我正在尝试编写一个类库,可以捕获Windows消息来通知我设备是否已连接或已移除。通常,在Windows窗体应用程序中,我会重写WndProc方法,但在这种情况下没有WndProc方法。是否有其他方法可以获取这些消息?
我正在尝试编写一个类库,可以捕获Windows消息来通知我设备是否已连接或已移除。通常,在Windows窗体应用程序中,我会重写WndProc方法,但在这种情况下没有WndProc方法。是否有其他方法可以获取这些消息?
你需要一个窗口,这是不可避免的。以下是一个示例实现。为DeviceChangeNotifier.DeviceNotify事件实现一个事件处理程序以获取通知。在程序开始时调用DeviceChangeNotifier.Start()方法。在程序结束时调用DeviceChangeNotifier.Stop()。注意,DeviceNotify事件在后台线程上引发,请确保按需要锁定以保持代码线程安全。
using System;
using System.Windows.Forms;
using System.Threading;
class DeviceChangeNotifier : Form {
public delegate void DeviceNotifyDelegate(Message msg);
public static event DeviceNotifyDelegate DeviceNotify;
private static DeviceChangeNotifier mInstance;
public static void Start() {
Thread t = new Thread(runForm);
t.SetApartmentState(ApartmentState.STA);
t.IsBackground = true;
t.Start();
}
public static void Stop() {
if (mInstance == null) throw new InvalidOperationException("Notifier not started");
DeviceNotify = null;
mInstance.Invoke(new MethodInvoker(mInstance.endForm));
}
private static void runForm() {
Application.Run(new DeviceChangeNotifier());
}
private void endForm() {
this.Close();
}
protected override void SetVisibleCore(bool value) {
// Prevent window getting visible
if (mInstance == null) CreateHandle();
mInstance = this;
value = false;
base.SetVisibleCore(value);
}
protected override void WndProc(ref Message m) {
// Trap WM_DEVICECHANGE
if (m.Msg == 0x219) {
DeviceNotifyDelegate handler = DeviceNotify;
if (handler != null) handler(m);
}
base.WndProc(ref m);
}
}
Threading
或客户端中的OnSourceInitialized
和HwndHandler
等内容。此外,您不需要像提到的那样使用Form
或Window。任何您可以重写WndProc()
的类型都可以使用。我使用了Control
。#pragma once
#include <Windows.h> // Declares required datatypes.
#include <Dbt.h> // Required for WM_DEVICECHANGE messages.
#include <initguid.h> // Required for DEFINE_GUID definition (see below).
namespace USBComms
{
using namespace System;
using namespace System::Runtime::InteropServices;
using namespace System::Windows;
using namespace System::Windows::Forms;
// This function is required for receieving WM_DEVICECHANGE messages.
// Note: name is remapped "RegisterDeviceNotificationUM"
[DllImport("user32.dll" , CharSet = CharSet::Unicode, EntryPoint="RegisterDeviceNotification")]
extern "C" HDEVNOTIFY WINAPI RegisterDeviceNotificationUM(
HANDLE hRecipient,
LPVOID NotificationFilter,
DWORD Flags);
// Generic guid for usb devices (see e.g. http://msdn.microsoft.com/en-us/library/windows/hardware/ff545972%28v=vs.85%29.aspx).
// Note: GUIDs are device and OS specific and may require modification. Using the wrong guid will cause notification to fail.
// You may have to tinker with your device to find the appropriate GUID. "hid.dll" has a function `HidD_GetHidGuid' that returns
// "the device interfaceGUID for HIDClass devices" (see http://msdn.microsoft.com/en-us/library/windows/hardware/ff538924%28v=vs.85%29.aspx).
// However, testing revealed it does not always return a useful value. The GUID_DEVINTERFACE_USB_DEVICE value, defined as
// {A5DCBF10-6530-11D2-901F-00C04FB951ED}, has worked with cell phones, thumb drives, etc. For more info, see e.g.
// http://msdn.microsoft.com/en-us/library/windows/hardware/ff553426%28v=vs.85%29.aspx.
DEFINE_GUID(GUID_DEVINTERFACE_USB_DEVICE, 0xA5DCBF10L, 0x6530, 0x11D2, 0x90, 0x1F, 0x00, 0xC0, 0x4F, 0xB9, 0x51, 0xED);
/// <summary>
/// Declare a delegate for the notification event handler.
/// </summary>
/// <param name="sender">The object where the event handler is attached.</param>
/// <param name="e">The event data.</param>
public delegate void NotificationEventHandler(Object^ sender, EventArgs^ e);
/// <summary>
/// Class that generetaes USB Device Change notification events.
