我该怎么做才能将我的程序生成的图片(可能来自相机,也可能不是)保存到iPhone系统照片库中?
我该怎么做才能将我的程序生成的图片(可能来自相机,也可能不是)保存到iPhone系统照片库中?
UIImageWriteToSavedPhotosAlbum(image: UIImage, _ completionTarget: AnyObject?, _ completionSelector: Selector, _ contextInfo: UnsafeMutablePointer<Void>)
UIImageWriteToSavedPhotosAlbum(image, self, #selector(self.imageSaved(_:didFinishSavingWithError:contextInfo:)), nil)
func imageSaved(image: UIImage!, didFinishSavingWithError error: NSError?, contextInfo: AnyObject?) {
if (error != nil) {
// Something wrong happened.
} else {
// Everything is alright.
}
}
我的上一个回答就可以解决这个问题。
对于每个想要保存的图像,将其添加到NSMutableArray中。
//in the .h file put:
NSMutableArray *myPhotoArray;
///then in the .m
- (void) viewDidLoad {
myPhotoArray = [[NSMutableArray alloc]init];
}
//However Your getting images
- (void) someOtherMethod {
UIImage *someImage = [your prefered method of using this];
[myPhotoArray addObject:someImage];
}
-(void) saveMePlease {
//Loop through the array here
for (int i=0:i<[myPhotoArray count]:i++){
NSString *file = [myPhotoArray objectAtIndex:i];
NSString *path = [get the path of the image like you would in DOCS FOLDER or whatever];
NSString *imagePath = [path stringByAppendingString:file];
UIImage *image = [[[UIImage alloc] initWithContentsOfFile:imagePath]autorelease];
//Now it will do this for each photo in the array
UIImageWriteToSavedPhotosAlbum(image, nil, nil, nil);
}
}
@interface UIImageView (SaveImage) <UIActionSheetDelegate>
- (void)addHoldToSave;
@end
实现
@implementation UIImageView (SaveImage)
- (void)addHoldToSave{
UILongPressGestureRecognizer* longPress = [[UILongPressGestureRecognizer alloc] initWithTarget:self action:@selector(handleLongPress:)];
longPress.minimumPressDuration = 1.0f;
[self addGestureRecognizer:longPress];
}
- (void)handleLongPress:(UILongPressGestureRecognizer*)sender {
if (sender.state == UIGestureRecognizerStateEnded) {
UIActionSheet* _attachmentMenuSheet = [[UIActionSheet alloc] initWithTitle:nil
delegate:self
cancelButtonTitle:@"Cancel"
destructiveButtonTitle:nil
otherButtonTitles:@"Save Image", nil];
[_attachmentMenuSheet showInView:[[UIView alloc] initWithFrame:self.frame]];
}
else if (sender.state == UIGestureRecognizerStateBegan){
//Do nothing
}
}
-(void)actionSheet:(UIActionSheet *)actionSheet clickedButtonAtIndex:(NSInteger)buttonIndex{
if (buttonIndex == 0) {
UIImageWriteToSavedPhotosAlbum(self.image, nil,nil, nil);
}
}
@end
现在只需在您的ImageView上调用此函数:
[self.imageView addHoldToSave];
你可以选择更改minimumPressDuration参数。
你可以使用这个
dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0), ^{
UIImageWriteToSavedPhotosAlbum(img.image, nil, nil, nil);
});
对于 Swift 5.0
我使用以下代码将图片复制到应用程序创建的照片库中; 当我想要复制图像文件时,我调用“startSavingPhotoAlbume()”函数。 首先,我从应用程序文件夹获取UIImage,然后将其保存到照片库中。 因为这不相关,所以我不展示如何从应用程序文件夹中读取图像。
var saveToPhotoAlbumCounter = 0
func startSavingPhotoAlbume(){
saveToPhotoAlbumCounter = 0
saveToPhotoAlbume()
}
func saveToPhotoAlbume(){
let image = loadImageFile(fileName: imagefileList[saveToPhotoAlbumCounter], folderName: folderName)
UIImageWriteToSavedPhotosAlbum(image!, self, #selector(image(_:didFinishSavingWithError:contextInfo:)), nil)
}
@objc func image(_ image: UIImage, didFinishSavingWithError error: NSError?, contextInfo: UnsafeRawPointer) {
if (error != nil) {
print("ptoto albume savin error for \(imageFileList[saveToPhotoAlbumCounter])")
} else {
if saveToPhotoAlbumCounter < imageFileList.count - 1 {
saveToPhotoAlbumCounter += 1
saveToPhotoAlbume()
} else {
print("saveToPhotoAlbume is finished with \(saveToPhotoAlbumCounter) files")
}
}
}