调用Windows函数(获取字体目录)

8

我试图在Windows系统中找到字体文件夹。据我所知,提议的方法是调用Shell32.dll中的SHGetKnownFolderPath函数,并将KNOWNFOLDERID设置为FOLDERID_Fonts

我不知道在下面的代码中该传递什么给Call函数:

package main

import (
    "syscall"
)

func main() {
    // HRESULT SHGetKnownFolderPath(
    //   _In_      REFKNOWNFOLDERID rfid,
    //   _In_      DWORD dwFlags,
    //   _In_opt_  HANDLE hToken,
    //   _Out_     PWSTR *ppszPath
    // );

    var (
        shell32             = syscall.NewLazyDLL("Shell32.dll")
        shGetKnowFolderPath = shell32.NewProc("SHGetKnownFolderPath")

        // Doesn't work, of course:
        folderId int
        flags    int
        handle   int
        retval   int
    )

    shGetKnowFolderPath.Call(uintptr(folderId), uintptr(flags), uintptr(handle), uintptr(retval))
}

有什么想法吗?(我猜现在的解决方法是坚持使用%windir%\Fonts,但我想得到一个正确的解决方案。)

参考资料:


为什么会被踩?我该如何改进这个问题? - topskip
4个回答

10
例如,
package main

import (
    "fmt"
    "syscall"
    "unsafe"
)

type GUID struct {
    Data1 uint32
    Data2 uint16
    Data3 uint16
    Data4 [8]byte
}

var (
    FOLDERID_Fonts = GUID{0xFD228CB7, 0xAE11, 0x4AE3, [8]byte{0x86, 0x4C, 0x16, 0xF3, 0x91, 0x0A, 0xB8, 0xFE}}
)

var (
    modShell32               = syscall.NewLazyDLL("Shell32.dll")
    modOle32                 = syscall.NewLazyDLL("Ole32.dll")
    procSHGetKnownFolderPath = modShell32.NewProc("SHGetKnownFolderPath")
    procCoTaskMemFree        = modOle32.NewProc("CoTaskMemFree")
)

func SHGetKnownFolderPath(rfid *GUID, dwFlags uint32, hToken syscall.Handle, pszPath *uintptr) (retval error) {
    r0, _, _ := syscall.Syscall6(procSHGetKnownFolderPath.Addr(), 4, uintptr(unsafe.Pointer(rfid)), uintptr(dwFlags), uintptr(hToken), uintptr(unsafe.Pointer(pszPath)), 0, 0)
    if r0 != 0 {
        retval = syscall.Errno(r0)
    }
    return
}

func CoTaskMemFree(pv uintptr) {
    syscall.Syscall(procCoTaskMemFree.Addr(), 1, uintptr(pv), 0, 0)
    return
}

func FontFolder() (string, error) {
    var path uintptr
    err := SHGetKnownFolderPath(&FOLDERID_Fonts, 0, 0, &path)
    if err != nil {
        return "", err
    }
    defer CoTaskMemFree(path)
    folder := syscall.UTF16ToString((*[1 << 16]uint16)(unsafe.Pointer(path))[:])
    return folder, nil
}

func main() {
    folder, err := FontFolder()
    if err != nil {
        fmt.Println(err)
        return
    }
    fmt.Println("Font Folder:", folder)
}

输出:

Font Folder: C:\Windows\Fonts

太棒了,谢谢!我还在努力理解这个。给我一天时间 :) - topskip
2
不错的回答...仅添加代码对新开发人员没有帮助...您最好添加有关您过程的详细信息。 - Baba

5

golang.org/x/sys/windows现在有一个SHGetKnownFolderPath的封装器,因此这个过程变得更加容易:

package main

import (
    "fmt"

    "golang.org/x/sys/windows"
)

func main() {
    path, err := windows.KnownFolderPath(windows.FOLDERID_Fonts, 0)
    if err != nil {
        fmt.Println(err)
        return
    }
    fmt.Println(path)
}

2

如果有人需要以golang格式获取文档文件夹的id:

请按照以下方式更改peterSO的代码示例:

FOLDERID_Documents = GUID{0xFDD39AD0, 0x238F, 0x46AF, [8]byte{0xAD, 0xB4, 0x6C, 0x85, 0x48, 0x03, 0x69, 0xC7}}

FOLDERID_PublicDocuments = GUID{0xED4824AF, 0xDCE4, 0x45A8, [8]byte{0x81, 0xE2, 0xFC, 0x79, 0x65, 0x08, 0x36, 0x34}}

请查看

https://msdn.microsoft.com/en-us/library/windows/desktop/dd378457(v=vs.85).aspx


-1

fonts文件夹的folderId{FD228CB7-AE11-4AE3-864C-16F3910AB8FE}

flags可能可以设为SHGFP_TYPE_DEFAULT

handle可能可以设为NULL

retval我认为应该是bool类型,但我不确定。

所有答案都来自于你之前提供的SHGetFolderPath function链接。


返回值的类型是 HRESULT。可以使用宏 SUCCEEDED(hr)FAILED(hr) 将其转换为布尔型成功代码。 - IInspectable

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