使用WPF和MVVM编辑F#记录

5
在我的之前的问题中,我问了如何使用WPF和MVVM来制作一个可关闭的对话框,用于在F#中添加新的Person记录。现在我的下一步是制作另一个对话框来编辑这些记录。但我还没有想出如何将现有记录传递给ViewModel,并用它来填充对话框的字段。我得到异常,因为F#记录是不可变的,而ViewModel似乎希望得到一个可变对象。
我将展示现有添加对话框的代码 - 假设编辑对话框看起来相同。
这是Person记录:
type Person = { Name: string; Email: string }

以下是添加对话框的XAML代码:
<Window 
    xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
    xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
    xmlns:fsxaml="http://github.com/fsprojects/FsXaml"
    xmlns:local="clr-namespace:ViewModels;assembly=Test3"
    local:DialogCloser.DialogResult="{Binding DialogResult}"
    Title="Add Person" Height="150" Width="210" ResizeMode="NoResize" >
    <Window.DataContext>
        <local:PersonAddVM />
    </Window.DataContext>
    <StackPanel>
        <Grid FocusManager.FocusedElement="{Binding ElementName=_name}">
            <Grid.RowDefinitions>
                <RowDefinition Height="Auto" />
                <RowDefinition Height="Auto" />
            </Grid.RowDefinitions>
            <Grid.ColumnDefinitions>
                <ColumnDefinition Width="50" />
                <ColumnDefinition Width="140" />
            </Grid.ColumnDefinitions>
            <Label Content="_Name" Target="_name" Grid.Row="0" Grid.Column="0" Margin="2" />
            <TextBox Text="{Binding Name, UpdateSourceTrigger=PropertyChanged}" x:Name="_name" 
                     Grid.Row="0" Grid.Column="1" Margin="4" />
            <Label Content="_Email" Target="_email" Grid.Row="2" Grid.Column="0" Margin="2" HorizontalAlignment="Left" />
            <TextBox Text="{Binding Email, UpdateSourceTrigger=PropertyChanged}" x:Name="_email" 
                     Grid.Row="1" Grid.Column="1" Margin="4" />
        </Grid>
        <UniformGrid Rows="1" Columns="2" VerticalAlignment="Center" Margin="2,20,2,2" >
            <Button Content="OK" IsDefault="True" IsEnabled="{Binding IsValid}" Command="{Binding OkCmd}"
                    HorizontalAlignment="Right" Margin="6,0" Width="50" />
            <Button Content="Cancel" IsCancel="True" HorizontalAlignment="Left" Margin="6,0" Width="50" />
        </UniformGrid>
    </StackPanel>
</Window>

这是它(简化版)的视图模型:
type PersonAddVM() as self =
    inherit DialogVMBase()  // ViewModelBase with a DialogResult property

    let name = self.Factory.Backing( <@ self.Name @>, "", hasLengthAtLeast 4 )
    let email = self.Factory.Backing( <@ self.Email @>, "", hasLengthAtLeast 5 )

    let makePerson () = { Name = name.Value; Email = email.Value }

    member self.Name with get() = name.Value and set value = name.Value <- value
    member self.Email with get() = email.Value and set value = email.Value <- value

    member self.OkCmd = self.Factory.CommandSync( fun () ->
                            PersonCache.Add (makePerson())  // PersonCache is based on an Observable Dictionary
                            self.DialogResult <- true )

并且添加对话框是从一个列表所有人的PersonList对话框中打开的,该对话框具有以下ViewModel代码:

    type PersonListView = XAML<"PersonListView.xaml">
    type PersonAddView = XAML<"PersonAddView.xaml">

    module PersonViewHandling =
        let OpenList() = DialogHelper.OpenDialog (PersonListView())
        let OpenAdd() = DialogHelper.OpenDialog (PersonAddView())  // Calls ShowDialog on the view and handles the result

    type PersonListVM() as self =
        inherit DialogVMBase()  

        // I want to use the next 3 lines to access the Person selected in the list, 
        // to pass it to the Edit dialog
        let emptyPerson = { Name = ""; Email = "" }
        let selectedPerson = self.Factory.Backing( <@ self.SelectedPerson @>, emptyPerson )    
        member self.SelectedPerson with get() = selectedPerson.Value and set value = selectedPerson.Value <- value

        member self.AddCmd = self.Factory.CommandSync (fun _ -> PersonViewHandling.OpenAdd() |> ignore)

那么我如何使用这种方法(或类似的方法)来打开一个相同的编辑对话框,并使用所选人员来填充其字段呢?

6
看起来你已经采用了正确的方法,使用PersonAddVM类:创建一个具有可变字段的类,并将其交给 WPF 适当地进行修改。然后,一旦你知道 WPF 修改你的类完成并且其字段包含最终值(例如,当用户在对话框上单击“确定”时),你可以使用 makePerson 等函数从这些字段的当前值创建 F# 记录,并在其余代码中使用该不可变记录。 - rmunn
1个回答

6
您现在的方法是合理的,但我建议做出一个改变。
不要在对话框中从视图构造VM,而是手动构造。这将允许您向VM传递所选的人物,然后进行编辑:
type PersonAddVM (initial: Person) as self =
    // Then "fill in" based off the selection here...
    let name = self.Factory.Backing( <@ self.Name @>, initial.Name, hasLengthAtLeast 4 )
    // ...

    // Add an easy way to fetch the person:
    member this.EditedPerson with get () = makePerson ()

您可以将VM从XAML中删除,然后构建并从主VM获取它:

  member self.AddCmd = 
      self.Factory.CommandSync 
         (fun _ -> 
              // Build this out manually:
              let dlg = PersonAddView()
              dlg.DataContext <- PersonAddVM(self.SelectedPerson)
              if  dlg.ShowDialog () = true then
                  let newPerson = dlg.Person
                  // Do something with newPerson here
         )

这还消除了缓存存在的必要性,使您能够直接推送选择并获取编辑内容(并使用它)。
如果您想保留对话框“服务”,您也可以轻松地将其包装成一个方法,但该方法从对话框返回 Person option ,即:
module PersonViewHandling =
    let OpenAdd initial = 
        let vm = PersonAddVM(initial)
        let win = PersonAddView(DataContext = vm)
        if DialogHelper.OpenDialog (win) then
             Some win.Person
        else 
             None

你可以将结果处理为一个 Person 选项,而不是处理对话框的结果。


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