我想要实现的是使用一个包含几个图层的可绘制对象,但在运行时控制一些值,比如渐变的起始颜色。这是我在my_layered_shape.xml中拥有的:
<?xml version="1.0" encoding="utf-8"?>
<layer-list xmlns:android="http://schemas.android.com/apk/res/android" >
<item>
<shape android:shape="rectangle">
<stroke android:width="1dp" android:color="#FF000000" />
<solid android:color="#FFFFFFFF" />
</shape>
</item>
<item android:top="1dp" android:bottom="1dp">
<shape android:shape="rectangle">
<stroke android:width="1dp" android:color="#FF000000" />
<gradient
android:startColor="#FFFFFFFF"
android:centerColor="#FFFFFF88"
android:endColor="#FFFFFFFF"
android:gradientRadius="250"
android:centerX="1"
android:centerY="0"
android:angle="315"
/>
</shape>
</item>
</layer-list>
如果我使用mMyImageView.setBackgroundResource(R.drawable.my_layered_shape),它就能工作。如果必须的话,我不介意分割XML,或者完全以编程方式完成,只要有一种方法可以访问各种颜色值。在编程中,我追求的概念(即我的最佳代码实现)是:
Drawable[] layers = new Drawable[2];
ShapeDrawable sd1 = new ShapeDrawable(new RectShape());
sd1.getPaint().setColor(0xFFFFFFFF);
sd1.getPaint().setStyle(Style.STROKE);
sd1.getPaint().setStrokeWidth(1);
// sd1.getPaint().somehow_set_stroke_color?
ShapeDrawable sd2 = new ShapeDrawable(new RectShape());
sd2.getPaint().setColor(0xFF000000);
sd2.getPaint().setStyle(Style.STROKE);
// sd2.getPaint().somehow_set_stroke_color?
// sd2.getPaint().somehow_set_gradient_params?
layers[0] = sd1;
layers[1] = sd2;
LayerDrawable composite = new LayerDrawable(layers);
mMyImageView.setBackgroundDrawable(composite);
感谢。