我需要帮助实现打开窗口的动态调整大小动画效果!但是我似乎无法解决这个问题!
目前我正在使用 atm。
this.Width = 500;
任何帮助都将是很棒的!谢谢。
static System.Windows.Forms.Timer _Timer = new System.Windows.Forms.Timer();
int _Stop = 0;
private void This_Loaded(object sender, RoutedEventArgs e)
{
_Timer.Tick += new EventHandler(timer_Tick);
_Timer.Interval = (20);
resize(500,500)
}
private void timer_Tick(Object myObject, EventArgs myEventArgs)
{
if (_Stop == 0)
{
_RatioHeight = ((this.Height - _Height) / 12)* -1;
_RatioWidth = ((this.Width - _Width) / 12)* -1;
}
_Stop++;
this.Height += _RatioHeight;
this.Width += _RatioWidth;
if (_Stop == 12)
{
_Timer.Stop();
_Timer.Enabled = false;
_Timer.Dispose();
_Stop = 0;
this.Height = _Height;
this.Width = _Width;
}
}
public void resize(double _PassedHeight, double _PassedWidth)
{
_Height = _PassedHeight;
_Width = _PassedWidth;
_Timer.Enabled = true;
_Timer.Start();
}
快速地在12个“刻度”内调整窗口大小,可以通过_Timer.Interval减缓速度。在12个刻度后,会进行最后一次调整以达到精确的大小。
希望这能对某些人有所帮助。
您可以使用窗口动画,在这里是xaml代码:
<Window x:Class="dlgControls" Name="dlgControls"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
Title="" Height="300" Width="300">
<Window.Resources>
<Storyboard x:Key="showWin">
<DoubleAnimation Storyboard.TargetName="dlgControls" Storyboard.TargetProperty="Height" Duration="0:0:.5" To="300" BeginTime="0:0:1"/>
</Storyboard>
<Storyboard x:Key="hideWin">
<DoubleAnimation Storyboard.TargetName="dlgControls" Storyboard.TargetProperty="Height" Duration="0:0:.5" To="150" BeginTime="0:0:1"/>
</Storyboard>
</Window.Resources>
<Grid RenderTransformOrigin="0.5,0.5">
<Button Name="btnOpen" Content="Open" HorizontalAlignment="Left" Margin="184,98,0,0" VerticalAlignment="Top" Width="75"/>
<Button Name="btnClose" Content="Close" HorizontalAlignment="Left" Margin="184,222,0,0" VerticalAlignment="Top" Width="75"/>
</Grid>
</Window>
要使用代码进行动画,可以像这样:
Imports System.Windows.Media.Animation
Public Class dlgControls
Dim showWin As Storyboard
Dim hideWin As Storyboard
Private Sub btnOpen_Click(sender As Object, e As Windows.RoutedEventArgs) Handles btnOpen.Click
BeginStoryboard(showWin)
End Sub
Private Sub dlgControls_Loaded(sender As Object, e As Windows.RoutedEventArgs) Handles Me.Loaded
showWin = Me.Resources("showWin")
hideWin = Me.Resources("hideWin")
End Sub
Private Sub btnClose_Click(sender As Object, e As Windows.RoutedEventArgs) Handles btnClose.Click
BeginStoryboard(hideWin)
End Sub
End Class
System.Windows.Threading.DispatcherTimer dispatcherTimer = new System.Windows.Threading.DispatcherTimer();
dispatcherTimer.Tick += dispatcherTimer_Tick;
dispatcherTimer.Interval = new TimeSpan(0,0,0,0,10); // Control animation speed / how often the tick will be called.
dispatcherTimer.Start();
private void dispatcherTimer_Tick(object sender, EventArgs e)
{
if ( this.Width < 500 )
{
this.Width += 10;
}
else
{
DispatcherTimer timer = (DispatcherTimer)sender;
timer.Stop();
}
}