didFailToReceiveAdWithError在iOS 8模拟器中无法工作

3

我的iAd/AdMob中介在所有iOS 7模拟器和设备上都可以正常工作。然而,在任何模拟器上,iOS 8的didFailToReceiveAdWithError方法都无法工作,但在iOS 8设备上却可以。问题是我没有iPhone 6/6+设备进行测试。所以我只能依靠iOS 8模拟器。

-(void)bannerViewDidLoadAd:(ADBannerView *)banner{
     [UIView beginAnimations:nil context:NULL];
     iAd.frame=CGRectOffset (iAd.frame 0, -667);
     [UIView commitAnimations];

     [UIView beginAnimations:nil context:NULL];
     iAd.frame=CGRectOffset (iAd.frame 0, 0);
     [UIView commitAnimations];
}

-(void)bannerView:(ADBannerView *)banner didFailToReceiveAdWithError:(NSError *)error{
     [UIView beginAnimations:nil context:NULL];
     iAd.frame=CGRectOffset (iAd.frame 0, -740);
     [UIView commitAnimations];

     [UIView beginAnimations:nil context:NULL];
     AdMob.frame=CGRectOffset (iAd.frame 0, -667);
     [UIView commitAnimations];
}

我甚至不知道didFailToReceive坐标是否正确,因为我没有测试的方法。我不明白为什么只有iOS 8模拟器不会调用didFailToReceiveAdWithError?这是iOS 8模拟器的bug还是我可以做些什么来解决这个问题?

 -(AppDelegate *)appdelegate{
  return (AppDelegate *) [[UIApplication sharedApplication] delegate];
  }


  -(void)viewWillAppear:(BOOL)animated{

   //iAD

   _iAdView= [[self appdelegate] iAdView];
   _iAdView.delegate=self;

   screenBounds = [[UIScreen mainScreen] bounds];

   [_iAdView setFrame:CGRectMake(0, 0, _iAdView.bounds.size.width,   _iAdView.bounds.size.height)];

   _iAdView.center = CGPointMake(screenBounds.size.width / 2,   screenBounds.origin.y + (_iAdView.bounds.size.height / 2));

   [self.view addSubview:_iAdView];



   //ADMOB

   _adMobView= [[self appdelegate] adMobView];

  _adMobView = [[GADBannerView alloc] initWithAdSize:kGADAdSizeSmartBannerPortrait];

  _adMobView.adUnitID =  @"My-Unit-ID";

 _adMobView.rootViewController = self;

 GADRequest *request =[GADRequest request];

 request.testDevices = @[ @"Test-Number" ];

 [_adMobView loadRequest:request];

 [_adMobView setFrame:CGRectMake(0, 0, _adMobView.bounds.size.width, _adMobView.bounds.size.height)];

 _adMobView.center = CGPointMake(screenBounds.size.width / 2, screenBounds.size.height - (_adMobView.bounds.size.height / 2)); 

 [self.view addSubview:_adMobView];

 }


 -(void)viewWillDisappear:(BOOL)animated{   //Whether I remove this or not, nothing changes

 //iAD

 _iAdView.delegate = nil;
 _iAdView=nil;

 _iAdView.alpha=0.0; 


  //ADMOB

   _adMobView.delegate=nil;
   _adMobView=nil;

   _adMobView.alpha=0.0;
   }


   -(void)bannerViewDidLoadAd:(ADBannerView *)banner{

    NSLog(@"iAd received");

    _iAdView.alpha=1.0;
    _adMobView.alpha = 0.0;

    [UIView commitAnimations];
    }


    -(void)bannerView:(ADBannerView *)banner didFailToReceiveAdWithError:(NSError *)error{

    NSLog(@"iAd failed, AdMob received");

   _iAdView.alpha=0.0;
   _adMobView.alpha=1.0;

