因此,以下代码:
const long testCount = 2;
const string jsonInput = "{\"blockId\":\"1\",\"userId\":\"{7c596b41-0dc3-45df-9b4c-08840f1da780}\",\"sessionId\":\"{46cd1b39-5d0a-440a-9650-ae4297b7e2e9}\"}";
Stopwatch watch = Stopwatch.StartNew();
using (var client = new WebClient())
{
client.Headers["Content-type"] = "application/json";
client.Encoding = Encoding.UTF8;
for (int i = 0; i < testCount; i++)
{
var response = client.UploadString("http://localhost:8080/BlocksOptimizationServices/dataPositions", "POST", jsonInput);
}
watch.Stop();
double speed = watch.ElapsedMilliseconds / (double)testCount;
Console.WriteLine("Avg speed: {0} request/ms", testCount);
为了进行性能测试,我只想多次调用
client.UploadString("http://localhost:8080/BlocksOptimizationServices/dataPositions", "POST", jsonInput)
。但是在第一次请求之后,它总是失败并显示
“远程服务器返回错误:(400)错误的请求。”
如果我处理WebClient并重新创建它-可以工作,但这会增加额外的性能损失..为什么我不能重用WebClient两次?