我正在使用这种方法来保存AVPlayer的视频文件缓冲数据。这个问题的答案在这个问题中找到:保存AVPlayer的缓冲数据。
iPhone和iPad-iOS 8.1.3
我已经做出了播放视频所需的更改,它工作得非常好,除了当我尝试播放一个非常长的视频(11-12分钟长,大小约为85mb)时,视频会在连接完成加载后大约4分钟停顿。我收到了playbackBufferEmpty事件和玩家物品停滞通知。
这是代码的要点。
问题似乎是连接加载完成后一段时间,播放器项目缓冲区变为空。我目前的想法是,当连接加载完成时,某些内容正在被释放,从而破坏了playerItem缓冲区。
然而,在缓冲区变为空的时候,playerItem状态很好,视频资源可播放,视频数据也很好。
如果我通过Charles限制WiFi并减慢连接速度,只要在视频结束后的几分钟内连接未完成加载,视频就会播放。
如果我在完成加载事件上将连接设置为nil,当shouldWaitForLoadingOfRequestedResource再次触发时,资源加载器将启动一个新的连接。在这种情况下,加载将重新开始,视频将继续播放。
值得一提的是,如果我将此长视频作为正常的http URL资源进行播放,并且将其保存到设备并从那里加载,它也可以正常播放。
iPhone和iPad-iOS 8.1.3
我已经做出了播放视频所需的更改,它工作得非常好,除了当我尝试播放一个非常长的视频(11-12分钟长,大小约为85mb)时,视频会在连接完成加载后大约4分钟停顿。我收到了playbackBufferEmpty事件和玩家物品停滞通知。
这是代码的要点。
viewController.m
@property (nonatomic, strong) NSMutableData *videoData;
@property (nonatomic, strong) NSURLConnection *connection;
@property (nonatomic, strong) AVURLAsset *vidAsset;
@property (nonatomic, strong) AVPlayerItem *playerItem;
@property (nonatomic, strong) AVPlayerLayer *avlayer;
@property (nonatomic, strong) NSHTTPURLResponse *response;
@property (nonatomic, strong) NSMutableArray *pendingRequests;
/**
Startup a Video
*/
- (void)startVideo
{
self.vidAsset = [AVURLAsset URLAssetWithURL:[self videoURLWithCustomScheme:@"streaming"] options:nil];
[self.vidAsset.resourceLoader setDelegate:self queue:dispatch_get_main_queue()];
self.pendingRequests = [NSMutableArray array];
// Init Player Item
self.playerItem = [AVPlayerItem playerItemWithAsset:self.vidAsset];
[self.playerItem addObserver:self forKeyPath:@"status" options:NSKeyValueObservingOptionNew context:NULL];
self.player = [[AVPlayer alloc] initWithPlayerItem:self.playerItem];
// Init a video Layer
self.avlayer = [AVPlayerLayer playerLayerWithPlayer:self.player];
[self.avlayer setFrame:self.view.frame];
[self.view.layer addSublayer:self.avlayer];
}
- (NSURL *)getRemoteVideoURL
{
NSString *urlString = [@"http://path/to/your/long.mp4"];
return [NSURL URLWithString:urlString];
}
- (NSURL *)videoURLWithCustomScheme:(NSString *)scheme
{
NSURLComponents *components = [[NSURLComponents alloc] initWithURL:[self getRemoteVideoURL] resolvingAgainstBaseURL:NO];
components.scheme = scheme;
return [components URL];
}
/**
NSURLConnection Delegate Methods
*/
- (void)connection:(NSURLConnection *)connection didReceiveResponse:(NSURLResponse *)response
{
NSLog(@"didReceiveResponse");
self.videoData = [NSMutableData data];
self.response = (NSHTTPURLResponse *)response;
[self processPendingRequests];
}
- (void)connection:(NSURLConnection *)connection didReceiveData:(NSData *)data
{
NSLog(@"Received Data - appending to video & processing request");
[self.videoData appendData:data];
[self processPendingRequests];
}
- (void)connectionDidFinishLoading:(NSURLConnection *)connection
{
NSLog(@"connectionDidFinishLoading::WriteToFile");
[self processPendingRequests];
[self.videoData writeToFile:[self getVideoCachePath:self.vidSelected] atomically:YES];
}
/**
AVURLAsset resource loader methods
*/
- (void)processPendingRequests
{
NSMutableArray *requestsCompleted = [NSMutableArray array];
for (AVAssetResourceLoadingRequest *loadingRequest in self.pendingRequests)
{
[self fillInContentInformation:loadingRequest.contentInformationRequest];
BOOL didRespondCompletely = [self respondWithDataForRequest:loadingRequest.dataRequest];
if (didRespondCompletely)
{
[requestsCompleted addObject:loadingRequest];
[loadingRequest finishLoading];
}
}
[self.pendingRequests removeObjectsInArray:requestsCompleted];
}
- (void)fillInContentInformation:(AVAssetResourceLoadingContentInformationRequest *)contentInformationRequest
{
if (contentInformationRequest == nil || self.response == nil)
{
return;
}
NSString *mimeType = [self.response MIMEType];
CFStringRef contentType = UTTypeCreatePreferredIdentifierForTag(kUTTagClassMIMEType, (__bridge CFStringRef)(mimeType), NULL);
