我一直在尝试使用相机2 API。我已经从https://developer.android.com/samples/Camera2Video/index.html下载了代码,以了解它的工作原理。录制时一切都正常。但是当我停止录制时,它会运行以下代码。
private void stopRecordingVideo() {
// UI
mIsRecordingVideo = false;
mBtn_Video.setText(R.string.record);
// Stop recording
try {
mMediaRecorder.stop();
mMediaRecorder.reset();
}
catch (Exception e) {
e.printStackTrace();
}
Activity activity = getActivity();
if (null != activity) {
System.out.println("file " + getVideoFile(activity));
Toast.makeText(activity, "Video saved: " + getVideoFile(activity),
Toast.LENGTH_SHORT).show();
}
startPreview();
在mMediaRecorder.stop()的时候,它会抛出以下错误
01-12 16:24:23.115 2161-2200/com.cameratwoapi E/Surface﹕ queueBuffer: error queuing buffer to SurfaceTexture, -19
01-12 16:24:23.135 2161-2200/com.cameratwoapi E/EGL_emulation﹕ tid 2200: swapBuffers(285): error 0x3003 (EGL_BAD_ALLOC)
01-12 16:24:23.197 2161-2200/com.cameratwoapi E/CameraDeviceGLThread-0﹕ Received exception on GL render thread:
java.lang.IllegalStateException: swapBuffers: EGL error: 0x3003
at android.hardware.camera2.legacy.SurfaceTextureRenderer.checkEglError(SurfaceTextureRenderer.java:487)
at android.hardware.camera2.legacy.SurfaceTextureRenderer.swapBuffers(SurfaceTextureRenderer.java:480)
at android.hardware.camera2.legacy.SurfaceTextureRenderer.drawIntoSurfaces(SurfaceTextureRenderer.java:681)
at android.hardware.camera2.legacy.GLThreadManager$1.handleMessage(GLThreadManager.java:103)
at android.os.Handler.dispatchMessage(Handler.java:98)
at android.os.Looper.loop(Looper.java:135)
at android.os.HandlerThread.run(HandlerThread.java:61)
有没有想法我做错了什么,我花了几个小时但是找不到任何解决方案。
编辑 - 我正在使用geneymotion模拟器。 我使用的路径为
文件 /storage/emulated/0/Android/data/com.gold.cameratwoapi/files/video.mp4
谢谢
Camera2
或其他API,而没有实际的硬件。 - Willis