   [UIView commitAnimations];
   }

以上坐标适用于iPhone 6。-667是iPhone 6屏幕的顶部。0是底部下方不可见的位置。我假设-774将在-667的顶部之上不可见,并且我假设当iAd失败并且AdMob加载时,它将以与首次调用-667时iAd加载的相同位置加载。但是我不确定,因为我无法测试iOS 8模拟器。我已经添加了NSLog消息,当iAd失败并且Admob应该出现时,NSLog消息会出现,但横幅广告从未出现过。我尝试移动坐标,但横幅广告仍然只在iOS 8模拟器上从未出现过。 - user4411251
1个回答

3

这是实现iAd和AdMob横幅广告所需的全部内容。它偏爱iAd,如果我们的应用程序无法从iAd接收广告,则显示AdMob横幅广告。最近几周我看到了很多关于此的问题,因此我已经尽可能地注释了许多内容,以帮助每个人理解这里究竟发生了什么。

// Import iAd and AdMob in your header file
#import "ViewController.h"
// Enter YOUR ad id you receive from AdMob here
#define BANNER_UNIT_ID @"yourAdMobBannerID"

@interface ViewController ()
@end

@implementation ViewController {
    //We will put these here so we can access them globally
    GADBannerView *adMobView;
    ADBannerView *iAdView;
    CGRect screenBounds;
}

- (void)viewDidLoad {
    [super viewDidLoad];
    // Get device screen size
    // For example, screenBounds on an iPhone 6 will look like this
    // screenBounds.origin.x == 0
    // screenBounds.origin.y == 0
    // screenBounds.size.width == 375
    // screenBounds.size.height == 667
    screenBounds = [[UIScreen mainScreen] bounds];

    // Setup iAd view
    // Create the AdBannerView
    iAdView = [[ADBannerView alloc] initWithFrame:CGRectZero];

    // Set its delegate
    iAdView.delegate=self;

    // This sets the frame origin at (0,0) which would be the top left of the device screen
    // iAdView.bounds.size.width and iAdView.bounds.size.height sets the size of the AdBannerView
    [iAdView setFrame:CGRectMake(0, 0, iAdView.bounds.size.width, iAdView.bounds.size.height)];

    // This will take the center of our AdBannerView and move it to a point (x,y)
    // We want our AdBannerView.center in the center of the device screen
    // So lets get the width of our screen and divide it by 2. We do this with screenBounds.size.width / 2
    // We also want our AdBannerView to be at the bottom of the screen
    // So lets get the height of our screen with screenBounds.size.height
    // Remember were talking about the center of our AdBannerView here so if we just set it to that
    // Half of our AdBannerView's height will be cut off by the bottom of the screen
    // So lets subtract half of our AdBannerView's height to fix that with iAdView.bounds.size.height / 2
    iAdView.center = CGPointMake(screenBounds.size.width / 2, screenBounds.size.height - (iAdView.bounds.size.height / 2));

    // Add it to our view
    [self.view addSubview:iAdView];

    // Our AdBannerView is now at the bottom of our devices screen
    // But it takes a second to receive an ad from iAd's network so lets make it transparent for now
    iAdView.alpha = 0.0;


    // Setup AdMob view
    // Create the GADBannerView
    adMobView = [[GADBannerView alloc] initWithAdSize:kGADAdSizeBanner];

    // Use the BANNER_UNIT_ID we defined earlier
    adMobView.adUnitID = BANNER_UNIT_ID;
    adMobView.rootViewController = self;
    [adMobView loadRequest:[GADRequest request]];

    // This sets the frame origin at (0,0) which would be the top left of the device screen
    // adMobView.bounds.size.width and adMobView.bounds.size.height sets the size of the GADBannerView
    [adMobView setFrame:CGRectMake(0, 0, adMobView.bounds.size.width, adMobView.bounds.size.height)];

    // This will take the center of our GADBannerView and move it to a point (x,y)
    // We want our GADBannerView.center in the center of the device screen
    // So lets get the width of our screen and divide it by 2. We do this with screenBounds.size.width / 2
    // We also want our GADBannerView to be at the bottom of the screen
    // So lets get the height of our screen with screenBounds.size.height
    // Remember were talking about the center of our GADBannerView here so if we just set it to that
    // Half of our GADBannerView's height will be cut off by the bottom of the screen
    // So lets subtract half of our GADBannerView's height to fix that with adMobView.bounds.size.height / 2
    adMobView.center = CGPointMake(screenBounds.size.width / 2, screenBounds.size.height - (adMobView.bounds.size.height / 2));

