我以前成功地使用过同一张图片,没有任何问题。这种行为对我来说似乎是错误的,或者至少很奇怪。
- UIL版本:GitHub,提交日期为2014年1月28日
- Android版本:4.3(Galaxy Nexus)
我的代码和堆栈跟踪:
应用程序:
ImageLoaderConfiguration config = new ImageLoaderConfiguration.Builder(this).writeDebugLogs().build();
ImageLoader.getInstance().init(config);
碎片:
String imageURI= "http://cdn.screenrant.com/wp-content/uploads/A-Stormtrooper-lost-in-the-desert.-2560x1080-Imgur.jpg";
DisplayImageOptions options = new DisplayImageOptions.Builder()
.cacheInMemory(true)
.cacheOnDisc(true).build();
ImageLoader.getInstance().displayImage(imageURI, imageView, options);
XML:(这应该是AlertDialog的customTitle):
<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:minHeight="64dp" >
<ImageView
android:id="@+id/clue_image"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_alignBottom="@+id/clue_title"
android:layout_alignLeft="@+id/clue_title"
android:layout_alignRight="@+id/clue_title"
android:layout_alignTop="@+id/clue_title"
android:layout_centerVertical="true"
android:adjustViewBounds="true"
android:scaleType="centerCrop"
android:src="@drawable/trooper"
tools:ignore="ContentDescription" />
<TextView
android:id="@+id/clue_title"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_centerVertical="true"
android:background="#B3000000"
android:ellipsize="end"
android:gravity="start|center_vertical"
android:minHeight="64dp"
android:paddingBottom="5dp"
android:paddingLeft="16dp"
android:paddingRight="16dp"
android:paddingTop="5dp"
android:text="@android:string/untitled"
android:textAlignment="viewStart"
android:textAppearance="?android:attr/textAppearanceLarge"
android:textColor="@android:color/white" />
</RelativeLayout>
堆栈跟踪:
02-03 00:11:48.343: D/ImageLoader(6701): Start display image task [http://cdn.screenrant.com/wp-content/uploads/A-Stormtrooper-lost-in-the-desert.-2560x1080-Imgur.jpg_720x1184]
02-03 00:11:48.343: D/ImageLoader(6701): Load image from disc cache [http://cdn.screenrant.com/wp-content/uploads/A-Stormtrooper-lost-in-the-desert.-2560x1080-Imgur.jpg_720x1184]
02-03 00:11:48.398: D/dalvikvm(6701): GC_FOR_ALLOC freed 922K, 3% free 34681K/35664K, paused 51ms, total 51ms
02-03 00:11:48.476: I/dalvikvm-heap(6701): Grow heap (frag case) to 49.525MB for 16384016-byte allocation
02-03 00:11:48.507: D/dalvikvm(6701): GC_FOR_ALLOC freed 1K, 2% free 50679K/51668K, paused 32ms, total 32ms
02-03 00:11:48.875: D/ImageLoader(6701): Cache image in memory [http://cdn.screenrant.com/wp-content/uploads/A-Stormtrooper-lost-in-the-desert.-2560x1080-Imgur.jpg_720x1184]
02-03 00:11:48.875: D/ImageLoader(6701): Display image in ImageAware (loaded from DISC_CACHE) [http://cdn.screenrant.com/wp-content/uploads/A-Stormtrooper-lost-in-the-desert.-2560x1080-Imgur.jpg_720x1184]
02-03 00:11:48.882: W/OpenGLRenderer(6701): Bitmap too large to be uploaded into a texture (2560x1600, max=2048x2048)
如果我没错的话,这张图片已经被缩小到了
720x1184
的尺寸。如果是这样的话,那么为什么它还在试图使用原始图片2560x1600
呢?我认为这可能是一个bug,或者是我漏掉了什么?
如果这不是一个bug,我该怎么解决呢?