我一直在尝试使用kivy构建一些东西,但每当我尝试在目录中加载不同的文件时,它都会说找不到该程序,但我确定它在那里。以下是两个程序和错误的代码。这两个程序(main.py和pong.kv)都在Windows(C:)中的pong_directory.py目录中。非常感谢您的反馈。
main.py:
我不确定是否是图形问题,但我在SE上找到了一个类似错误的问题(Kivy-python: error while running Hello world),但其他问题仍然存在。如果有人知道发生了什么,请告诉我。编辑:在添加'import kivy'和'kivy.require('1.8.0')行之后,pong.kv仍然被忽略。
main.py:
from kivy.app import App
from kivy.uix.widget import Widget
class pongGame(Widget):
pass
class pongApp(App):
def build(self):
return pongGame()
if __name__ == '__main__':
pongApp().run()
pong.kv:
#:kivy 1.8.0
<PongGame>:
canvas:
Rectangle:
pos: self.center_x - 5, 0
size: 10, self.height
Label:
font_size: 70
center_x: root.width / 4
top: root.top - 50
text: "0"
Label:
font_size: 70
center_x: root.width * 3 / 4
top: root.top - 50
text: "0"
错误信息:
[INFO ] Kivy v1.8.0
[INFO ] [Logger ] Record log in C:\Users\rabbitrabbit\.kivy\logs\kivy_14-08-22_21.txt
[INFO ] [Factory ] 157 symbols loaded
[DEBUG ] [Cache ] register <kv.lang> with limit=None, timeout=Nones
[DEBUG ] [Cache ] register <kv.image> with limit=None, timeout=60s
[DEBUG ] [Cache ] register <kv.atlas> with limit=None, timeout=Nones
[INFO ] [Image ] Providers: img_tex, img_dds, img_pygame, img_gif (img_pil ignored)
[DEBUG ] [Cache ] register <kv.texture> with limit=1000, timeout=60s
[DEBUG ] [Cache ] register <kv.shader> with limit=1000, timeout=3600s
[DEBUG ] [App ] Loading kv <C:\pong_directory.py\pong.kv>
[DEBUG ] [App ] kv <C:\pong_directory.py\pong.kv> not found
[DEBUG ] [Window ] Ignored <egl_rpi> (import error)
[INFO ] [Window ] Provider: pygame(['window_egl_rpi'] ignored)
[DEBUG ] [Window ] Display driver windib
[DEBUG ] [Window ] Actual window size: 800x600
[DEBUG ] [Window ] Actual color bits r8 g8 b8 a0
[DEBUG ] [Window ] Actual depth bits: 24
[DEBUG ] [Window ] Actual stencil bits: 8
[DEBUG ] [Window ] Actual multisampling samples: 2
GLEW initialization succeeded
[INFO ] [GL ] OpenGL version <b'2.1.2'>
[INFO ] [GL ] OpenGL vendor <b'NVIDIA Corporation'>
[INFO ] [GL ] OpenGL renderer <b'Quadro NVS 110M/PCI/SSE2'>
[INFO ] [GL ] OpenGL parsed version: 2, 1
[INFO ] [GL ] Shading version <b'1.20 NVIDIA via Cg compiler'>
[INFO ] [GL ] Texture max size <4096>
[INFO ] [GL ] Texture max units <16>
[DEBUG ] [Shader ] Fragment compiled successfully
[DEBUG ] [Shader ] Vertex compiled successfully
[DEBUG ] [ImagePygame ] Load <C:\Python33\lib\site-packages\kivy\data\glsl\default.png>
[INFO ] [Window ] virtual keyboard not allowed, single mode, not docked
[INFO ] [OSC ] using <thread> for socket
[DEBUG ] [Base ] Create provider from mouse
[DEBUG ] [Base ] Create provider from wm_touch
[DEBUG ] [Base ] Create provider from wm_pen
[INFO ] [Base ] Start application main loop
如您所见,它说在pong_directory.py中找不到pong.kv,但我确定它在那里。如果有人知道发生了什么事情,我将非常感激。
编辑:尝试了inclement建议的方法后,程序仍然有相同的结果,但是在shell中出现了一个新错误:
[DEBUG ] [App ] kv <C:\pong_directory\pong.kv> not found
[DEBUG ] [Window ] Ignored <egl_rpi> (import error)
[INFO ] [Window ] Provider: pygame(['window_egl_rpi'] ignored)
[DEBUG ] [Window ] Display driver windib
我不确定是否是图形问题,但我在SE上找到了一个类似错误的问题(Kivy-python: error while running Hello world),但其他问题仍然存在。如果有人知道发生了什么,请告诉我。编辑:在添加'import kivy'和'kivy.require('1.8.0')行之后,pong.kv仍然被忽略。
print(os.path.exists('C:\pong_directory.py\pong.kv'))
,它会输出什么?如果你重命名目录以删除结尾的.py
会发生什么? - inclement