contentInformationRequest.byteRangeAccessSupported = YES;
contentInformationRequest.contentType = CFBridgingRelease(contentType);
contentInformationRequest.contentLength = [self.response expectedContentLength];
}
- (BOOL)respondWithDataForRequest:(AVAssetResourceLoadingDataRequest *)dataRequest
{
long long startOffset = dataRequest.requestedOffset;
if (dataRequest.currentOffset != 0)
{
startOffset = dataRequest.currentOffset;
}
// Don't have any data at all for this request
if (self.videoData.length < startOffset)
{
NSLog(@"NO DATA FOR REQUEST");
return NO;
}
// This is the total data we have from startOffset to whatever has been downloaded so far
NSUInteger unreadBytes = self.videoData.length - (NSUInteger)startOffset;
// Respond with whatever is available if we can't satisfy the request fully yet
NSUInteger numberOfBytesToRespondWith = MIN((NSUInteger)dataRequest.requestedLength, unreadBytes);
[dataRequest respondWithData:[self.videoData subdataWithRange:NSMakeRange((NSUInteger)startOffset, numberOfBytesToRespondWith)]];
long long endOffset = startOffset + dataRequest.requestedLength;
BOOL didRespondFully = self.videoData.length >= endOffset;
return didRespondFully;
}
- (BOOL)resourceLoader:(AVAssetResourceLoader *)resourceLoader shouldWaitForLoadingOfRequestedResource:(AVAssetResourceLoadingRequest *)loadingRequest
{
if (self.connection == nil)
{
NSURL *interceptedURL = [loadingRequest.request URL];
NSURLComponents *actualURLComponents = [[NSURLComponents alloc] initWithURL:interceptedURL resolvingAgainstBaseURL:NO];
actualURLComponents.scheme = @"http";
NSURLRequest *request = [NSURLRequest requestWithURL:[actualURLComponents URL]];
self.connection = [[NSURLConnection alloc] initWithRequest:request delegate:self startImmediately:NO];
[self.connection setDelegateQueue:[NSOperationQueue mainQueue]];
[self.connection start];
}
[self.pendingRequests addObject:loadingRequest];
return YES;
}
- (void)resourceLoader:(AVAssetResourceLoader *)resourceLoader didCancelLoadingRequest:(AVAssetResourceLoadingRequest *)loadingRequest
{
NSLog(@"didCancelLoadingRequest");
[self.pendingRequests removeObject:loadingRequest];
}
/**
KVO
*/
- (void)observeValueForKeyPath:(NSString *)keyPath ofObject:(id)object change:(NSDictionary *)change context:(void *)context
{
if (context == StatusObservationContext)
{
AVPlayerStatus status = [[change objectForKey:NSKeyValueChangeNewKey] integerValue];
if (status == AVPlayerStatusReadyToPlay) {
[self initHud];
[self play:NO];
} else if (status == AVPlayerStatusFailed)
{
NSLog(@"ERROR::AVPlayerStatusFailed");
} else if (status == AVPlayerItemStatusUnknown)
{
NSLog(@"ERROR::AVPlayerItemStatusUnknown");
}
} else if (context == CurrentItemObservationContext) {
} else if (context == RateObservationContext) {
} else if (context == BufferObservationContext){
} else if (context == playbackLikelyToKeepUp) {
if (self.player.currentItem.playbackLikelyToKeepUp)
}
} else if (context == playbackBufferEmpty) {
if (self.player.currentItem.playbackBufferEmpty)
{
NSLog(@"Video Asset is playable: %d", self.videoAsset.isPlayable);
NSLog(@"Player Item Status: %ld", self.player.currentItem.status);
NSLog(@"Connection Request: %@", self.connection.currentRequest);
NSLog(@"Video Data: %lu", (unsigned long)self.videoData.length);
}
} else if(context == playbackBufferFull) {
} else {
[super observeValueForKeyPath:keyPath ofObject:object change:change context:context];
}
}
问题似乎是连接加载完成后一段时间,播放器项目缓冲区变为空。我目前的想法是,当连接加载完成时,某些内容正在被释放,从而破坏了playerItem缓冲区。
然而,在缓冲区变为空的时候,playerItem状态很好,视频资源可播放,视频数据也很好。
如果我通过Charles限制WiFi并减慢连接速度,只要在视频结束后的几分钟内连接未完成加载,视频就会播放。
如果我在完成加载事件上将连接设置为nil,当shouldWaitForLoadingOfRequestedResource再次触发时,资源加载器将启动一个新的连接。在这种情况下,加载将重新开始,视频将继续播放。
值得一提的是,如果我将此长视频作为正常的http URL资源进行播放,并且将其保存到设备并从那里加载,它也可以正常播放。