我正在尝试制作一个应用程序,可以帮助我评估从网络资源下载文件所需的时间。我找到了两个样例:
使用Android下载文件,并在ProgressDialog中显示进度
以及
http://www.helloandroid.com/tutorials/how-download-fileimage-url-your-device
第二个示例显示了更短的下载时间,但我不知道如何使用它来更新进度对话框。我认为在第二种情况下应该对“while”表达式进行一些处理,但我找不到方法。有人能给我任何建议吗?UPD:
第1段代码:
try {
time1 = System.currentTimeMillis();
URL url = new URL(path);
URLConnection conexion = url.openConnection();
conexion.connect();
// this will be useful so that you can show a tipical 0-100% progress bar
int lenghtOfFile = conexion.getContentLength();
// downlod the file
InputStream input = new BufferedInputStream(url.openStream());
OutputStream output = new FileOutputStream("/sdcard/analyzer/test.jpg");
byte data[] = new byte[1024];
long total = 0;
time11 = System.currentTimeMillis();
while ((count = input.read(data)) != -1) {
total += count;
// publishing the progress....
publishProgress((int)(total*100/lenghtOfFile));
output.write(data, 0, count);
}
time22= System.currentTimeMillis()-time11;
output.flush();
output.close();
input.close();
} catch (Exception e) {}
timetaken = System.currentTimeMillis() - time1;
第二段代码:
long time1 = System.currentTimeMillis();
DownloadFromUrl(path, "test.jpg");
long timetaken = System.currentTimeMillis() - time1;
在哪里
public void DownloadFromUrl(String imageURL, String fileName) { //this is the downloader method
try {
URL url = new URL(imageURL); //you can write here any link
File file = new File(fileName);
/*Open a connection to that URL. */
URLConnection ucon = url.openConnection();
/*
* Define InputStreams to read from the URLConnection.
*/
InputStream is = ucon.getInputStream();
BufferedInputStream bis = new BufferedInputStream(is);
/*
* Read bytes to the Buffer until there is nothing more to read(-1).
*/
ByteArrayBuffer baf = new ByteArrayBuffer(50);
int current = 0;
while ((current = bis.read()) != -1) {
baf.append((byte) current);
}
/* Convert the Bytes read to a String. */
FileOutputStream fos = new FileOutputStream(PATH+file);
fos.write(baf.toByteArray());
fos.close();
} catch (IOException e) {
Log.d("ImageManager", "Error: " + e);
}
所以问题在于第一种方法似乎要慢30%左右。
AsyncTask
必须与GUI交替操作以显示进度,因此30%似乎是可信的。 - trashgod