如何使用Volley库在Android中创建圆角图片

7

我从服务器获取的图像 URL 是方形的,我需要将它们变成圆角图像。实际上,我正在使用 Volley 库,我知道如何使用 Universal Image Loader 和 Picasso 库创建圆角图像。在 Volley 库中,我使用 setimageUrl 将图像设置到网络 ImageView 中,请帮助我。

 holder.ivImage.setImageUrl(url, imageLoader);

3
Volley 是一个网络库,与操纵图像无关。请查看此答案:https://dev59.com/y2Qo5IYBdhLWcg3wQNX4 - mata
4
@mata 是的,但如果用户在使用Volley库的NetworkImageView时,他需要知道如何操作图片。你所链接的答案在其“onDraw()”中使用“getDrawable()”来访问图片,但只有在从可绘制资源设置图片时才会设置可绘制对象。在NetworkImageView中,仅设置图像URL,并且当图像完成下载时,将调用“setBitmap”以设置图像,不会设置可绘制对象。 - Siavash
8个回答

19

我找到了一份源代码,可以让ImageView变成圆角形状,例如https://github.com/hdodenhof/CircleImageView它是继承自ImageView的,我只是将其改为了继承NetworkImageView。 一切运作良好。如果您不想使用上面提供的圆形图片视图,则必须扩展NetworkImageView类并进行自定义以满足您的需求。


这是怎么做到的?你只是将代码复制粘贴到项目中吗?如果是,你是如何在布局xml中引用你的类的? - Brandon
我复制了这段代码。在布局中像这样引用:<com.gwf.circleview.app.view.Card android:layout_width="wrap_content" android:layout_height="wrap_content"/> - Prashanth Debbadwar
这个很好用,谢谢Prashanth。然后我需要在我的XML中添加一个属性xml,并使用custom:attr_name="attr_value"进行引用。 - Brandon
1
@PrashanthDebbadwar 哇,我正在使用 Volley 的 NetworkImageView,并希望它成为圆形。我使用了这个类,并将其 extendsNetworkImageView 而不是 ImageView,然后它就起作用了!谢谢你啊。 。 你可以接受这个答案,也许你可以像我一样尝试一下。@Peter - GreenROBO
2
请注意,CircleImageView仅支持CENTER_CROP。我们无法更改它。它适用于个人资料图片,但如果您有其他要求,则不太有帮助。 - Gem
显示剩余2条评论

9
你需要扩展NetworkImageView类并创建自己的视图。
Java:CircularNetworkImageView。
import android.content.Context;
import android.graphics.Bitmap;
import android.graphics.Canvas;
import android.graphics.Paint;
import android.graphics.PorterDuffXfermode;
import android.graphics.Rect;
import android.graphics.RectF;
import android.graphics.Bitmap.Config;
import android.graphics.PorterDuff.Mode;
import android.graphics.drawable.BitmapDrawable;
import android.util.AttributeSet;


import com.android.volley.toolbox.NetworkImageView;



public class CircularNetworkImageView extends NetworkImageView {
    Context mContext;

    public CircularNetworkImageView(Context context) {
        super(context);
        mContext = context;
    }

    public CircularNetworkImageView(Context context, AttributeSet attrs) {
        this(context, attrs, 0);
        mContext = context;
    }

    public CircularNetworkImageView(Context context, AttributeSet attrs,
                                    int defStyle) {
        super(context, attrs, defStyle);
        mContext = context;
    }

    @Override
    public void setImageBitmap(Bitmap bm) {
        if(bm==null) return;
        setImageDrawable(new BitmapDrawable(mContext.getResources(),
                getCircularBitmap(bm)));
    }

