我正在处理一些需要频繁使用GCD算法的内容,希望它能够尽可能快。我尝试了常规方法、二进制方法和我认为会比二进制方法更好的备忘录方法。我从这里复制了二进制方法,并进行了微调。
我一直在使用名为TestGCD的类进行测试,以下是整个内容:
我一直在使用名为TestGCD的类进行测试,以下是整个内容:
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
public class TestGCD
{
private static class Pair<A>
{
private final A a_one;
private final A a_two;
public Pair(A a_one, A a_two)
{
this.a_one = a_one;
this.a_two = a_two;
}
@Override
public boolean equals(Object object)
{
if (this == object)
return true;
if (object == null)
return false;
if (!(object instanceof Pair))
return false;
final Pair other = (Pair) object;
if (a_one == null)
if (other.a_one != null)
return false;
if (a_two == null)
if (other.a_two != null)
return false;
if (a_one.equals(other.a_one))
if (a_two.equals(other.a_two))
return true;
if (a_one.equals(other.a_two))
if (a_two.equals(other.a_one))
return true;
return false;
}
public A getFirst()
{
return a_one;
}
public A getSecond()
{
return a_two;
}
@Override
public int hashCode()
{
final int prime = 31;
int result = 1;
final int aOneHash = a_one == null ? 0 : a_one.hashCode();
final int aTwoHash = a_two == null ? 0 : a_two.hashCode();
int resultOneWay = prime * result + aOneHash;
resultOneWay += prime * result + aTwoHash;
int resultOtherWay = prime * result + aTwoHash;
resultOtherWay += prime * result + aOneHash;
result += resultOneWay + resultOtherWay;
return result;
}
@Override
public String toString()
{
return String.format("%s, %s", a_one, a_two);
}
}
private final static Map<Pair<Integer>, Integer> STORAGE = new HashMap<>();
private static void addNewPairs(List<Pair<Integer>> newPairs, int result)
{
for (final Pair<Integer> pair : newPairs)
STORAGE.put(pair, result);
}
private static int gcd(int x, int y)
{
if (x == 0)
return y;
if (y == 0)
return x;
int gcdX = Math.abs(x);
int gcdY = Math.abs(y);
if (gcdX == 1 || gcdY == 1)
return 1;
while (gcdX != gcdY)
if (gcdX > gcdY)
gcdX -= gcdY;
else
gcdY -= gcdX;
return gcdX;
}
private static int gcdBinary(int x, int y)
{
int shift;
/* GCD(0, y) == y; GCD(x, 0) == x, GCD(0, 0) == 0 */
if (x == 0)
return y;
if (y == 0)
return x;
int gcdX = Math.abs(x);
int gcdY = Math.abs(y);
if (gcdX == 1 || gcdY == 1)
return 1;
/* Let shift := lg K, where K is the greatest power of 2 dividing both x and y. */
for (shift = 0; ((gcdX | gcdY) & 1) == 0; ++shift)
{
gcdX >>= 1;
gcdY >>= 1;
}
while ((gcdX & 1) == 0)
gcdX >>= 1;
/* From here on, gcdX is always odd. */
do
{
/* Remove all factors of 2 in gcdY -- they are not common */
/* Note: gcdY is not zero, so while will terminate */
while ((gcdY & 1) == 0)
/* Loop X */
gcdY >>= 1;
/*
* Now gcdX and gcdY are both odd. Swap if necessary so gcdX <= gcdY,
* then set gcdY = gcdY - gcdX (which is even). For bignums, the
* swapping is just pointer movement, and the subtraction
* can be done in-place.
*/
if (gcdX > gcdY)
{
final int t = gcdY;
gcdY = gcdX;
gcdX = t;
} // Swap gcdX and gcdY.
gcdY = gcdY - gcdX; // Here gcdY >= gcdX.
}while (gcdY != 0);
/* Restore common factors of 2 */
return gcdX << shift;
}
private static int gcdMemoised(int x, int y)
{
if (x == 0)
return y;
if (y == 0)
return x;
int gcdX = Math.abs(x);
int gcdY = Math.abs(y);
if (gcdX == 1 || gcdY == 1)
return 1;
final List<Pair<Integer>> newPairs = new ArrayList<>();
while (gcdX != gcdY)
{
final Pair<Integer> pair = new Pair<>(gcdX, gcdY);
final Integer result = STORAGE.get(pair);
if (result != null)
{
addNewPairs(newPairs, result);
return result;
}
else
newPairs.add(pair);
if (gcdX > gcdY)
gcdX -= gcdY;
else
gcdY -= gcdX;
}
addNewPairs(newPairs, gcdX);
return gcdX;
}
那么有没有办法使这个算法更快,或者原始版本就是我能得到的最快的版本?请不要建议使用其他语言,请提供算法改进的建议。显然,我的记忆化尝试是彻底失败了,但也许在这里有人可以看到缺陷/改进它。
main
方法中,比如没有预热阶段等等。 - undefined