我对C++中变量初始化的实现方式在链接和可执行模块加载过程中有一些疑问,主要关注全局变量和静态成员变量的动态初始化,其中初始化过程涉及代码的执行。我希望回答能够针对Windows和Linux两种操作系统来解答我的问题。
对于静态初始化,我已经了解到以下几点:
- 初始值在编译期间被放置在自己的部分 - 这些部分由操作系统模块加载器映射到内存中 - 变量通过DIR32类型的重定位被赋予初始值内存地址的位置
以下是我的问题:
以下是一段简单的C ++代码示例,涉及一个普通变量和一个静态成员变量,根据我的理解,在main之前需要由操作系统加载器进行动态初始化,因为它作为其初始化的一部分调用了一个函数:
以下是使用上述代码在MSVC编译的调试模式下生成的目标文件的部分和符号转储(此转储是由llvm-readobj创建的实用程序,该实用程序随llvm / clang一起提供):
非常感谢您考虑我的问题;如果能够得到详细的答案,我将不胜感激。
对于静态初始化,我已经了解到以下几点:
- 初始值在编译期间被放置在自己的部分 - 这些部分由操作系统模块加载器映射到内存中 - 变量通过DIR32类型的重定位被赋予初始值内存地址的位置
以下是我的问题:
- 编译器会向生成的目标文件中添加哪些与全局变量的动态初始化相关的信息以供链接器使用?请详细描述相关部分和生成的符号。相比于非静态全局变量,静态成员变量有何不同?
- 链接器在链接过程中会向最终的链接模块中添加哪些信息,以便操作系统模块加载器能够正确地初始化所有变量(包括作为初始化的一部分调用函数的动态初始化的全局/静态成员变量)?
- 需要在动态变量初始化期间执行的函数如何映射到需要使用该代码进行初始化的特定变量?
- 当可执行文件或动态链接模块被加载时,如何执行变量的动态初始化?
- C++11常量表达式(由constexpr关键字标记)的实现是否涉及与常规静态成员变量和函数的实现有所不同的特殊注意事项?
以下是一段简单的C ++代码示例,涉及一个普通变量和一个静态成员变量,根据我的理解,在main之前需要由操作系统加载器进行动态初始化,因为它作为其初始化的一部分调用了一个函数:
class Test
{
public:
static int testFunction()
{
return 10;
}
static int memberVar;
};
int Test::memberVar = Test::testFunction();
int foo()
{
return 5;
}
int var = foo();
int main(int argc, char* argv[])
{
var;
Test::memberVar;
return 0;
}
以下是使用上述代码在MSVC编译的调试模式下生成的目标文件的部分和符号转储(此转储是由llvm-readobj创建的实用程序,该实用程序随llvm / clang一起提供):
这里是使用上述代码在MSVC编译的调试模式下生成的目标文件的部分和符号转储(该转储是由llvm-readobj创建的实用程序,该实用程序随llvm / clang一起提供):
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非常感谢您考虑我的问题;如果能够得到详细的答案,我将不胜感激。
var
需要动态初始化,因为它的初始值不是常量表达式(它调用了一个非constexpr函数)。如上面的注释所说,这个函数是否为static
完全无关紧要。变量是否为static
也完全无关紧要。你的问题是关于具有“静态存储期”的变量,但是所有全局变量(除了线程局部变量)都具有静态存储期,不仅仅是标记为static
的变量。 - Jonathan Wakely