    /**
     * Creates a circular bitmap and uses whichever dimension is smaller to determine the width
     * <br/>Also constrains the circle to the leftmost part of the image
     *
     * @param bitmap
     * @return bitmap
     */
    public Bitmap getCircularBitmap(Bitmap bitmap) {
        Bitmap output = Bitmap.createBitmap(bitmap.getWidth(),
                bitmap.getHeight(), Config.ARGB_8888);
        Canvas canvas = new Canvas(output);
        int width = bitmap.getWidth();
        if(bitmap.getWidth()>bitmap.getHeight())
            width = bitmap.getHeight();
        final int color = 0xff424242;
        final Paint paint = new Paint();
        final Rect rect = new Rect(0, 0, width, width);
        final RectF rectF = new RectF(rect);
        final float roundPx = width / 2;

        paint.setAntiAlias(true);
        canvas.drawARGB(0, 0, 0, 0);
        paint.setColor(color);
        canvas.drawRoundRect(rectF, roundPx, roundPx, paint);

        paint.setXfermode(new PorterDuffXfermode(Mode.SRC_IN));
        canvas.drawBitmap(bitmap, rect, rect, paint);

        return output;
    }
}

XML

<com.example.own.CircularNetworkImageView
        android:id="@+id/image"
        android:layout_width="60dp"
        android:layout_height="60dp"
        android:layout_marginRight="10dp"/>

用法:

    CircularNetworkImageView image = (CircularNetworkImageView) view.findViewById(R.id.image);
    private ImageLoader netImageLoader=AppController.getInstance().getImageLoader();
    image.setImageUrl("imageurl", netImageLoader);

4
你可以创建一个自定义类来扩展 NetworkImageView (Volley)。 代码
import android.content.Context;
import android.graphics.Bitmap;
import android.graphics.BitmapShader;
import android.graphics.Canvas;
import android.graphics.Paint;
import android.graphics.RectF;
import android.graphics.Shader;
import android.graphics.drawable.Drawable;
import android.text.TextUtils;
import android.util.AttributeSet;
import android.view.ViewGroup;
import android.widget.ImageView;

import com.android.volley.VolleyError;
import com.android.volley.toolbox.ImageLoader;
import com.android.volley.toolbox.ImageLoader.ImageContainer;
import com.android.volley.toolbox.ImageLoader.ImageListener;

import java.lang.reflect.InvocationTargetException;

/**
 * Handles fetching an image from a URL as well as the life-cycle of the
 * associated request.
 */
public class CircledNetworkImageView extends ImageView {
    public boolean mCircled;

    /** The URL of the network image to load */
    private String mUrl;

    /**
     * Resource ID of the image to be used as a placeholder until the network image is loaded.
     */
    private int mDefaultImageId;

    /**
     * Resource ID of the image to be used if the network response fails.
     */
    private int mErrorImageId;

    /** Local copy of the ImageLoader. */
    private ImageLoader mImageLoader;

    /** Current ImageContainer. (either in-flight or finished) */
    private ImageContainer mImageContainer;

    public CircledNetworkImageView(Context context) {
        this(context, null);
    }

    public CircledNetworkImageView(Context context, AttributeSet attrs) {
        this(context, attrs, 0);
    }

    public CircledNetworkImageView(Context context, AttributeSet attrs, int defStyle) {
        super(context, attrs, defStyle);
    }

    /**
     * Sets URL of the image that should be loaded into this view. Note that calling this will
     * immediately either set the cached image (if available) or the default image specified by
     * {@link CircledNetworkImageView#setDefaultImageResId(int)} on the view.
     *
     * NOTE: If applicable, {@link CircledNetworkImageView#setDefaultImageResId(int)} and
     * {@link CircledNetworkImageView#setErrorImageResId(int)} should be called prior to calling
     * this function.
     *
     * @param url The URL that should be loaded into this ImageView.
     * @param imageLoader ImageLoader that will be used to make the request.
     */
    public void setImageUrl(String url, ImageLoader imageLoader) {
        mUrl = url;
        mImageLoader = imageLoader;
        // The URL has potentially changed. See if we need to load it.
        loadImageIfNecessary(false);
    }

