class Program
{
static void Main(string[] args)
{
Message<string> msg = new Message<string>("Producer", "Consumer", "Test Message");
byte[] byteArray = msg.Serialize();
Message<string> message = Message<string>.Deserialize(byteArray);
Console.WriteLine("Output");
Console.WriteLine(message.From);
Console.WriteLine(message.To);
Console.WriteLine(message.MessageBody);
Console.ReadLine();
}
}
[ProtoContract]
public class Message<T>
{
[ProtoMember(1)]
public string From { get; private set; }
[ProtoMember(2)]
public string To { get; private set; }
[ProtoMember(3)]
public T MessageBody { get; private set; }
public Message()
{
}
public Message(string from, string to, T messageBody)
{
this.From = from;
this.To = to;
this.MessageBody = messageBody;
}
public byte[] Serialize()
{
byte[] msgOut;
using (var stream = new MemoryStream())
{
Serializer.Serialize(stream, this);
msgOut = stream.GetBuffer();
}
return msgOut;
}
public static Message<T> Deserialize(byte[] message)
{
Message<T> msgOut;
using (var stream = new MemoryStream(message))
{
msgOut = Serializer.Deserialize<Message<T>>(stream);
}
return msgOut;
}
}
我想说的是,类似于以下的内容:
创建新消息:
Message newMsg = new Message("生产者", "消费者", Foo); byte[] byteArray = newMsg.Serialize();
然后使用以下代码反序列化该消息:
Message msg = Message.Deserialize(byteArray);
(其中Deserialize是一个静态方法,并且它总是将消息反序列化为类型为Message的对象,并且只需要知道如何反序列化消息体的类型)。
MemoryStream
只是一个字节数组的伪装,使用它有什么问题吗? - João Angelo