我将尝试将三维几何体写入二进制STL文件。以下是主程序的工作方式:
因此,看起来这行代码
我想知道我做错了什么,导致这些额外的字节被写入文件中。哦,我正在使用Microsoft Visual Stusio Express 2013。
ParseSTL stl();
//generate the 3D model
std::string outfname = "test.stl";
std::ofstream outf(outfname, std::ios_base::out & std::ios_base::binary);
stl.writeBinarySTL(outf);
STL写入器是:
void writeBinarySTL(std::ofstream &outf)
{
char attr[2] = { 0 };
char header[80] = { 0 };
int count = 0;
outf.write(header, 80);
//count += 80;
//std::cout << "after header: file position: " << outf.tellp() << " bytes written: " << count << "\n";
//if ((int)outf.tellp() != count)
// std::cout << "something is wrong!\n";
outf.write(reinterpret_cast<char *>(&facecount), sizeof(int));
//count += sizeof(int);
//std::cout << "after number of faces: file position: " << outf.tellp() << " bytes written: " << count << "\n";
//if ((int)outf.tellp() != count)
// std::cout << "something is wrong!\n";
for (int i = 0; i < facecount; i++)
{
struct face{
float n[3];
float v[3][3];
} f;
for (int j = 0; j < 3; ++j)
f.n[j] = (float) normals[i][j];
for (int j = 0; j < 3; ++j)
for (int k = 0; k < 3; ++k)
f.v[j][k] = (float)vertices[faces[i][j]][k];
outf.write(reinterpret_cast<char *>(&f), sizeof(f));
//count += sizeof(f);
//std::cout << "after struct: file position: " << outf.tellp() << " bytes written: " << count << "\n";
//if ((int)outf.tellp() != count)
//{
// std::cout << "something is wrong!\n";
// break;
//}
outf.write(attr, 2);
//count += 2;
//std::cout << "after attributes: file position: " << outf.tellp() << " bytes written: " << count << "\n";
//if ((int)outf.tellp() != count)
//{
// std::cout << "something is wrong!\n";
// break;
//}
}
//std::cout << "Bytes written: " << count << "\n";
}
这些被注释掉的部分只是用于调试,facecount
是类 ParseSTL
的成员变量,用于存储三角形数量,normals
是一个 3D 向量的向量,存储所有面的法线,vertices
是一个 3D 向量的向量,存储所有顶点的坐标,faces
是一个由 3 个整数组成的向量,存储属于三角形的顶点的索引。现在,如果我运行程序,这是我得到的输出:
Vertex count = 4243
Face count = 3168
Edge count = 0
after header: file position: 80 bytes written: 80
after number of faces: file position: 84 bytes written: 84
after struct: file position: 132 bytes written: 132
after attributes: file position: 134 bytes written: 134
...
after struct: file position: 532 bytes written: 532
after attributes: file position: 534 bytes written: 534
after struct: file position: 583 bytes written: 582
something is wrong!
因此,看起来这行代码
outf.write(reinterpret_cast<char *>(&f), sizeof(f));
写入了比它应该写入的多1个字节。偶尔会出现这种漂移,最终得到一个文件大小为 158,896
字节,而不是 158,484
字节。如果在写完结构体后添加 outf.seekp(count)
,则最终文件大小正确,但某些浮点数未被正确写入(因此漂移不总是在结构体末尾)。我想知道我做错了什么,导致这些额外的字节被写入文件中。哦,我正在使用Microsoft Visual Stusio Express 2013。
std::ofstream
的std::ios_base::out
是冗余的。当使用文件名构造或打开std::ofstream
时,该模式会自动包含在内。 - Blastfurnace