/// </summary>
/// <remarks>
/// A Form is not necessary. Any type wherein you can override WndProc() can be used.
/// </remarks>
public ref class EventNotifier : public Control
{
private:
/// <summary>
/// Raises the NotificationEvent.
/// </summary>
/// <param name="e">The event data.</param>
void RaiseNotificationEvent(EventArgs^ e) {
NotificationEvent(this, e);
}
protected:
/// <summary>
/// Overrides the base class WndProc method.
/// </summary>
/// <param name="message">The Windows Message to process. </param>
/// <remarks>
/// This method receives Windows Messages (WM_xxxxxxxxxx) and
/// raises our NotificationEvent as appropriate. Here you should
/// add any message filtering (e.g. for the WM_DEVICECHANGE) and
/// preprocessing before raising the event (or not).
/// </remarks>
virtual void WndProc(Message% message) override {
if(message.Msg == WM_DEVICECHANGE)
{
RaiseNotificationEvent(EventArgs::Empty);
}
__super::WndProc(message);
}
public:
/// <summary>
/// Creates a new instance of the EventNotifier class.
/// </summary>
EventNotifier(void) {
RequestNotifications(this->Handle); // Register ourselves as the Windows Message processor.
}
/// <summary>
/// Registers an object, identified by the handle, for
/// Windows WM_DEVICECHANGE messages.
/// </summary>
/// <param name="handle">The object's handle.</param>
bool RequestNotifications(IntPtr handle) {
DEV_BROADCAST_DEVICEINTERFACE NotificationFilter;
ZeroMemory(&NotificationFilter, sizeof(NotificationFilter));
NotificationFilter.dbcc_devicetype = DBT_DEVTYP_DEVICEINTERFACE;
NotificationFilter.dbcc_size = sizeof(DEV_BROADCAST_DEVICEINTERFACE);
NotificationFilter.dbcc_reserved = 0;
NotificationFilter.dbcc_classguid = GUID_DEVINTERFACE_USB_DEVICE;
return RegisterDeviceNotificationUM((HANDLE)handle, &NotificationFilter, DEVICE_NOTIFY_WINDOW_HANDLE) != NULL;
}
/// <summary>
/// Defines the notification event.
/// </summary>
virtual event NotificationEventHandler^ NotificationEvent;
};
}
然后,在“接收器”(订阅并消耗我们的NotificationEvent
对象的对象)中,您只需要执行以下操作:
void Receiver::SomeFunction(void)
{
USBComms::EventNotifier usb = gcnew USBComms::EventNotifier();
usb->NotificationEvent += gcnew USBComms::NotificationEventHandler(this, &Receiver::USBEvent);
}
void Receiver::USBEvent(Object^ sender, EventArgs^ e)
{
// Handle the event notification as appropriate.
}
Form
没有提供重写WndProc
方法的功能,但可以通过基于Microsoft.WindowsCE.Forms.MessageWindow
创建一个类来实现此功能,创建一个以表单为参数的构造函数,并将该表单保存在本地变量中,以便在检测到消息时可以调用该表单上的方法。以下是一个缩小版示例以说明此方法。希望这对CE / Windows Mobile世界中的某些人有所帮助。 public class MsgWindow : Microsoft.WindowsCE.Forms.MessageWindow {
public const int WM_SER = 0x500;
public const int WM_SER_SCANDONE = WM_SER + 0;
frmMain msgform { get; set; }
public MsgWindow(frmMain msgform) {
this.msgform = msgform;
}
protected override void WndProc(ref Microsoft.WindowsCE.Forms.Message m) {
switch (m.Msg) {
case WM_SER_SCANDONE:
this.msgform.RespondToMessage(WM_SER_SCANDONE);
break;
default:
break;
}
base.WndProc(ref m);
}
}
public partial class frmMain : Form {
public frmMain() {
InitializeComponent();
}
public void RespondToMessage(int nMsg) {
try {
switch (nMsg) {
case MsgWindow.WM_SER_SCANDONE:
// do something here based on the message
break;
default:
break;
}
} catch (Exception ex) {
MessageBox.Show(string.Format("{0} - {1}", ex.Message, ex.ToString()), "RespondToMessage() Error", MessageBoxButtons.OK, MessageBoxIcon.Exclamation, MessageBoxDefaultButton.Button1);
// throw;
}
}
}
HWND_BROADCAST
,那么从System.Windows.Forms.Control
继承就足够了。但是,如果您需要HWND_BROADCAST
,则必须使用System.Windows.Forms.Form
来确保它成为应用程序中的顶级窗口(否则它将无法接收任何广播消息)。 - Sverrir Sigmundarson