    /**
     * Sets the default image resource ID to be used for this view until the attempt to load it
     * completes.
     */
    public void setDefaultImageResId(int defaultImage) {
        mDefaultImageId = defaultImage;
    }

    /**
     * Sets the error image resource ID to be used for this view in the event that the image
     * requested fails to load.
     */
    public void setErrorImageResId(int errorImage) {
        mErrorImageId = errorImage;
    }

    /**
     * Loads the image for the view if it isn't already loaded.
     * @param isInLayoutPass True if this was invoked from a layout pass, false otherwise.
     */
    private void loadImageIfNecessary(final boolean isInLayoutPass) {
        int width = getWidth();
        int height = getHeight();

        boolean isFullyWrapContent = getLayoutParams() != null
                && getLayoutParams().height == ViewGroup.LayoutParams.WRAP_CONTENT
                && getLayoutParams().width == ViewGroup.LayoutParams.WRAP_CONTENT;
        // if the view's bounds aren't known yet, and this is not a wrap-content/wrap-content
        // view, hold off on loading the image.
        if (width == 0 && height == 0 && !isFullyWrapContent) {
            return;
        }

        // if the URL to be loaded in this view is empty, cancel any old requests and clear the
        // currently loaded image.
        if (TextUtils.isEmpty(mUrl)) {
            if (mImageContainer != null) {
                mImageContainer.cancelRequest();
                mImageContainer = null;
            }
            setImageBitmap(null);
            return;
        }

        // if there was an old request in this view, check if it needs to be canceled.
        if (mImageContainer != null && mImageContainer.getRequestUrl() != null) {
            if (mImageContainer.getRequestUrl().equals(mUrl)) {
                // if the request is from the same URL, return.
                return;
            } else {
                // if there is a pre-existing request, cancel it if it's fetching a different URL.
                mImageContainer.cancelRequest();
                setImageBitmap(null);
            }
        }

        // The pre-existing content of this view didn't match the current URL. Load the new image
        // from the network.
        ImageContainer newContainer = mImageLoader.get(mUrl,
                new ImageListener() {
                    @Override
                    public void onErrorResponse(VolleyError error) {
                        if (mErrorImageId != 0) {
                            setImageResource(mErrorImageId);
                        }
                    }

                    @Override
                    public void onResponse(final ImageContainer response, boolean isImmediate) {
                        // If this was an immediate response that was delivered inside of a layout
                        // pass do not set the image immediately as it will trigger a requestLayout
                        // inside of a layout. Instead, defer setting the image by posting back to
                        // the main thread.
                        if (isImmediate && isInLayoutPass) {
                            post(new Runnable() {
                                @Override
                                public void run() {
                                    onResponse(response, false);
                                }
                            });
                            return;
                        }

                        if (response.getBitmap() != null) {
                            setImageBitmap(response.getBitmap());
                        } else if (mDefaultImageId != 0) {
                            setImageResource(mDefaultImageId);
                        }
                    }
                });

        // update the ImageContainer to be the new bitmap container.
        mImageContainer = newContainer;
    }

    @Override
    protected void onLayout(boolean changed, int left, int top, int right, int bottom) {
        super.onLayout(changed, left, top, right, bottom);
        loadImageIfNecessary(true);
    }

    @Override
    protected void onDetachedFromWindow() {
        if (mImageContainer != null) {
            // If the view was bound to an image request, cancel it and clear
            // out the image from the view.
            mImageContainer.cancelRequest();
            setImageBitmap(null);
            // also clear out the container so we can reload the image if necessary.
            mImageContainer = null;
        }
        super.onDetachedFromWindow();
    }

    @Override
    protected void drawableStateChanged() {
        super.drawableStateChanged();
        invalidate();
    }

    /**
     * In case the bitmap is manually changed, we make sure to
     * circle it on the next onDraw
     */
    @Override
    public void setImageBitmap(Bitmap bm) {
        mCircled = false;
        super.setImageBitmap(bm);
    }
    /**
     * In case the bitmap is manually changed, we make sure to
     * circle it on the next onDraw
     */
    @Override
    public void setImageResource(int resId) {
        mCircled = false;
        super.setImageResource(resId);
    }

