通过FragmentStateAdapter将数据从Activity传递到Fragment

4
我目前正在为一个记分小助手应用程序开发个人项目。该应用的目的是使用它来跟踪每个玩家的得分,并具有高分和其他花哨的功能。
现在,我有一个使用ViewPager2的选项卡活动。对于那些熟悉它的人来说,你会知道比我多得多,但我注意到的是,在活动中从未实例化我的Fragment类,只在FragmentStateAdapter中实例化。在我的活动中,我仅使用两个选项卡,一个用于游戏方面,另一个用于显示得分。考虑到这一点,我的活动类如下所示:
EightHoleActivity.java
package com.example.game;

import android.content.Intent;
import android.os.Bundle;
import com.google.android.material.tabs.TabLayout;
import com.google.android.material.tabs.TabLayoutMediator;
import androidx.appcompat.app.AppCompatActivity;
import androidx.viewpager2.widget.ViewPager2;

public class EightHoleActivity extends AppCompatActivity {

    private long gameID;
    private RoomDB database;

    @Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.activity_eight_hole);

        Intent intent = getIntent();
        gameID = intent.getLongExtra("GameID", 0);
        database = RoomDB.getInstance(EightHoleActivity.this);

        ViewPager2 viewPager2 = findViewById(R.id.eight_hole_view_pager);
        viewPager2.setAdapter(new EightHolePagerAdapter(this));
        TabLayout tabLayout = findViewById(R.id.eight_hole_tabs);
        TabLayoutMediator tabLayoutMediator = new TabLayoutMediator(
                tabLayout, viewPager2, (tab, position) -> {
                    switch (position){
                        case 0: {
                            tab.setText("Current game");
                            tab.setIcon(R.drawable.ic_twotone_games_24);
                            break;
                        }
                        default: {
                            tab.setText("Scores");
                            tab.setIcon(R.drawable.ic_baseline_list_24);
                            break;
                        }
                    }
                }
        );
        tabLayoutMediator.attach();
    }
}

如您所见,我有一个RoomDatabase,用于存储应用程序中的数据。当我通过意图启动此活动时,我传递正在进行的游戏的ID。这就是我遇到问题的地方。
我想做什么:
我想将从intent.getLongExtra("GameID", 0)获取的变量gameID一直传递到EightHoleScoresFragment类。
我尝试使用BundleputParcelableArrayList(),但没有成功。
以下是我使用的其他类。请注意,Participants.java类是我想要提取的,其中包括gameID变量。
package com.example.game;

import android.os.Parcel;
import android.os.Parcelable;

import androidx.annotation.Nullable;
import androidx.room.ColumnInfo;
import androidx.room.Entity;
import androidx.room.ForeignKey;
import androidx.room.PrimaryKey;

import java.util.Objects;

@Entity(tableName = "participants", foreignKeys = {
        @ForeignKey(entity = Player.class, parentColumns = "id", childColumns = "player_id", onDelete = ForeignKey.CASCADE),
        @ForeignKey(entity = Game.class, parentColumns = "id", childColumns = "game_id", onDelete = ForeignKey.CASCADE)})
public class Participant implements Parcelable {
    @PrimaryKey(autoGenerate = true)
    private long id;

    @ColumnInfo(name = "player_id", index = true)
    private long playerID;

    @ColumnInfo(name = "game_id", index = true)
    private long gameID;

    @ColumnInfo(name = "score")
    private int score;

    protected Participant(Parcel in) {
        id = in.readLong();
        playerID = in.readLong();
        gameID = in.readLong();
        score = in.readInt();
    }

    public static final Creator<Participant> CREATOR = new Creator<Participant>() {
        @Override
        public Participant createFromParcel(Parcel in) {
            return new Participant(in);
        }

        @Override
        public Participant[] newArray(int size) {
            return new Participant[size];
        }
    };

    public long getId() {
        return id;
    }

    public void setId(long id) {
        this.id = id;
    }

    public long getPlayerID() {
        return playerID;
    }

    public void setPlayerID(long playerID) {
        this.playerID = playerID;
    }

    public long getGameID() {
        return gameID;
    }

    public void setGameID(long gameID) {
        this.gameID = gameID;
    }

    public int getScore() {
        return score;
    }

    public void setScore(int score) {
        this.score = score;
    }

    public Participant(long playerID, long gameID){
        this.playerID = playerID;
        this.gameID = gameID;
    }

    @Override
    public boolean equals(@Nullable Object obj) {
        if (this == obj) return true;
        if (!(obj instanceof Participant)) return false;

        Participant participant = (Participant) obj;
        if (id != participant.id) return false;
        return Objects.equals(score, participant.score) || Objects.equals(playerID, participant.playerID) || Objects.equals(gameID, participant.gameID);
    }

    @Override
    public int hashCode() {
        int result = (int) id;
        result = (int) (31 * result + playerID + gameID + score);
        return result;
    }

    @Override
    public String toString() {
        return "Participant{" +
                "ID=" + id +
                ", PlayerID='" + playerID + '\'' +
                ", GameID='" + gameID + '\'' +
                ", Score='" + score + '\'' +
                '}';
    }

    @Override
    public int describeContents() {
        return 0;
    }

    @Override
    public void writeToParcel(Parcel dest, int flags) {
        dest.writeLong(id);
        dest.writeLong(playerID);
        dest.writeLong(gameID);
        dest.writeInt(score);
    }
}

EightHolePagerAdapter.java

package com.example.game;

import androidx.annotation.NonNull;
import androidx.fragment.app.Fragment;
import androidx.fragment.app.FragmentActivity;
import androidx.viewpager2.adapter.FragmentStateAdapter;

public class EightHolePagerAdapter extends FragmentStateAdapter {

    public EightHolePagerAdapter(@NonNull FragmentActivity fragmentActivity) {
        super(fragmentActivity);
    }

