任务是调整图像大小。
我已经阅读了this post并采用了CGBitmapContextCreate和CGContextDrawImage方法。以下是我的调整大小函数:
extension UIImage {
func with(maxHeight: CGFloat, maxWidth: CGFloat) -> UIImage? {
guard let image = self.cgImage else {
return nil
}
var height = CGFloat(image.height)
var width = CGFloat(image.width)
guard height > 0 && width > 0 else {
return nil
}
let maxHeight = round(maxHeight)
let maxWidth = round(maxWidth)
guard height > maxHeight || width > maxWidth else {
return nil
}
let heightProportions = height / maxHeight
let widthProportions = width / maxWidth
height = heightProportions > widthProportions ? maxHeight : round(height / widthProportions)
width = widthProportions > heightProportions ? maxWidth : round(width / heightProportions)
let size = CGSize(width: width, height: height)
let bitmapInfo = image.bitmapInfo.rawValue
let bitsPerComponent = image.bitsPerComponent
let bytesPerRow = image.bytesPerRow
let space = image.colorSpace ?? CGColorSpaceCreateDeviceRGB()
let context = CGContext(data: nil, width: Int(width), height: Int(height), bitsPerComponent: bitsPerComponent, bytesPerRow: bytesPerRow, space: space, bitmapInfo: bitmapInfo)
context?.interpolationQuality = .high
context?.draw(image, in: CGRect.init(origin: .zero, size: size))
guard let newImage = context?.makeImage() else {
return nil
}
return UIImage(cgImage: newImage)
}
}
这个函数在测试期间运行良好,但是在生产环境中出现了崩溃,错误发生在以下代码行:
context?.draw(image, in: CGRect.init(origin: .zero, size: size))
堆栈跟踪:
#11. Crashed: com.apple.root.utility-qos
0 CoreGraphics 0x184d9a59c ERROR_CGDataProvider_BufferIsNotReadable + 12
1 CoreGraphics 0x184d9a2c0 CGDataProviderRetainBytePtr + 216
2 CoreGraphics 0x184e8d06c get_image_pointer + 64
3 CoreGraphics 0x184e8d2c8 img_raw_access + 52
4 CoreGraphics 0x184e88000 img_interpolate_read + 708
5 CoreGraphics 0x184e8c14c img_data_lock + 7048
6 CoreGraphics 0x184e8a56c CGSImageDataLock + 184
7 CoreGraphics 0x184caa628 ripc_AcquireRIPImageData + 308
8 CoreGraphics 0x184e9f1b0 ripc_DrawImage + 644
9 CoreGraphics 0x184e8efac CGContextDrawImageWithOptions + 632
10 libswiftCoreGraphics.dylib 0x104781638 (Missing)
所以,我有两个问题:
- 我应该做什么来重现崩溃的情况并修复问题?
- 是否有其他方法获得质量良好的调整大小的图像?