    /**
     * In case the bitmap is manually changed, we make sure to
     * circle it on the next onDraw
     */
    @Override
    public void setImageDrawable(Drawable drawable) {
        mCircled = false;
        super.setImageDrawable(drawable);
    }

    /**
     * We want to make sure that the ImageView has the same height and width
     */
    @Override
    protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
        Drawable drawable = getDrawable();
        if (drawable != null) {
            int width = MeasureSpec.getSize(widthMeasureSpec);
            int diw = drawable.getIntrinsicWidth();
            if (diw > 0) {
                int height = width * drawable.getIntrinsicHeight() / diw;
                setMeasuredDimension(width, height);
            } else
                super.onMeasure(widthMeasureSpec, heightMeasureSpec);
        } else
            super.onMeasure(widthMeasureSpec, heightMeasureSpec);
    }

    @Override
    protected void onDraw(Canvas canvas) {
        //Let's circle the image
        if ( !mCircled && getDrawable() != null) {
            Drawable d = getDrawable();
            try {
                //We use reflection here in case that the drawable isn't a
                //BitmapDrawable but it contains a public getBitmap method.
                Bitmap bitmap = (Bitmap) d.getClass().getMethod("getBitmap").invoke(d);
                if(bitmap != null){
                    Bitmap circleBitmap = getCircleBitmap(bitmap);
                    setImageBitmap(circleBitmap);
                }
            } catch (IllegalArgumentException e) {
            } catch (IllegalAccessException e) {
            } catch (InvocationTargetException e) {
            } catch (NoSuchMethodException e) {
                //Seems like the current drawable is not a BitmapDrawable or
                //that is doesn't have a public getBitmap() method.
            }

            //Mark as circled even if it failed, because if it fails once,
            //It will fail again.
            mCircled = true;
        }
        super.onDraw(canvas);
    }

    /**
     * Method used to circle a bitmap.
     *
     * @param bitmap The bitmap to circle
     * @return The circled bitmap
     */
    public static Bitmap getCircleBitmap(Bitmap bitmap) {
        int size = Math.min(bitmap.getWidth(), bitmap.getHeight());

        Bitmap output = Bitmap.createBitmap(size,
                size, Bitmap.Config.ARGB_8888);
        Canvas canvas = new Canvas(output);

        BitmapShader shader;
        shader = new BitmapShader(bitmap, Shader.TileMode.CLAMP,
                Shader.TileMode.CLAMP);

        Paint paint = new Paint();
        paint.setAntiAlias(true);
        paint.setShader(shader);

        RectF rect = new RectF(0, 0 ,size,size);
        int radius = size/2;
        canvas.drawRoundRect(rect, radius,radius, paint);
        return output;
    }
}

虽然这可能回答了问题,但最好在此处包含答案的基本部分,并提供参考链接。 - Nathan Tuggy
1
是的,但只需要必要的部分。 - Nathan Tuggy
需要包括它的使用方法吗? - Jinosh P
3
好的,但目前的代码非常长,包含许多大部分与主要任务无关的支持代码;将其缩减到关键部分将非常有帮助。 - Nathan Tuggy

3
你可以使用CardView。
<android.support.v7.widget.CardView 
    app:cardCornerRadius="@dimen/spacing_tiny">

    <com.android.volley.toolbox.NetworkImageView>
    ...
    />
</android.support.v7.widget.CardView>