    @NonNull
    @Override
    public Fragment createFragment(int position) {
        switch (position){
            case 0:
                return new EightHoleGameFragment();
            default:
                return new EightHoleScoresFragment();
        }
    }

    @Override
    public int getItemCount() {
        return 2;
    }
}

EightHoleScoresFragment.java

package com.example.game;

import android.os.Bundle;
import androidx.fragment.app.Fragment;
import android.view.LayoutInflater;
import android.view.View;
import android.view.ViewGroup;
import android.widget.ListView;
import java.util.ArrayList;

public class EightHoleScoresFragment extends Fragment {

    private ArrayList<Participant> participants = new ArrayList<Participant>();

    public EightHoleScoresFragment() {
    }

    @Override
    public View onCreateView(LayoutInflater inflater, ViewGroup container,
                             Bundle savedInstanceState) {
        View view = inflater.inflate(R.layout.fragment_eight_hole_scores, container, false);
        ListView listView = (ListView) view.findViewById(R.id.eight_hole_current_scores_list);

        ScoresAdapter adapter = new ScoresAdapter(getActivity(), R.layout.scores_adapter_layout, participants);
        listView.setAdapter(adapter);
        return view;
    }
}

非常抱歉代码量如此之大,但我认为这些都是必要的,才能理解正在发生的事情。我已经尝试使用Bundle,遵循网站上的各种答案,但都没有成功。我想知道是否有可能直接将意图的内容传递给链接回父级EightHoleActivity的方法,并将其传递到EightHoleScoresFragment中,但我不确定...

提前致谢!


我已经添加了我的答案,请尝试这种方法。 - Rajasekhar
2个回答

4
请尝试这种方法:
在Activity中:
将gameId作为额外参数传递,并在Adapter中接收。
viewPager2.setAdapter(new EightHolePagerAdapter(this, gameID));

在 ViewPagerAdapter 中: EightHoleScoresFragment 获取 gameId 并调用 fragment 的 newInstance 方法。
public class EightHolePagerAdapter extends FragmentStateAdapter {

    private long gameId;

    public EightHolePagerAdapter(@NonNull FragmentActivity fragmentActivity, long gameId) {
        super(fragmentActivity);
        this.gameId = gameId;
    }

    @NonNull
    @Override
    public Fragment createFragment(int position) {
        switch (position){
            case 0:
                return new EightHoleGameFragment();
            default:
                return EightHoleScoresFragment.newInstance(gameId);
        }
    }

    @Override
    public int getItemCount() {
        return 2;
    }
}

在你的Fragment中:

通过以下方式在Fragment中接收gameId参数。

public class EightHoleScoresFragment extends Fragment {

    private static final String ARG_GAME_ID = "game_id";
    private long mGameId;

    public static EightHoleScoresFragment newInstance(long gameId) {
        EightHoleScoresFragment fragment = new EightHoleScoresFragment();
        Bundle args = new Bundle();
        args.putLong(ARG_GAME_ID, gameId);
        fragment.setArguments(args);
        return fragment;
    }

    @Override
    public void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        if (getArguments() != null) {
            mGameId = getArguments().getLong(ARG_GAME_ID);
        }
    }

    @Override
    public void onViewCreated(@NonNull View view, @Nullable Bundle savedInstanceState) {
        super.onViewCreated(view, savedInstanceState);

        Log.d("EightHoleScoresFragment", "Game Id = " + mGameId);
    }
}

运行得很好,唯一需要更改的是在EightHoleScoresFragment.newInstance(gameId)之前删除new关键字。 - Max Michel
1
我在编辑你的Java代码时,我的Kotlin项目也是打开的。我没有注意到要删除它。不过我还是会进行编辑。 - Rajasekhar

1
有一种更简单的方法来做这件事。Rajasekhar的答案当然是“正确”的方法...但也可以不涉及束缚和争论来实现。
EightHoleActivity.java将变量传递给您的适配器。
viewPager2.setAdapter(new EightHolePagerAdapter(this, gameID));

EightHolePagerAdapter 一旦它在你的适配器中...这个变量就对所有的片段都可用。
public class EightHolePagerAdapter extends FragmentStateAdapter {

    private long gameId;

    public EightHolePagerAdapter(@NonNull FragmentActivity fragmentActivity, long gameId) {
        super(fragmentActivity);
        this.gameId = gameId;
    }

    @NonNull
    @Override
    public Fragment createFragment(int position) {
        switch (position){
            case 0:
                return new EightHoleGameFragment();
            default:
                return EightHoleScoresFragment.sendVariable(gameId);
        }
    }

    @Override
    public int getItemCount() {
        return 2;
    }
}

在这一点上,你只需要设置一个静态变量,然后就完成了。你不需要创建一个bundle或者从bundle中检索数据,因为数据已经存在了。
public class EightHoleScoresFragment extends Fragment {

    private static final String ARG_GAME_ID = "game_id";
    static long gameId2;

    public static EightHoleScoresFragment sendVariable(long gameId) {
        EightHoleScoresFragment fragment = new EightHoleScoresFragment();
        gameId2 = gameId;
        return fragment;
    }

    @Override
    public void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        
    }

    @Override
    public void onViewCreated(@NonNull View view, @Nullable Bundle savedInstanceState) {
        super.onViewCreated(view, savedInstanceState);

        Log.d("EightHoleScoresFragment", "Game Id = " + gameId2);
    }
}

就是这样。不需要捆绑或争论。少了几行代码。我想说,拥有一个捆绑可能对将分数移动到其他地方很有用...但只要你只需要将数据从一个活动移动到一个片段,然后...一旦它在适配器中...你就完成了。

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