我已经找到了另一个非常好的解决方案,目前我正在使用它。在使用UIImagePickerController拍照后,您只需要将图像作为参数传递给此方法。它适用于所有版本的iOS,以及相机的纵向和横向方向。它使用UIImageOrientaiton检查图像的EXIF属性,并根据方向值转换和缩放图像,因此您将获得与相机视图方向相同的相同返回图像。
这里我将最大分辨率设置为3000,以便在使用视网膜设备时不会破坏图像质量,但您可以根据需要更改其分辨率。
func scaleAndRotateImage(image: UIImage, MaxResolution iIntMaxResolution: Int) -> UIImage {
let kMaxResolution = iIntMaxResolution
let imgRef = image.cgImage!
let width: CGFloat = CGFloat(imgRef.width)
let height: CGFloat = CGFloat(imgRef.height)
var transform = CGAffineTransform.identity
var bounds = CGRect.init(x: 0, y: 0, width: width, height: height)
if Int(width) > kMaxResolution || Int(height) > kMaxResolution {
let ratio: CGFloat = width / height
if ratio > 1 {
bounds.size.width = CGFloat(kMaxResolution)
bounds.size.height = bounds.size.width / ratio
}
else {
bounds.size.height = CGFloat(kMaxResolution)
bounds.size.width = bounds.size.height * ratio
}
}
let scaleRatio: CGFloat = bounds.size.width / width
let imageSize = CGSize.init(width: CGFloat(imgRef.width), height: CGFloat(imgRef.height))
var boundHeight: CGFloat
let orient = image.imageOrientation
switch orient {
case .up:
transform = CGAffineTransform.identity
case .upMirrored:
transform = CGAffineTransform.init(translationX: imageSize.width, y: 0.0)
transform = transform.scaledBy(x: -1.0, y: 1.0)
case .down:
transform = CGAffineTransform.init(translationX: imageSize.width, y: imageSize.height)
transform = transform.rotated(by: CGFloat(Double.pi / 2))
case .downMirrored:
transform = CGAffineTransform.init(translationX: 0.0, y: imageSize.height)
transform = transform.scaledBy(x: 1.0, y: -1.0)
case .leftMirrored:
boundHeight = bounds.size.height
bounds.size.height = bounds.size.width
bounds.size.width = boundHeight
transform = CGAffineTransform.init(translationX: imageSize.height, y: imageSize.width)
transform = transform.scaledBy(x: -1.0, y: 1.0)
transform = transform.rotated(by: CGFloat(Double.pi / 2) / 2.0)
break
default: print("Error in processing image")
}
UIGraphicsBeginImageContext(bounds.size)
let context = UIGraphicsGetCurrentContext()
if orient == .right || orient == .left {
context?.scaleBy(x: -scaleRatio, y: scaleRatio)
context?.translateBy(x: -height, y: 0)
}
else {
context?.scaleBy(x: scaleRatio, y: -scaleRatio)
context?.translateBy(x: 0, y: -height)
}
context?.concatenate(transform)
context?.draw(imgRef, in: CGRect.init(x: 0, y: 0, width: width, height: height))
let imageCopy = UIGraphicsGetImageFromCurrentImageContext()
UIGraphicsEndImageContext()
return imageCopy!
}