    // Add it to our view
    [self.view addSubview:adMobView];
    // We don't have to set the alpha of GADBannerView to 0.0 because it is automatically transparent if no ad is available
}

//iAd methods
-(void)bannerViewDidLoadAd:(ADBannerView *)banner {
    NSLog(@"iAd received ad");
    // We received an ad from iAd so lets show it
    // We will animate the transition of its alpha from 0.0 to 1.0
    // Also lets animate our GADBannerView from 1.0 to 0.0 to hide it
    [UIView beginAnimations:nil context:NULL];
    iAdView.alpha = 1.0;
    adMobView.alpha = 0.0;
    [UIView commitAnimations];
}

-(void)bannerView:(ADBannerView *)banner didFailToReceiveAdWithError:(NSError *)error {
    NSLog(@"iAd failed");
    // We failed to receive an ad from iAd so lets hide it
    // We will animate the transition of its alpha from 1.0 to 0.0
    // Also lets animate our GADBannerView from 0.0 to 1.0 to show it
    // AdMob has near a 100% fill rate so the chances of there being an ad are almost certain
    [UIView beginAnimations:nil context:NULL];
    iAdView.alpha = 0.0;
    adMobView.alpha = 1.0;
    [UIView commitAnimations];
}

要让广告显示在屏幕顶部,我们需要更改分配给广告视图中心的CGPoints。

// This will take the center of our AdBannerView and move it to a point (x,y)
// We want our AdBannerView.center in the center of the device screen
// So lets get the width of our screen and divide it by 2. We do this with screenBounds.size.width / 2
// We also want our AdBannerView to be at the top of the screen
// So lets get the origin of our screen with screenBounds.origin.y
// Remember were talking about the center of our AdBannerView here so if we just set it to that
// Half of our AdBannerView's height will be cut off by the top of the screen
// So lets add half of our AdBannerView's height to fix that with iAdView.bounds.size.height / 2
iAdView.center = CGPointMake(screenBounds.size.width / 2, screenBounds.origin.y + (iAdView.bounds.size.height / 2));

// This will take the center of our GADBannerView and move it to a point (x,y)
// We want our GADBannerView.center in the center of the device screen
// So lets get the width of our screen and divide it by 2. We do this with screenBounds.size.width / 2
// We also want our GADBannerView to be at the top of the screen
// So lets get the origin of our screen with screenBounds.origin.y
// Remember were talking about the center of our GADBannerView here so if we just set it to that
// Half of our GADBannerView's height will be cut off by the top of the screen
// So lets add half of our GADBannerView's height to fix that with adMobView.bounds.size.height / 2
adMobView.center = CGPointMake(screenBounds.size.width / 2, screenBounds.origin.y + (adMobView.bounds.size.height / 2));

您好,如何使用您的代码将广告媒介放置在屏幕顶部而不是底部? - user4411251
1
您的代码非常有帮助,解释更是如此。谢谢。 - user4411251
遇到了didFailToReceiveAdWithError的问题。当我因某种原因返回到另一个ViewController时,该方法会被调用。在从一个VC转换到另一个VC的瞬间过渡期间,didFailToReceiveAdWithError被调用并且AdMob横幅广告出现。如何防止在更改视图控制器时调用didFailToReceiveAdWithError? - user4411251
我在上面添加了共享的 iAd/AdMob 横幅代码。然而,调停没有起作用。iAd 和 AdMob 都同时加载,并完全忽略了 bannerViewDidLoad 和 didFailToReceiveAdWithError。你能帮忙解决吗? - user4411251
Admob能否以一种方式集成,使iADs出现和消失,并使用originalContentView来补偿? - Ace Green
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