKCoordinateRegion reducedRegion = [Utilities sliceRegion: region inBounds: realBounds toReducedBounds: claimedBounds];

[map setRegion:reducedRegion animated:YES];

}

+ (MKCoordinateRegion) sliceRegion: (MKCoordinateRegion) bigRegion inBounds: (CGRect) wholeBounds toReducedBounds: (CGRect) reducedBounds
{
MKCoordinateRegion reducedRegion;


 // Coords of our region's corners in lat/long
CLLocationDegrees left = bigRegion.center.longitude - bigRegion.span.longitudeDelta/2.0;
CLLocationDegrees right = bigRegion.center.longitude + bigRegion.span.longitudeDelta/2.0;
CLLocationDegrees top = bigRegion.center.latitude + bigRegion.span.latitudeDelta/2.0;
CLLocationDegrees bottom = bigRegion.center.latitude - bigRegion.span.latitudeDelta/2.0;


// Coords of our bounds in pixels
CGFloat wholeLeft = wholeBounds.origin.x;
CGFloat wholeRight = wholeBounds.origin.x + wholeBounds.size.width;
CGFloat wholeTop = wholeBounds.origin.y;
CGFloat wholeBottom = wholeBounds.origin.y + wholeBounds.size.height;

// Coords of the smaller bounds in pixels
CGFloat reducedLeft = reducedBounds.origin.x;
CGFloat reducedRight = reducedBounds.origin.x + reducedBounds.size.width;
CGFloat reducedTop = reducedBounds.origin.y;
CGFloat reducedBottom = reducedBounds.origin.y + reducedBounds.size.height;

// Now work out what the lat & long values for the corners of the reduced bounds are
CLLocationDegrees newLeft = left + (right-left) * (reducedLeft - wholeLeft) / (wholeRight - wholeLeft);
CLLocationDegrees newRight = left + (right-left) * (reducedRight - wholeLeft) / (wholeRight - wholeLeft);
CLLocationDegrees newTop = top + (bottom - top) * (reducedTop - wholeTop) / (wholeBottom - wholeTop);
CLLocationDegrees newBottom = top + (bottom - top) * (reducedBottom - wholeTop) / (wholeBottom - wholeTop);

reducedRegion.center.longitude = (newRight + newLeft) / 2.0;
reducedRegion.center.latitude = (newBottom + newTop) / 2.0;

reducedRegion.span.longitudeDelta = newRight - newLeft;
reducedRegion.span.latitudeDelta = newTop - newBottom;


return reducedRegion;
}


+(MKCoordinateRegion)getMapRegion: (MKMapView*) map
{


CGRect bounds = map.bounds;

MKCoordinateRegion region = [map convertRect:bounds toRegionFromView:map]; // the region we can see on the screen, not the map's wonky region!

if ((region.span.latitudeDelta < 0.0) || (region.span.longitudeDelta < 0.0) ||  region.span.longitudeDelta / region.span.latitudeDelta > 5.0 || region.span.latitudeDelta / region.span.longitudeDelta > 5.0 )
{
    LogD(@"getMap: region: bad span -  lat: %f, long: %f", region.span.latitudeDelta, region.span.longitudeDelta);
}

return region;
}

+(void)setMap: (MKMapView*) map center: (CLLocationCoordinate2D) center
{


CGRect bounds = map.bounds;

MKCoordinateRegion boundsRegion = [map convertRect:bounds toRegionFromView:map]; // the region we can see on the screen

MKCoordinateRegion claimedRegion = map.region; // the map's claimed region, which is wonkily different after a rotate in ios7

CLLocationCoordinate2D offsetCenter; // make up a value to tell the map to center on which will make it really center

offsetCenter.latitude = center.latitude - ( boundsRegion.center.latitude - claimedRegion.center.latitude );
offsetCenter.longitude = center.longitude - ( boundsRegion.center.longitude - claimedRegion.center.longitude );

[map setCenterCoordinate:offsetCenter animated:YES];


}


+(CLLocationCoordinate2D)getMapCenter: (MKMapView*) map
{

CGRect bounds = map.bounds;

MKCoordinateRegion boundsRegion = [map convertRect:bounds toRegionFromView:map]; // the region we can see on the screen
return boundsRegion.center;

}

你尝试过在全屏模式下运行地图视图吗?这意味着没有状态栏,也没有导航和工具栏?在iOS 7的半透明栏的情况下,MKMapView会对布局指南进行一些魔术计算。请参阅我对此问题的回答:https://dev59.com/PGMk5IYBdhLWcg3w3xhY#18904200 - Klaas
谢谢。我认为这不是我们的问题,因为我们只有在横竖屏转换发生几次后才会看到我们的问题。 - Richard Sewell
请注意,当旋转时,topLayoutGuide会发生变化,因为导航栏的高度会改变。我发现即使更改状态栏的可见性,地图的坐标中心也会移动。 - Klaas
谢谢 - 这帮助我们解决了一个居中问题。但这与我们开始处理的更一般的地图区域错误非常不同,后者不太可预测并导致更大的居中误差。 - Richard Sewell
1个回答

0

在iOS 7中,当我设置地图区域为LandscapeRight时,一切正常。

当我将设备旋转到LandscapeLeft并加载相同的区域时,地图会大幅偏移并且缩放过度。需要将缩放级别乘以100才能解决问题,即50000变为5000000,并且需要从纬度中减去23,经度中加上3,即(41.0, 29.0)变为(18.0, 32.0)。

经过一些测试,我能够通过以下方法解决iOS 7和iOS 6的问题(请原谅iOS版本检查的简洁性)

if([[[UIDevice currentDevice] systemVersion] rangeOfString:@"7."].location != NSNotFound){
        if(self.interfaceOrientation == UIInterfaceOrientationLandscapeLeft){
            CLLocationCoordinate2D startCoord = CLLocationCoordinate2DMake(41.0, 29.0);
            [_mapView setRegion:MKCoordinateRegionMakeWithDistance(startCoord, 5000000.0, 5000000.0) animated:NO];
        }else if(self.interfaceOrientation == UIInterfaceOrientationLandscapeRight){
            CLLocationCoordinate2D startCoord = CLLocationCoordinate2DMake(18.0, 32.0);
            [_mapView setRegion:MKCoordinateRegionMakeWithDistance(startCoord, 50000.0, 50000.0) animated:NO];
        }

    }else{
        MKCoordinateRegion region;
        region.center.latitude = topLeftCoord.latitude - (topLeftCoord.latitude - bottomRightCoord.latitude) * 0.3;
        region.center.longitude = topLeftCoord.longitude + (bottomRightCoord.longitude - topLeftCoord.longitude) * 0.7;
        region.span.latitudeDelta = fabs(topLeftCoord.latitude - bottomRightCoord.latitude) * span; // Add a little extra space on the sides
        region.span.longitudeDelta = fabs(bottomRightCoord.longitude - topLeftCoord.longitude) * span; // Add a little extra space on the sides

        region = [_mapView regionThatFits:region];
        [_mapView setRegion:region animated:NO];
    }

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