这个问题的相反情况已经有多次回答了。
public static void SetOwner(object activeWindow, object dialog)
{
if (IsWindow(dialog) && IsWindow(activeWindow))
{
(dialog as Window).Owner = (activeWindow as Window);
}
else if (IsForm(dialog) && IsForm(activeWindow))
{
(dialog as Form).Owner = (activeWindow as Form);
}
else if (IsWindow(dialog) && IsForm(activeWindow))
{
var wih = new WindowInteropHelper(dialog as Window);
wih.Owner = (activeWindow as Form).Handle;
}
else if (IsForm(dialog) && IsWindow(activeWindow))
{
var dialogForm = dialog as Form;
var ownerWindow = activeWindow as Window;
// What goes here?
}
}