我有两个列表 - 客人列表和VIP列表。我需要对客人列表进行排序,以便如果其包含VIP列表中的第一个人,则将他们置于列表顶部,依此类推。在VIP列表用尽后,客人列表的其余部分保持原始顺序。排序必须使用名字和姓氏。我已经使用List和foreach语句完成了这个任务,但似乎应该有更优雅的方法。
是否有更简单、更现代的方法来进行这种排序?
是否有更简单、更现代的方法来进行这种排序?
class Guest
{
public int NumberInParty { get; set; }
public string FirstName { get; set; }
public string LastName { get; set; }
}
class VIP
{
public string FirstName { get; set; }
public string LastName { get; set; }
}
class TrackedGuest
{
public Guest guest;
public bool isTaken;
public TrackedGuest(Guest g)
{
this.guest = g;
isTaken = false;
}
}
static void Main(string[] args)
{
List<Guest> guests = new List<Guest>();
guests.Add(new Guest { FirstName = "Rob", LastName = "Carson", NumberInParty = 5 });
guests.Add(new Guest { FirstName = "George", LastName = "Waverly", NumberInParty = 3 });
guests.Add(new Guest { FirstName = "Pete", LastName = "Spacely", NumberInParty = 2 });
guests.Add(new Guest { FirstName = "George", LastName = "Jetson", NumberInParty = 6 });
guests.Add(new Guest { FirstName = "Cosmo", LastName = "Spacely", NumberInParty = 2 });
List<VIP> vips = new List<VIP>();
vips.Add(new VIP { FirstName = "George", LastName = "Jetson" });
vips.Add(new VIP { FirstName = "Cosmo", LastName = "Spacely" });
List<TrackedGuest> TrackedGuests = new List<TrackedGuest>();
foreach (Guest g in guests)
{
TrackedGuests.Add(new TrackedGuest(g));
}
List<Guest>SortedGuests = new List<Guest>();
// Copy each guest on the VIP list in order
foreach (VIP vip in vips)
{
foreach (TrackedGuest tGuest in TrackedGuests)
{
if (
(tGuest.isTaken == false) &&
(vip.FirstName == tGuest.guest.FirstName) &&
(vip.LastName == tGuest.guest.LastName)
)
{
SortedGuests.Add(tGuest.guest);
tGuest.isTaken = true;
}
}
}
// Process the rest of the guests
if (SortedGuests.Count < guests.Count)
{
foreach (TrackedGuest tGuest in TrackedGuests)
{
if (tGuest.isTaken == false)
{
SortedGuests.Add(tGuest.guest);
tGuest.isTaken = true;
}
}
}
foreach (Guest guest in SortedGuests)
{
Console.WriteLine(guest.FirstName + " " + guest.LastName + ": " + guest.NumberInParty + " in party.");
}
Console.ReadLine();
}