0

这是输出我能够制作圆形 NetworkImage 而不需要扩展 NetworkImage

 <androidx.cardview.widget.CardView
                android:id="@+id/myCardVi"
                android:layout_width="188dp"
                android:layout_height="188dp"
                android:layout_centerHorizontal="true"
                android:layout_gravity="center"
                android:layout_marginTop="10dp"
                android:alpha="0.95"
                android:elevation="12dp"
                android:innerRadius="0dp"
                app:cardBackgroundColor="@color/white"

                app:cardCornerRadius="94dp"
                app:cardElevation="8dp">

                <androidx.cardview.widget.CardView
                    android:id="@+id/myCardVie"
                    android:layout_width="match_parent"
                    android:layout_height="match_parent"
                    android:layout_centerHorizontal="true"
                    android:layout_margin="10dp"
                    android:alpha="0.95"
                    android:elevation="12dp"
                    android:innerRadius="0dp"
                    app:cardBackgroundColor="@color/cardview_dark_background"

                    app:cardCornerRadius="89dp"
                    app:cardElevation="8dp">


                    <com.android.volley.toolbox.NetworkImageView
                        android:id="@+id/imageView"
                        android:layout_width="178dp"
                        android:layout_height="178dp"
                        android:scaleType="fitXY"

                        />

                </androidx.cardview.widget.CardView>
            </androidx.cardview.widget.CardView>

0

这是我的做法:

在volley库中,复制名为“NetworkImageView”的类并将其命名为“NetworkImageViewCircle”。 private void setAnimateImageBitmap(final Bitmap bitmap, boolean fadeIn) {
final Bitmap bmp;
bmp = Bitmap.createBitmap(bitmap.getWidth(), bitmap.getHeight(), Bitmap.Config.ARGB_8888); BitmapShader shader = new BitmapShader(bitmap, BitmapShader.TileMode.CLAMP, BitmapShader.TileMode.CLAMP);
float radius = Math.min(bitmap.getWidth(), bitmap.getHeight()) / 5; Canvas canvas = new Canvas(bmp); Paint paint = new Paint(); paint.setAntiAlias(true); paint.setShader(shader);
RectF rect = new RectF(0, 0, bitmap.getWidth(), bitmap.getHeight()); canvas.drawCircle(bitmap.getWidth() / 2, bitmap.getHeight() / 2, bitmap.getWidth() / 2, paint); . . .

这对我很有帮助,希望它也能帮到你。


0

那对我有效

    <android.support.v7.widget.CardView
       android:id="@+id/container"
       android:layout_width="80dp"
       android:layout_height="80dp"
       app:cardCornerRadius="5dp"
       app:cardElevation="0dp" >

    <com.android.volley.toolbox.NetworkImageView
        android:id="@+id/thumb"
        android:layout_width="80dp"
        android:layout_height="80dp"/>

</android.support.v7.widget.CardView>

-3

Volley与圆角图片无关。

您可以使用shape制作具有白色边框和透明内容的简单圆形。

//res / drawable / circle.xml

  <shape xmlns:android="http://schemas.android.com/apk/res/android"
         android:innerRadius="0dp"
         android:shape="ring"
         android:thicknessRatio="1.9"
         android:useLevel="false" >
  <solid android:color="@android:color/transparent" />

      <stroke
           android:width="10dp"
           android:color="@android:color/white" />
  </shape>

然后创建一个LayerList Drawable,并将其设置为NetworkImageView的背景。

// res/drawable/img.xml

<?xml version="1.0" encoding="utf-8"?>
<layer-list xmlns:android="http://schemas.android.com/apk/res/android" >

   <item android:drawable="@drawable/ic_launcher"/>
   <item android:drawable="@drawable/circle"/>

</layer-list>

并将其作为背景放置在您的NetworkImageView上。

 <com.android.volley.toolbox.NetworkImageView
    android:id="@+id/networkImageView1"
    android:layout_width="wrap_content"
    android:layout_height="wrap_content"
    android:layout_alignParentLeft="true"
    android:background="@drawable/img"
    android:src="@drawable/ic_launcher" />

你会得到类似这样的东西。

enter image description here


3
你在img.xml中硬编码了ic_launcher.png,我们需要将从网络下载的图片进行圆角处理。 - Bala Vishnu

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