我在 Arch Linux (64位) 上使用 mingw-w64-g++ 编译器尝试编译一个使用 SDL 2 的简单 C++ 程序。
为此,我从 这里 下载了 SDL2-devel-2.0.4-mingw.tar.gz。
prog.cpp:
#include <SDL.h>
int main ()
{
SDL_Init (SDL_INIT_VIDEO);
SDL_Window *sdlWnd = SDL_CreateWindow ("Test", SDL_WINDOWPOS_UNDEFINED,
SDL_WINDOWPOS_UNDEFINED, 800, 600, 0);
SDL_Event event;
bool running = true;
while (running) {
while (SDL_PollEvent (&event)) {
if (event.type == SDL_QUIT) {
running = false;
break;
}
}
}
return 0;
}
Makefile:
GPP = x86_64-w64-mingw32-g++
prog.exe: prog.o
$(GPP) -o prog.exe prog.o -LSDL2-2.0.4/lib/x64 -lSDL2main -lSDL2
prog.o: prog.cpp
$(GPP) -o prog.o -c -ISDL2-2.0.4/include prog.cpp
现在,制作时出现了错误:
x86_64-w64-mingw32-g++ -o prog.exe prog.o -LSDL2-2.0.4/lib/x64 -lSDL2main -lSDL2
Warning: corrupt .drectve at end of def file
SDL2-2.0.4/lib/x64/SDL2main.lib(./x64/Release/SDL_windows_main.obj):(.text[main]+0x1c): undefined reference to `SDL_main'
为什么会出现“undefined reference to `SDL_main'”的错误?尽管我已经指定了“-lSDL2main”?我做错了什么? :(