从相机操作预览位图

3
我正在尝试创建一个实时万花筒应用程序,就像在这里找到的那样:http://www.windowsphone.com/en-gb/store/app/live-kaleidoscope/32e41ccf-5a25-42ea-84ff-07688f3e6aa5
为此,我已经能够获得与相机预览对应的位图。我试图从三角路径创建多边形,并在使用矩阵变换处理位图后填充路径。但是我还没有处理这些变换,现在甚至看不见多边形和其中的图像。我的代码没有出现任何错误。运行应用程序时,我只看到摄像机在运行。我被卡住了!请帮帮我!这是我的代码: public class Kaleidoscope extends View
Bitmap imageData;
Canvas canvas1;
int picWidth, picHeight, ang, displayWidth, displayHeight, numOfsides;
float triangleSide, triangleHeight;

public Kaleidoscope(Context context) {
    super(context);
}

public Kaleidoscope(Context context, AttributeSet attrs) {
    super(context, attrs);
}

public void init(Bitmap image, int sides, int w, int h) {

    numOfsides = sides;
    triangleSide = (w - 100) / 2;
    // triangleHeight=(float)Math.tan(Math.PI/3)*triangleSide/2;
    displayWidth = w;
    displayHeight = h;
    imageData = image;
    draw();
}

public void onDraw(Canvas canvas) {
    canvas1 = canvas;
}

public void draw() {

    float angle = 360 / numOfsides;
    float totalAngle = 0;
    float centerX = displayWidth / 2;
    float centerY = displayHeight / 2;
    float cornerX = centerX + triangleSide;
    float cornerY = centerY / 2;
    Matrix mat = new Matrix();

    mat.postTranslate(picWidth / 2, 0);

    // Matrix mat2=mat;
    //
    // float concatArray[]={-1,0,0,1,0,0};
    // Matrix concatMat=new Matrix();
    // concatMat.setValues(concatArray);
    // mat2.postConcat(concatMat);

    for (int i = 0; i < numOfsides; i++) {

        float verticalDistance = (triangleSide * (float) (Math.sin(Math
                .toRadians(totalAngle))));
        float horizontalDistance = (triangleSide * (float) (Math.cos(Math
                .toRadians(totalAngle))));

        float x = (displayWidth / 2) + horizontalDistance - (picWidth / 2);
        float y = (displayHeight / 2) + verticalDistance - (picHeight / 2);

        Path triangle = new Path();
        triangle.lineTo(cornerX, cornerY);
        triangle.lineTo(x, y);
        triangle.lineTo(centerX, centerY);
        cornerX = x;
        cornerY = y;
        totalAngle = totalAngle + angle;
        Bitmap matBitmap;

        if (i % 2 == 0) {
            matBitmap = Bitmap.createBitmap(imageData, 0, 0,
                    imageData.getWidth(), imageData.getHeight(), mat, true);
        } else {
            matBitmap = Bitmap.createBitmap(imageData, 0, 0,
                    imageData.getWidth(), imageData.getHeight(), mat, true);
        }

        BitmapShader fillBMPshader = new BitmapShader(matBitmap,
                Shader.TileMode.MIRROR, Shader.TileMode.MIRROR);
        Paint fill = new Paint();
        fill.setColor(0xFFFFFFFF);
        fill.setStyle(Paint.Style.FILL);
        fill.setShader(fillBMPshader);

        canvas1.drawPath(triangle, fill);

    }
}

}


嗨,我正在尝试制作自己的万花筒类,尝试了你的代码,但只得到了崩溃。你愿意分享一个更新后的这个视图的类吗? - orimen
1个回答

0

首先,抱歉我的英文写作(因为我是韩国人)。

如果您在Android中使用相机,则名为preview的类将扩展SurfaceView并实现SurfaceHolder.callback

然后,mainActivity调用此类。对吗?

mainActivity调用preview类之后,您必须创建另一个扩展View类的类。

创建名为onDraw的方法以进行覆盖:onDraw(Canvas canvas),并在此方法中制作源代码,如下所示:

mPaint = new Paint();
mPaint.setAntiAlias(true);
mPaint.setColor(Color.RED);
mPaint.setTextSize(40);
canvas.drawText("X", canvas.getWidth() / 2, canvas.getHeight() / 2, mPaint);

然后回到mainActivity并执行addView

此源代码中“视图类”的名称为“test”。

final FrameLayout frame = (FrameLayout) findViewById(R.id.frame);
if (camview == null) {
    camview = new Preview(this);
    frame.addView(camview);
    test = new InvalidateTest(context);
    frame.addView(test, new LayoutParams (LayoutParams.WRAP_CONTENT, LayoutParams.WRAP_CONTENT));
}

简单来说,只需创建一个新类并将此视图添加到(frame)布局中即可。

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