我正在尝试使用asio实现一个Web服务器,但尽管我将接受器设置为keep-alive,但在接收连接后,发送响应后连接套接字总是关闭的,即使我重新从套接字读取(为了实现http中的keep-alive)。
我已经尝试在代码中插入printf,但由于某种原因,在写入响应后,当客户端建立新连接时,它会调用我的套接字上的acceptor,它不应该只是使用旧套接字并从中重新读取,而不是调用acceptor吗?
或者我正在错误地使用keep-alive功能...
代码的相关部分如下:
在这段代码中,有三个打印语句:"连接开始","正在接收连接"和"连接开始"。但当同一客户端再次向服务器发起连接时,应该只有第一个"连接开始"语句。
我已经尝试在代码中插入printf,但由于某种原因,在写入响应后,当客户端建立新连接时,它会调用我的套接字上的acceptor,它不应该只是使用旧套接字并从中重新读取,而不是调用acceptor吗?
或者我正在错误地使用keep-alive功能...
代码的相关部分如下:
#include "connection.hpp"
#include <vector>
#include <boost/bind.hpp>
#include "connection_manager.hpp"
#include "request_handler.hpp"
#include <iostream>
namespace http {
namespace server {
connection::connection(asio::io_service& io_service,
connection_manager& manager, request_handler& handler)
: socket_(io_service),
connection_manager_(manager),
request_handler_(handler),
request_parser_(new http_visitor()),
keep_alive_(true)
{
}
asio::ip::tcp::socket& connection::socket()
{
return socket_;
}
void connection::start()
{
socket_.async_read_some(asio::buffer(buffer_),
boost::bind(&connection::handle_read, shared_from_this(),
asio::placeholders::error,
asio::placeholders::bytes_transferred));
std::cout << "In connection start" << std::endl;
}
void connection::stop()
{
socket_.close();
}
void connection::handle_read(const asio::error_code& e,
std::size_t bytes_transferred)
{
if (!e)
{
boost::tribool result;
boost::tie(result, boost::tuples::ignore) = request_parser_.parse(
request_, buffer_.data(), buffer_.data() + bytes_transferred);
if (result)
{
request_handler_.handle_request(request_, reply_);
std::vector<header>::iterator hdr_it;
for(hdr_it = request_.headers.begin(); hdr_it != request_.headers.end(); hdr_it++)
{
if( (hdr_it->name.compare("Connection" ) == 0) &&
(hdr_it->value.compare("close" ) == 0 ) )
{ keep_alive_ = false; }
}
asio::async_write(socket_, reply_.to_buffers(),
boost::bind(&connection::handle_write, shared_from_this(),
asio::placeholders::error));
}
else if (!result)
{
reply_ = reply::stock_reply(reply::bad_request);
asio::async_write(socket_, reply_.to_buffers(),
boost::bind(&connection::handle_write, shared_from_this(),
asio::placeholders::error));
}
else
{
socket_.async_read_some(asio::buffer(buffer_),
boost::bind(&connection::handle_read, shared_from_this(),
asio::placeholders::error,
asio::placeholders::bytes_transferred));
}
}
else if (e != asio::error::operation_aborted)
{
connection_manager_.stop(shared_from_this());
}
}
void connection::handle_write(const asio::error_code& e)
{
if (!e)
{
std::cout << keep_alive_ << std::endl;
if(keep_alive_)
{
buffer_.assign(0);
request_.clear();
keep_alive_ = false;
start();
}
else
{
socket_.close();
}
}
if (e != asio::error::operation_aborted)
{
connection_manager_.stop(shared_from_this());
}
}
}
}
并且
#include "server.hpp"
#include <boost/bind.hpp>
#include <signal.h>
#include <iostream>
namespace http {
namespace server {
server::server(const std::string& address, const std::string& port,
const std::string& doc_root)
: io_service_(),
signals_(io_service_),
acceptor_(io_service_),
connection_manager_(),
new_connection_(new connection(io_service_, connection_manager_, request_handler_)),
request_handler_(doc_root)
{
signals_.add(SIGINT);
signals_.add(SIGTERM);
signals_.async_wait(boost::bind(&server::handle_stop, this));
// Open the acceptor with the option to reuse the address (i.e. SO_REUSEADDR).
asio::ip::tcp::resolver resolver(io_service_);
asio::ip::tcp::resolver::query query(address, port);
asio::ip::tcp::endpoint endpoint = *resolver.resolve(query);
acceptor_.open(endpoint.protocol());
acceptor_.set_option(asio::ip::tcp::acceptor::reuse_address(true));
acceptor_.set_option(asio::ip::tcp::acceptor::keep_alive(true));
acceptor_.bind(endpoint);
acceptor_.listen();
acceptor_.async_accept(new_connection_->socket(),
boost::bind(&server::handle_accept, this,
asio::placeholders::error));
}
void server::run()
{
io_service_.run();
}
void server::stop()
{
io_service_.post(boost::bind(&server::handle_stop, this));
}
void server::handle_accept(const asio::error_code& e)
{
if (!e)
{
std::cout << "In accept" << std::endl;
connection_manager_.start(new_connection_);
new_connection_.reset(new connection(io_service_, connection_manager_, request_handler_));
acceptor_.async_accept(new_connection_->socket(),
boost::bind(&server::handle_accept, this, asio::placeholders::error));
}
}
void server::handle_stop()
{
acceptor_.close();
connection_manager_.stop_all();
}
} // namespace server
} // namespace http
在这段代码中,有三个打印语句:"连接开始","正在接收连接"和"连接开始"。但当同一客户端再次向服务器发起连接时,应该只有第一个"连接开始"语句。
connection_manager_.start()
函数是做什么用的? - Nick